Player Matchup

Loki
Loki
Elfregn
Loki
Level 88
God Stats
2W - 2L
1,269 SR
Queue Stats
147W - 162L
1,452 Elo+
Party 2
Skadi
Skadi
InsaneXArtist
Skadi
Level 83
God Stats
13W - 11L
1,493 SR
Queue Stats
106W - 124L
1,383 Elo+
Party 2
Ganesha
Ganesha
Knobody
Ganesha
Level 53
God Stats
5W - 9L
1,462 SR
Queue Stats
56W - 81L
1,299 Elo+
Party 2
Bellona
Bellona
Metopa
Bellona
Level 26
God Stats
3W - 2L
1,856 SR
Queue Stats
7W - 10L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
awfrick
Danzaburou
Level 48
God Stats
4W - 3L
1,419 SR
Queue Stats
93W - 102L
1,428 Elo+
Solo
Team Averages
Level 60
1,500 SR
1,397 Elo+

VS

Team Averages
Level 34
1,393 SR
1,359 Elo+
Discordia
Discordia
 
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HeLcIoMcO
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,249 Elo+
Party 1
Bakasura
Bakasura
TeteuMV7
Bakasura
Level 17
God Stats
0W - 2L
1,350 SR
Queue Stats
13W - 32L
1,249 Elo+
Party 1
Gilgamesh
Gilgamesh
jo7pedro
Gilgamesh
Level 32
God Stats
0W - 2L
1,266 SR
Queue Stats
55W - 73L
1,550 Elo+
Party 1
Izanami
Izanami
rachimaru
Izanami
Level 17
God Stats
0W - 2L
1,350 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Elfregn
Loki
10
3 / 3 / 8
7,165
512
6,741
6,231
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 2 / 7
7,785
556
5,841
7,127
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Knobody
Ganesha
11
0 / 1 / 15
7,803
557
3,042
10,011
10,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Metopa
Bellona
12
8 / 2 / 4
8,455
604
5,167
9,308
10,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
awfrick
Danzaburou
14
9 / 0 / 8
9,404
672
9,145
7,938
3,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 1 / 0
7,119
509
2,547
6,842
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
HeLcIoMcO
Bellona
7
1 / 7 / 2
5,438
388
3,176
9,065
5,667
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
TeteuMV7
Bakasura
7
3 / 4 / 2
6,032
431
1,930
6,930
1,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
jo7pedro
Gilgamesh
9
1 / 6 / 4
5,806
415
5,221
8,890
6,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
rachimaru
Izanami
9
1 / 7 / 3
5,841
417
7,046
10,844
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
25
Kills
7
8
Deaths
25
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
0
1
W
Loki
Elfregn
Loki
3
3
8
2.33
L
Bellona
HeLcIoMcO
Bellona
1
7
2
0.29
W
5
2
7
4.25
W
Ganesha
Knobody
Ganesha
0
1
15
7.5
W
Bellona
Metopa
Bellona
8
2
4
5
L
Bakasura
TeteuMV7
Bakasura
3
4
2
1
W
Danzaburou
awfrick
Danzaburou
9
0
8
13
L
Gilgamesh
jo7pedro
Gilgamesh
1
6
4
0.5
L
Izanami
rachimaru
Izanami
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,936
Damage
19,920
40,615
Taken
42,571
28,939
Mitigated
18,133
11,988
Healing
4,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,547
100
0
500
6,842
1,790
0
0
6,842
45,961
0
W
Loki
Elfregn
Loki
6,741
1,713
0
1,654
6,231
1,941
0
242
5,844
0
26,664
L
Bellona
HeLcIoMcO
Bellona
3,176
1,104
0
170
9,065
5,667
0
1,453
7,612
0
14,413
W
5,841
3,341
0
2,828
7,127
2,599
2,638
283
6,764
0
38,146
W
Ganesha
Knobody
Ganesha
3,042
251
439
2,108
10,011
10,202
617
1,074
8,842
19,551
0
W
Bellona
Metopa
Bellona
5,167
2,156
0
1,178
9,308
10,521
1,560
609
8,540
0
28,557
L
Bakasura
TeteuMV7
Bakasura
1,930
1,746
270
701
6,930
1,581
0
0
6,930
0
11,872
W
Danzaburou
awfrick
Danzaburou
9,145
5,037
0
3,781
7,938
3,676
4,147
339
7,599
0
55,098
L
Gilgamesh
jo7pedro
Gilgamesh
5,221
944
0
790
8,890
6,363
0
774
8,116
0
18,027
L
Izanami
rachimaru
Izanami
7,046
5,328
0
1,664
10,844
2,732
0
815
10,029
0
29,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,612
Gold Earned
30,236
289
Minions Killed
231
0
Camps Cleared
0
1,266,505
Distance Traveled
1,146,924
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,119
509
85
6
0
269,731
2
W
Loki
7,165
512
40
3
0
284,289
1
L
Bellona
5,438
388
19
1
0
224,006
2
W
Skadi
7,785
556
61
4
0
236,857
5
W
Ganesha
7,803
557
8
1
0
259,741
1
W
Bellona
8,455
604
66
5
0
246,141
2
L
Bakasura
6,032
431
29
2
0
190,463
1
W
Danzaburou
9,404
672
114
8
0
239,477
1
L
Gilgamesh
5,806
415
38
3
0
255,963
0
L
Izanami
5,841
417
60
4
0
206,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role