Player Matchup

Gilgamesh
Gilgamesh
DarkVermilion82
Gilgamesh
Level 147
God Stats
11W - 19L
1,520 SR
Queue Stats
318W - 270L
1,695 Elo+
Party 1
Bellona
Bellona
Gaulivant
Bellona
Level 106
God Stats
8W - 2L
1,802 SR
Queue Stats
306W - 270L
1,618 Elo+
Party 1
Chiron
Chiron
KILLJOY1325
Chiron
Level 142
God Stats
8W - 5L
1,887 SR
Queue Stats
122W - 98L
1,681 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Schnoorkle
Morgan Le Fay
Level 89
God Stats
2W - 0L
1,780 SR
Queue Stats
101W - 94L
1,590 Elo+
Party 1
Geb
Geb
asphaltLicker
Geb
Level 18
God Stats
10W - 13L
1,619 SR
Queue Stats
160W - 106L
1,659 Elo+
Party 1
Team Averages
Level 100
1,722 SR
1,649 Elo+

VS

Team Averages
Level 62
1,594 SR
1,548 Elo+
Poseidon
Poseidon
 
Poseidon
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Arupen
Set
Level 28
God Stats
11W - 7L
1,748 SR
Queue Stats
226W - 168L
1,662 Elo+
Party 2
Ymir
Ymir
ChopsPop
Ymir
Level 81
God Stats
7W - 4L
1,571 SR
Queue Stats
339W - 262L
1,623 Elo+
Party 2
Ravana
Ravana
GebsStrongArm
Ravana
Level 128
God Stats
23W - 15L
1,652 SR
Queue Stats
541W - 557L
1,541 Elo+
Party 3
Rama
Rama
ThreeBacon
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkVermilion82
Gilgamesh
13
10 / 0 / 5
8,281
753
6,791
7,555
3,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Gaulivant
Bellona
12
4 / 0 / 4
7,325
666
7,068
8,338
7,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
12
8 / 0 / 3
7,847
713
8,237
5,503
1,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Schnoorkle
Morgan Le Fay
12
0 / 0 / 5
6,728
612
5,519
3,796
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 7
6,732
612
4,215
6,489
4,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 5 / 0
5,290
481
2,984
5,887
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
Arupen
Set
9
0 / 4 / 0
5,292
481
3,291
9,051
3,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
8
0 / 3 / 0
5,042
458
3,070
9,766
4,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 6 / 0
5,289
481
1,447
8,729
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 6 / 0
5,387
490
1,685
7,748
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
24
Kills
0
0
Deaths
24
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
5
0
0
L
Set
Arupen
Set
0
4
0
0
L
Ymir
0
3
0
0
W
Gilgamesh
DarkVermilion82
Gilgamesh
10
0
5
12.5
W
Bellona
Gaulivant
Bellona
4
0
4
6
L
0
6
0
0
W
Chiron
8
0
3
9.5
W
Morgan Le Fay
Schnoorkle
Morgan Le Fay
0
0
5
2.5
L
0
6
0
0
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,830
Damage
12,477
31,681
Taken
41,181
18,163
Mitigated
14,277
11,307
Healing
8,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,984
317
0
1,084
5,887
1,654
0
2,421
3,466
27,492
0
L
Set
Arupen
Set
3,291
980
0
1,838
9,051
3,836
0
1,370
7,681
0
21,591
L
Ymir
3,070
727
0
1,269
9,766
4,974
0
5,233
4,533
15,323
0
W
Gilgamesh
DarkVermilion82
Gilgamesh
6,791
1,795
0
2,148
7,555
3,939
0
387
7,004
0
42,658
W
Bellona
Gaulivant
Bellona
7,068
2,330
0
3,044
8,338
7,248
596
81
7,921
0
39,632
L
1,447
283
0
2,569
8,729
2,219
0
463
8,266
0
26,632
W
Chiron
8,237
5,018
205
4,025
5,503
1,519
2,602
147
5,356
0
50,236
W
Morgan Le Fay
Schnoorkle
Morgan Le Fay
5,519
212
0
715
3,796
1,299
486
1,370
2,300
41,142
0
L
1,685
1,265
0
1,510
7,748
1,594
0
247
7,501
0
24,790
W
4,215
1,235
0
1,170
6,489
4,158
0
3,649
2,613
13,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,913
Gold Earned
26,300
331
Minions Killed
259
0
Camps Cleared
0
1,181,560
Distance Traveled
1,045,373
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,290
481
60
5
0
206,336
1
L
Set
5,292
481
58
5
0
203,905
4
L
Ymir
5,042
458
27
2
0
213,086
1
W
Gilgamesh
8,281
753
77
7
0
268,702
1
W
Bellona
7,325
666
85
8
0
239,910
2
L
Ravana
5,289
481
64
6
0
203,108
2
W
Chiron
7,847
713
85
8
0
208,029
2
W
Morgan Le Fay
6,728
612
70
6
0
236,436
0
L
Rama
5,387
490
50
5
0
218,938
3
W
Geb
6,732
612
14
1
0
228,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role