Player Matchup

Susano
Susano
H1GHT3CHREDNECK
Susano
Level 127
God Stats
4W - 8L
1,452 SR
Queue Stats
219W - 233L
1,492 Elo+
Solo
Ullr
Ullr
LctmRiot
Ullr
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,441 Elo+
Party 2
Tiamat
Tiamat
TheYabuza
Tiamat
Level 9
God Stats
2W - 6L
1,278 SR
Queue Stats
2W - 7L
1,441 Elo+
Party 2
Ganesha
Ganesha
calebzc
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,552 Elo+
Party 2
Olorun
Olorun
pequitos
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,552 Elo+
Party 2
Team Averages
Level 37
1,446 SR
1,496 Elo+

VS

Team Averages
Level 97
1,670 SR
1,456 Elo+
Gilgamesh
Gilgamesh
CaII Me KinKy
Gilgamesh
Level 160
God Stats
1W - 0L
1,731 SR
Queue Stats
46W - 48L
1,615 Elo+
Party 1
Cthulhu
Cthulhu
Devil Medusa217
Cthulhu
Level 13
God Stats
1W - 0L
1,694 SR
Queue Stats
2W - 3L
1,371 Elo+
Party 1
Vulcan
Vulcan
Kiing Odin
Vulcan
Level 126
God Stats
2W - 2L
1,806 SR
Queue Stats
53W - 50L
1,547 Elo+
Party 1
Zhong Kui
Zhong Kui
Mikification
Zhong Kui
Level 115
God Stats
1W - 0L
1,648 SR
Queue Stats
3W - 9L
1,309 Elo+
Party 1
Rama
Rama
MonsieurBard
Rama
Level 69
God Stats
15W - 15L
1,470 SR
Queue Stats
56W - 67L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 2
8,860
805
7,773
12,120
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
14
0 / 7 / 1
7,769
706
2,610
10,961
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
TheYabuza
Tiamat
14
2 / 7 / 3
7,858
714
6,160
12,360
6,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
calebzc
Ganesha
14
1 / 6 / 7
8,495
772
4,382
14,073
13,470
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
pequitos
Olorun
14
2 / 8 / 3
8,536
776
5,757
10,565
5,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaII Me KinKy
Gilgamesh
17
5 / 1 / 16
9,898
900
10,398
8,379
7,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
5 / 1 / 17
10,439
949
7,537
12,256
12,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
Kiing Odin
Vulcan
17
4 / 3 / 14
10,110
919
14,835
8,547
2,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Mikification
Zhong Kui
17
10 / 5 / 8
10,518
956
12,837
11,345
5,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
9 / 1 / 8
10,592
963
6,213
7,984
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
96
10
Kills
33
33
Deaths
11
16
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CaII Me KinKy
Gilgamesh
5
1
16
13
W
5
1
17
13.5
L
5
5
2
1.2
W
Vulcan
Kiing Odin
Vulcan
4
3
14
3.67
L
Ullr
0
7
1
0.07
W
Zhong Kui
Mikification
Zhong Kui
10
5
8
2.8
W
9
1
8
13
L
Tiamat
TheYabuza
Tiamat
2
7
3
0.5
L
Ganesha
calebzc
Ganesha
1
6
7
0.75
L
Olorun
pequitos
Olorun
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,682
Damage
51,820
60,079
Taken
48,511
33,995
Mitigated
31,159
5,766
Healing
15,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CaII Me KinKy
Gilgamesh
10,398
3,514
0
1,910
8,379
7,032
1,583
2,300
6,079
0
24,199
W
7,537
330
1,366
2,079
12,256
12,317
1,010
3,259
8,997
22,349
0
L
7,773
1,672
0
1,396
12,120
4,680
0
6,097
5,821
0
31,969
W
Vulcan
Kiing Odin
Vulcan
14,835
4,159
18
3,074
8,547
2,917
446
3,639
4,908
48,519
0
L
Ullr
2,610
1,327
0
959
10,961
4,170
395
5,198
5,502
0
23,569
W
Zhong Kui
Mikification
Zhong Kui
12,837
1,141
138
2,712
11,345
5,865
2,967
4,193
7,019
29,297
0
W
6,213
3,591
0
4,547
7,984
3,028
3,605
2,457
5,527
0
35,188
L
Tiamat
TheYabuza
Tiamat
6,160
548
0
1,540
12,360
6,443
0
9,250
2,857
17,734
0
L
Ganesha
calebzc
Ganesha
4,382
108
0
607
14,073
13,470
0
7,525
6,130
8,668
0
L
Olorun
pequitos
Olorun
5,757
1,634
322
942
10,565
5,232
0
5,977
4,375
18,167
1,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,518
Gold Earned
51,557
163
Minions Killed
230
0
Camps Cleared
0
965,017
Distance Traveled
1,201,472
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,898
900
21
2
0
255,494
2
W
Cthulhu
10,439
949
14
1
0
242,064
1
L
Susano
8,860
805
49
4
0
230,754
1
W
Vulcan
10,110
919
75
7
0
257,608
0
L
Ullr
7,769
706
48
4
0
148,078
0
W
Zhong Kui
10,518
956
41
4
0
235,401
0
W
Rama
10,592
963
79
7
0
210,905
1
L
Tiamat
7,858
714
27
2
0
212,208
1
L
Ganesha
8,495
772
1
0
0
175,687
0
L
Olorun
8,536
776
38
3
0
198,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role