Player Matchup

Hun Batz
Hun Batz
BBQedHeart
Hun Batz
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 136L
1,369 Elo+
Party 1
Hera
Hera
Grimlock knight
Hera
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 77L
1,452 Elo+
Party 1
Yemoja
Yemoja
MysticalSan
Yemoja
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 222L
1,465 Elo+
Party 4
Sol
Sol
UnknownMisty
Sol
Level 65
God Stats
12W - 12L
1,568 SR
Queue Stats
484W - 471L
1,487 Elo+
Party 4
Bellona
Bellona
Valo Barron
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 72L
1,418 Elo+
Party 1
Team Averages
Level 66
1,514 SR
1,438 Elo+

VS

Team Averages
Level 93
1,465 SR
1,462 Elo+
Aphrodite
Aphrodite
Frknjace
Aphrodite
Level 79
God Stats
5W - 4L
1,416 SR
Queue Stats
50W - 56L
1,490 Elo+
Solo
Hou Yi
Hou Yi
Recoilcontrol
Hou Yi
Level 132
God Stats
6W - 7L
1,546 SR
Queue Stats
160W - 168L
1,487 Elo+
Party 2
Gilgamesh
Gilgamesh
Susbrosus69
Gilgamesh
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,409 Elo+
Party 3
Ao Kuang
Ao Kuang
Zehetsubo
Ao Kuang
Level 123
God Stats
3W - 4L
1,339 SR
Queue Stats
296W - 295L
1,468 Elo+
Party 3
Zhong Kui
Zhong Kui
reneroblesm
Zhong Kui
Level 122
God Stats
16W - 16L
1,523 SR
Queue Stats
391W - 414L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BBQedHeart
Hun Batz
18
5 / 7 / 2
11,578
463
9,814
18,615
6,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
2 / 7 / 1
11,392
456
9,102
10,675
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yemoja
15
1 / 3 / 6
10,526
421
8,202
17,646
22,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
4 / 5 / 3
12,083
483
15,109
23,668
7,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Valo Barron
Bellona
18
1 / 4 / 2
11,807
472
13,144
22,024
16,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Frknjace
Aphrodite
17
0 / 4 / 10
10,991
440
7,019
16,906
9,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 0 / 5
13,765
551
12,633
16,743
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Susbrosus69
Gilgamesh
18
0 / 2 / 12
12,134
485
13,120
24,696
25,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Zehetsubo
Ao Kuang
20
9 / 7 / 5
15,085
603
17,553
22,609
10,238
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
reneroblesm
Zhong Kui
20
12 / 0 / 4
16,478
659
15,402
15,525
11,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
13
Kills
26
26
Deaths
13
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BBQedHeart
Hun Batz
5
7
2
0.86
W
Aphrodite
Frknjace
Aphrodite
0
4
10
1.25
L
2
7
1
0.36
L
Yemoja
1
3
6
1.33
W
5
0
5
7.5
W
Gilgamesh
Susbrosus69
Gilgamesh
0
2
12
3
L
4
5
3
1.1
L
Bellona
Valo Barron
Bellona
1
4
2
0.5
W
Ao Kuang
Zehetsubo
Ao Kuang
9
7
5
1.64
W
Zhong Kui
reneroblesm
Zhong Kui
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,371
Damage
65,727
92,628
Taken
96,479
56,142
Mitigated
63,243
27,737
Healing
50,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BBQedHeart
Hun Batz
9,814
2,948
0
2,292
18,615
6,432
0
8,247
10,368
0
81,588
W
Aphrodite
Frknjace
Aphrodite
7,019
469
7,348
10,357
16,906
9,901
1,728
7,140
9,766
47,403
0
L
9,102
2,050
0
1,366
10,675
2,695
0
6,884
3,791
83,604
0
L
Yemoja
8,202
1,995
3,545
2,992
17,646
22,460
27
5,957
11,689
29,552
0
W
12,633
5,568
0
6,235
16,743
5,823
4,649
9,151
7,592
0
96,624
W
Gilgamesh
Susbrosus69
Gilgamesh
13,120
3,170
0
5,661
24,696
25,715
1,607
6,975
17,721
0
75,353
L
15,109
6,800
0
10,201
23,668
7,836
1,294
8,271
15,397
110,559
4,743
L
Bellona
Valo Barron
Bellona
13,144
3,311
0
7,341
22,024
16,719
125
10,258
11,766
0
89,237
W
Ao Kuang
Zehetsubo
Ao Kuang
17,553
5,044
0
8,738
22,609
10,238
1,146
6,944
15,665
109,033
15,977
W
Zhong Kui
reneroblesm
Zhong Kui
15,402
951
0
12,215
15,525
11,566
1,346
6,853
8,672
126,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,386
Gold Earned
68,453
666
Minions Killed
718
0
Camps Cleared
0
2,280,777
Distance Traveled
2,443,997
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,578
463
121
5
0
478,222
3
W
Aphrodite
10,991
440
82
3
0
489,356
1
L
Hera
11,392
456
152
6
0
476,546
5
L
Yemoja
10,526
421
44
2
0
437,640
3
W
Hou Yi
13,765
551
151
6
0
468,969
11
W
Gilgamesh
12,134
485
113
5
0
495,415
2
L
Sol
12,083
483
170
7
0
409,466
9
L
Bellona
11,807
472
179
7
0
478,903
5
W
Ao Kuang
15,085
603
157
6
0
514,282
4
W
Zhong Kui
16,478
659
215
9
0
475,975
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role