Player Matchup

Morgan Le Fay
Morgan Le Fay
EndMyBonester
Morgan Le Fay
Level 123
God Stats
5W - 4L
1,398 SR
Queue Stats
201W - 189L
1,443 Elo+
Party 1
Kuzenbo
Kuzenbo
Litchtofen
Kuzenbo
Level 83
God Stats
2W - 2L
1,227 SR
Queue Stats
168W - 152L
1,420 Elo+
Party 1
Horus
Horus
PreachPasta
Horus
Level 136
God Stats
0W - 1L
1,632 SR
Queue Stats
38W - 29L
1,564 Elo+
Solo
Fafnir
Fafnir
lordcoteaz19
Fafnir
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 93L
1,398 Elo+
Solo
Discordia
Discordia
xNephyx
Discordia
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,289 Elo+
Solo
Team Averages
Level 97
1,451 SR
1,423 Elo+

VS

Team Averages
Level 100
1,430 SR
1,459 Elo+
Ra
Ra
AcidentlyAwsome
Ra
Level 127
God Stats
4W - 4L
1,198 SR
Queue Stats
293W - 350L
1,411 Elo+
Party 2
Cernunnos
Cernunnos
CargoKhakis
Cernunnos
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
189W - 195L
1,502 Elo+
Solo
Sol
Sol
JCS20jr
Sol
Level 77
God Stats
7W - 6L
1,566 SR
Queue Stats
529W - 472L
1,524 Elo+
Solo
Artio
Artio
MachGunJesus
Artio
Level 143
God Stats
1W - 2L
1,173 SR
Queue Stats
439W - 504L
1,460 Elo+
Party 2
Mercury
Mercury
Marauder_XIII
Mercury
Level 128
God Stats
7W - 5L
1,713 SR
Queue Stats
151W - 175L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EndMyBonester
Morgan Le Fay
20
8 / 3 / 6
11,611
829
24,281
13,198
8,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Litchtofen
Kuzenbo
17
3 / 3 / 10
10,219
730
8,895
15,628
17,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 10
9,989
714
9,568
18,866
19,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
14
0 / 3 / 11
8,691
621
5,380
10,060
10,999
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Discordia
xNephyx
Discordia
15
1 / 4 / 13
9,287
663
11,204
6,495
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 10
11,752
839
12,516
10,983
6,176
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
CargoKhakis
Cernunnos
19
6 / 3 / 10
11,614
830
18,790
16,562
7,657
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
17
4 / 3 / 4
10,349
739
15,368
12,758
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 10
10,001
714
3,048
21,855
28,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
16
1 / 3 / 8
9,774
698
7,914
9,540
3,873
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
60
15
Kills
18
18
Deaths
15
50
Assists
42
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
W
Cernunnos
CargoKhakis
Cernunnos
6
3
10
3.67
L
Morgan Le Fay
EndMyBonester
Morgan Le Fay
8
3
6
3.67
W
Sol
4
3
4
2
L
Kuzenbo
Litchtofen
Kuzenbo
3
3
10
2.67
W
2
4
10
1.75
W
Mercury
1
3
8
1.67
L
3
5
10
1.6
L
Fafnir
0
3
11
1.83
L
Discordia
xNephyx
Discordia
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,328
Damage
57,636
64,247
Taken
71,698
59,059
Mitigated
52,133
28,169
Healing
31,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,516
172
9,592
3,591
10,983
6,176
765
8,755
2,165
38,308
0
W
Cernunnos
CargoKhakis
Cernunnos
18,790
10,064
1,897
5,345
16,562
7,657
2,220
11,826
4,583
0
39,294
L
Morgan Le Fay
EndMyBonester
Morgan Le Fay
24,281
2,507
1,213
4,074
13,198
8,310
653
5,205
7,993
50,418
0
W
Sol
15,368
5,611
456
3,268
12,758
5,486
1,550
9,727
2,998
42,186
0
L
Kuzenbo
Litchtofen
Kuzenbo
8,895
2,386
1,580
3,867
15,628
17,545
266
8,632
6,996
16,891
0
W
3,048
170
1,545
4,081
21,855
28,941
150
13,561
7,914
7,860
0
W
Mercury
7,914
2,289
584
803
9,540
3,873
1,022
5,891
3,507
0
18,210
L
9,568
4,106
5,183
8,975
18,866
19,839
225
8,784
10,082
0
13,021
L
Fafnir
5,380
866
464
1,666
10,060
10,999
99
5,233
4,827
9,933
0
L
Discordia
xNephyx
Discordia
11,204
167
750
397
6,495
2,366
430
3,078
3,417
24,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,797
Gold Earned
53,490
118
Minions Killed
181
0
Camps Cleared
0
1,103,811
Distance Traveled
1,327,715
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,752
839
55
4
0
289,648
0
W
Cernunnos
11,614
830
42
3
0
232,410
0
L
Morgan Le Fay
11,611
829
44
3
0
238,471
1
W
Sol
10,349
739
49
4
0
238,916
0
L
Kuzenbo
10,219
730
29
2
0
249,301
1
W
Artio
10,001
714
10
1
0
281,836
1
W
Mercury
9,774
698
25
2
0
284,905
0
L
Horus
9,989
714
7
1
0
220,890
3
L
Fafnir
8,691
621
6
0
0
203,733
3
L
Discordia
9,287
663
32
2
0
191,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role