Player Matchup

Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold I
Jb2lit
Ah Muzen Cab
Gold I
Level 126
God Stats
61W - 34L
1,718 SR
Queue Stats
287W - 342L
1,730 MMR
Solo
Shiva
Shiva
Gold IV
Peeve
Shiva
Gold IV
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 61L
1,541 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,573 SR
1,590 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,668 SR
1,356 MMR
Merlin
Merlin
Silver III
TheBeardedPony
Merlin
Silver III
Level 127
God Stats
2W - 5L
1,631 SR
Queue Stats
85W - 84L
1,314 MMR
Party 1
Xing Tian
Xing Tian
Silver II
TheMattican
Xing Tian
Silver II
Level 57
God Stats
16W - 16L
1,656 SR
Queue Stats
81W - 77L
1,410 MMR
Party 1
Artemis
Artemis
Silver II
fierymongoose
Artemis
Silver II
Level 126
God Stats
6W - 3L
1,716 SR
Queue Stats
87W - 84L
1,344 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 0 / 5
8,728
793
4,692
10,455
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Jb2lit
Ah Muzen Cab
13
3 / 0 / 6
8,472
770
7,823
3,637
1,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shiva
Peeve
Shiva
14
3 / 0 / 6
8,719
793
8,016
9,927
8,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GilgameshThothCabrakanHerculesBastet

VS

Bans
AtlasAresDiscordiaSobekAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,345
577
5,183
5,674
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
TheMattican
Xing Tian
10
0 / 2 / 0
7,087
644
2,234
9,082
8,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
10
0 / 3 / 0
6,622
602
5,083
8,541
3,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
5
5.5
W
Ah Muzen Cab
Jb2lit
Ah Muzen Cab
3
0
6
6
W
Shiva
Peeve
Shiva
3
0
6
6
L
0
4
0
0
L
Xing Tian
TheMattican
Xing Tian
0
2
0
0
L
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,531
Damage
12,500
24,019
Taken
23,297
22,746
Mitigated
13,515
11,060
Healing
3,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,692
436
483
3,868
10,455
12,900
58
2,793
6,780
12,285
0
W
Ah Muzen Cab
Jb2lit
Ah Muzen Cab
7,823
1,385
0
2,282
3,637
1,476
2,274
668
2,969
0
47,973
W
Shiva
Peeve
Shiva
8,016
706
1,017
3,410
9,927
8,370
358
4,775
5,152
0
28,710
L
5,183
226
0
90
5,674
2,193
0
1,003
4,671
18,043
0
L
Xing Tian
TheMattican
Xing Tian
2,234
228
237
2,083
9,082
8,167
0
1,516
7,566
5,300
0
L
Artemis
5,083
1,490
0
1,444
8,541
3,155
0
2,221
6,320
0
27,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,919
Gold Earned
20,054
135
Minions Killed
111
10
Camps Cleared
1
678,402
Distance Traveled
556,978
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,728
793
15
1
1
227,145
7
W
Ah Muzen Cab
8,472
770
85
8
5
234,343
0
W
Shiva
8,719
793
35
3
4
216,914
3
L
Merlin
6,345
577
34
3
1
162,070
4
L
Xing Tian
7,087
644
6
1
0
198,168
4
L
Artemis
6,622
602
71
6
0
196,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role