Player Matchup

Sobek
Sobek
Cardinal0412
Sobek
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 63L
1,521 Elo+
Party 1
Hercules
Hercules
Tekvo
Hercules
Level 66
God Stats
20W - 14L
1,500 SR
Queue Stats
50W - 55L
1,385 Elo+
Party 3
Scylla
Scylla
Zanthorax
Scylla
Level 106
God Stats
18W - 24L
1,726 SR
Queue Stats
43W - 76L
1,499 Elo+
Party 1
Chronos
Chronos
Zekhov59
Chronos
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 90L
1,514 Elo+
Party 3
Heimdallr
Heimdallr
lMoneyZackl
Heimdallr
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 210L
1,568 Elo+
Party 1
Team Averages
Level 112
1,545 SR
1,497 Elo+

VS

Team Averages
Level 122
1,609 SR
1,546 Elo+
Nu Wa
Nu Wa
BigMikeWhiffsIt
Nu Wa
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 117L
1,590 Elo+
Party 2
Atlas
Atlas
Deacon Blues891
Atlas
Level 80
God Stats
61W - 50L
1,507 SR
Queue Stats
90W - 84L
1,537 Elo+
Party 2
Ratatoskr
Ratatoskr
MrOgechel1903
Ratatoskr
Level 143
God Stats
7W - 5L
1,394 SR
Queue Stats
9W - 9L
1,429 Elo+
Solo
Skadi
Skadi
PopeyedPanther
Skadi
Level 156
God Stats
107W - 68L
1,720 SR
Queue Stats
263W - 236L
1,619 Elo+
Party 2
Odin
Odin
shaftshifter
Odin
Level 142
God Stats
8W - 1L
1,923 SR
Queue Stats
170W - 162L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,368
567
370
1,839
885
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Tekvo
Hercules
16
6 / 6 / 3
9,822
756
10,823
18,684
16,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
Zanthorax
Scylla
16
1 / 6 / 9
9,319
717
7,532
10,914
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Zekhov59
Chronos
17
4 / 6 / 5
9,599
738
11,867
16,183
5,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
lMoneyZackl
Heimdallr
18
4 / 4 / 4
10,333
795
8,316
12,502
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 8
9,872
759
10,010
8,832
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 4 / 9
9,784
753
7,504
13,015
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
MrOgechel1903
Ratatoskr
16
3 / 3 / 8
9,879
760
8,281
12,023
11,386
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

20
12 / 2 / 8
12,151
935
17,914
10,529
6,625
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 1 / 15
10,570
813
9,637
13,036
14,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
71
15
Kills
23
23
Deaths
15
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
L
0
1
1
0.5
W
1
4
9
1.38
W
Ratatoskr
MrOgechel1903
Ratatoskr
3
3
8
2.33
W
12
2
8
8
L
Hercules
Tekvo
Hercules
6
6
3
1.25
L
Scylla
Zanthorax
Scylla
1
6
9
0.92
L
Chronos
Zekhov59
Chronos
4
6
5
1.08
L
Heimdallr
lMoneyZackl
Heimdallr
4
4
4
1.5
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,908
Damage
53,346
60,122
Taken
57,435
31,380
Mitigated
45,379
10,583
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,010
3,820
0
1,726
8,832
3,364
230
5,071
3,729
30,925
0
L
370
0
0
40
1,839
885
0
386
1,427
1,040
0
W
7,504
2,993
47
1,708
13,015
9,471
524
5,041
7,835
19,681
0
W
Ratatoskr
MrOgechel1903
Ratatoskr
8,281
1,503
0
2,387
12,023
11,386
1,532
4,173
7,453
0
23,166
W
17,914
7,644
0
1,815
10,529
6,625
4,135
3,617
6,912
0
59,046
L
Hercules
Tekvo
Hercules
10,823
1,531
0
3,631
18,684
16,571
0
4,439
13,953
5,160
14,080
L
Scylla
Zanthorax
Scylla
7,532
854
0
0
10,914
3,693
0
2,639
8,135
29,876
0
L
Chronos
Zekhov59
Chronos
11,867
4,068
0
4,159
16,183
5,461
0
5,493
10,430
42,673
0
L
Heimdallr
lMoneyZackl
Heimdallr
8,316
3,559
0
2,753
12,502
4,770
1,199
4,557
7,817
0
38,961
W
9,637
1,330
197
2,720
13,036
14,533
451
3,752
9,104
0
37,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,441
Gold Earned
52,256
192
Minions Killed
253
0
Camps Cleared
0
926,045
Distance Traveled
1,472,023
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,872
759
46
4
0
264,850
0
L
Sobek
7,368
567
1
0
0
52,321
0
W
Atlas
9,784
753
17
1
0
280,741
1
W
Ratatoskr
9,879
760
44
3
0
296,081
0
W
Skadi
12,151
935
101
8
0
283,034
0
L
Hercules
9,822
756
19
1
0
225,561
0
L
Scylla
9,319
717
55
4
0
213,451
0
L
Chronos
9,599
738
63
5
0
241,738
0
L
Heimdallr
10,333
795
54
4
0
192,974
1
W
Odin
10,570
813
45
3
0
347,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role