Player Matchup

Mulan
Mulan
ALL HAIL HYDRAE
Mulan
Level 128
God Stats
60W - 57L
1,413 SR
Queue Stats
281W - 310L
1,405 Elo+
Solo
Odin
Odin
HotPromDate
Odin
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,270 Elo+
Party 1
Danzaburou
Danzaburou
Makosame
Danzaburou
Level 29
God Stats
1W - 4L
1,303 SR
Queue Stats
3W - 8L
1,270 Elo+
Party 1
Sol
Sol
SativaDream
Sol
Level 69
God Stats
0W - 4L
1,287 SR
Queue Stats
229W - 275L
1,448 Elo+
Solo
Tiamat
Tiamat
Yurhemm
Tiamat
Level 160
God Stats
13W - 12L
1,644 SR
Queue Stats
100W - 91L
1,447 Elo+
Solo
Team Averages
Level 85
1,429 SR
1,368 Elo+

VS

Team Averages
Level 87
1,500 SR
1,470 Elo+
Shiva
Shiva
 
Shiva
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
BallsOfSt33l3
Rama
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 199L
1,462 Elo+
Solo
Sobek
Sobek
OG RAMBLIN MAN
Sobek
Level 119
God Stats
2W - 1L
1,485 SR
Queue Stats
434W - 416L
1,471 Elo+
Party 2
Sol
Sol
XxKENZ209xX
Sol
Level 85
God Stats
6W - 6L
1,515 SR
Queue Stats
344W - 406L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,000
500
1,935
7,554
4,478
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

6
0 / 2 / 0
3,963
396
2,486
4,896
2,374
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Makosame
Danzaburou
7
0 / 4 / 0
4,727
473
4,809
6,852
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 3 / 0
5,168
517
1,477
6,375
1,471
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Yurhemm
Tiamat
11
1 / 1 / 0
5,626
563
4,160
5,935
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
6 / 0 / 0
7,638
764
5,720
5,805
3,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
 
Cliodhna
10
0 / 3 / 2
5,708
571
3,237
8,259
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 0 / 3
6,258
626
4,829
5,868
1,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
3 / 0 / 3
6,105
611
3,489
8,697
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 0 / 1
5,590
559
2,897
3,452
1,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
13
13
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
0
0
6
W
Cliodhna
 
Cliodhna
0
3
2
0.33
L
0
3
0
0
W
3
0
3
4.5
L
0
2
0
0
L
Danzaburou
Makosame
Danzaburou
0
4
0
0
W
3
0
3
4.5
L
1
3
0
0.33
W
1
0
1
1.5
L
Tiamat
Yurhemm
Tiamat
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,867
Damage
20,172
31,612
Taken
32,081
13,006
Mitigated
14,686
5,537
Healing
13,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,720
1,501
0
2,482
5,805
3,327
0
152
5,653
0
39,135
W
Cliodhna
 
Cliodhna
3,237
706
0
994
8,259
2,638
0
3,251
5,008
0
34,987
L
1,935
0
0
1,101
7,554
4,478
0
0
7,554
0
21,927
W
4,829
4,509
274
3,790
5,868
1,775
721
0
5,868
0
40,853
L
2,486
722
0
0
4,896
2,374
0
1,559
3,337
0
4,646
L
Danzaburou
Makosame
Danzaburou
4,809
2,304
0
1,467
6,852
1,517
0
1,930
4,922
0
21,835
W
3,489
442
279
3,871
8,697
5,898
78
0
8,360
12,773
0
L
1,477
439
0
1,031
6,375
1,471
0
573
5,802
25,026
0
W
2,897
748
96
1,883
3,452
1,048
156
2,234
1,218
21,877
0
L
Tiamat
Yurhemm
Tiamat
4,160
226
0
1,938
5,935
3,166
294
2,324
3,611
32,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,484
Gold Earned
31,299
227
Minions Killed
298
0
Camps Cleared
0
918,134
Distance Traveled
1,019,829
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,638
764
86
9
0
234,582
2
W
Cliodhna
5,708
571
64
6
0
228,860
3
L
Mulan
5,000
500
64
6
0
161,669
0
W
Rama
6,258
626
89
9
0
175,567
0
L
Odin
3,963
396
4
0
0
204,394
3
L
Danzaburou
4,727
473
41
4
0
184,649
2
W
Sobek
6,105
611
8
1
0
198,685
5
L
Sol
5,168
517
55
6
0
151,882
1
W
Sol
5,590
559
51
5
0
182,135
4
L
Tiamat
5,626
563
63
6
0
215,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role