Player Matchup

Chaac
Chaac
Motorboatingpro
Chaac
Level 99
God Stats
1W - 1L
1,713 SR
Queue Stats
3W - 2L
1,786 Elo+
Party 1
Chang'e
Chang'e
Witxhery
Chang'e
Level 122
God Stats
42W - 21L
1,706 SR
Queue Stats
235W - 262L
1,587 Elo+
Solo
Arachne
Arachne
iiiM-Ashley
Arachne
Level 108
God Stats
0W - 2L
1,246 SR
Queue Stats
148W - 160L
1,617 Elo+
Party 1
Team Averages
Level 110
1,555 SR
1,663 Elo+

VS

Team Averages
Level 145
1,551 SR
1,568 Elo+
King Arthur
King Arthur
ArchiveTOG
King Arthur
Level 123
God Stats
10W - 11L
1,524 SR
Queue Stats
23W - 31L
1,432 Elo+
Solo
Zeus
Zeus
C xHAWK
Zeus
Level 155
God Stats
19W - 7L
1,723 SR
Queue Stats
121W - 87L
1,615 Elo+
Party 2
Rama
Rama
oMrPlowo
Rama
Level 157
God Stats
2W - 1L
1,406 SR
Queue Stats
128W - 88L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
9,643
643
8,453
14,647
12,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Witxhery
Chang'e
15
2 / 4 / 2
9,991
666
9,820
15,629
5,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
iiiM-Ashley
Arachne
15
2 / 3 / 2
10,064
671
5,939
14,923
7,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArchiveTOG
King Arthur
17
6 / 2 / 7
11,350
757
13,223
15,622
16,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zeus
C xHAWK
Zeus
17
5 / 1 / 7
11,211
747
20,547
5,598
2,324
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
16
2 / 2 / 8
10,463
698
6,845
12,691
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
13
13
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ArchiveTOG
King Arthur
6
2
7
4.75
W
Zeus
C xHAWK
Zeus
5
1
7
8.5
L
1
6
3
0.42
L
Chang'e
Witxhery
Chang'e
2
4
2
0.75
L
Arachne
iiiM-Ashley
Arachne
2
3
2
1
W
Rama
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,212
Damage
40,615
45,199
Taken
33,911
26,019
Mitigated
24,257
13,018
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ArchiveTOG
King Arthur
13,223
1,643
260
4,932
15,622
16,101
382
4,355
11,267
0
42,391
W
Zeus
C xHAWK
Zeus
20,547
1,695
0
532
5,598
2,324
858
957
4,641
60,218
0
L
8,453
835
229
3,005
14,647
12,462
0
7,841
6,806
0
30,390
L
Chang'e
Witxhery
Chang'e
9,820
496
1,272
4,312
15,629
5,689
0
5,881
9,748
56,310
0
L
Arachne
iiiM-Ashley
Arachne
5,939
3,895
0
4,200
14,923
7,868
0
7,253
7,670
0
13,216
W
Rama
6,845
4,729
0
3,630
12,691
5,832
1,540
4,831
7,860
0
44,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,698
Gold Earned
33,024
159
Minions Killed
241
6
Camps Cleared
9
835,897
Distance Traveled
809,731
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,350
757
53
4
0
277,206
2
W
Zeus
11,211
747
97
6
5
280,838
5
L
Chaac
9,643
643
36
2
2
260,563
4
L
Chang'e
9,991
666
104
7
4
274,538
5
L
Arachne
10,064
671
19
1
0
300,796
4
W
Rama
10,463
698
91
6
4
251,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role