Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
FTChapter
Ares
Level 68
God Stats
16W - 12L
1,530 SR
Queue Stats
100W - 121L
1,452 Elo+
Party 3
Sun Wukong
Sun Wukong
QuickOptimus97
Sun Wukong
Level 69
God Stats
9W - 6L
1,663 SR
Queue Stats
106W - 135L
1,450 Elo+
Party 3
Team Averages
Level 94
1,539 SR
1,480 Elo+

VS

Team Averages
Level 58
1,527 SR
1,474 Elo+
Sol
Sol
 
Sol
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
JukeiraNHAAAAA
Atlas
Level 57
God Stats
6W - 10L
1,277 SR
Queue Stats
38W - 40L
1,407 Elo+
Party 1
Set
Set
Misled130806690
Set
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,587 Elo+
Party 1
Kuzenbo
Kuzenbo
MulaDeBone
Kuzenbo
Level 73
God Stats
1W - 3L
1,719 SR
Queue Stats
101W - 104L
1,432 Elo+
Party 1
Hades
Hades
catanx2886
Hades
Level 39
God Stats
12W - 7L
1,637 SR
Queue Stats
47W - 58L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
15 / 1 / 5
9,662
690
14,767
4,311
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
 
Jing Wei
12
2 / 1 / 12
7,683
549
13,121
11,204
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
 
Fenrir
12
2 / 3 / 4
7,279
520
4,226
8,902
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ares
12
4 / 2 / 13
8,569
612
6,666
10,276
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
QuickOptimus97
Sun Wukong
14
2 / 0 / 2
8,202
586
3,780
9,187
5,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 5 / 1
6,893
492
5,503
9,680
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 6 / 0
5,600
400
3,541
9,185
3,102
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 4 / 0
6,271
448
6,221
11,129
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
MulaDeBone
Kuzenbo
10
1 / 5 / 3
6,993
500
5,641
16,949
16,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
11
2 / 5 / 1
6,408
458
6,041
11,330
5,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
25
Kills
7
7
Deaths
25
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
15
1
5
17.5
W
Jing Wei
 
Jing Wei
2
1
12
8
W
Fenrir
 
Fenrir
2
3
4
1.33
L
Sol
 
Sol
2
5
1
0.5
W
Ares
4
2
13
5.25
L
0
6
0
0
L
2
4
0
0.5
L
Kuzenbo
MulaDeBone
Kuzenbo
1
5
3
0.5
W
Sun Wukong
QuickOptimus97
Sun Wukong
2
0
2
3
L
Hades
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,560
Damage
26,947
43,880
Taken
58,273
22,372
Mitigated
32,219
16,626
Healing
14,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
14,767
2,444
0
692
4,311
1,582
213
1,647
2,664
69,210
0
W
Jing Wei
 
Jing Wei
13,121
9,010
0
5,092
11,204
4,642
676
5,250
5,954
0
58,365
W
Fenrir
 
Fenrir
4,226
1,409
0
1,368
8,902
3,081
0
3,497
5,405
0
43,339
L
Sol
 
Sol
5,503
2,512
0
2,783
9,680
2,623
947
2,956
6,724
38,601
0
W
Ares
6,666
762
261
3,091
10,276
8,011
337
6,809
3,467
18,786
0
L
3,541
702
0
717
9,185
3,102
0
3,822
5,363
20,454
0
L
6,221
2,887
0
3,814
11,129
4,174
0
2,484
8,645
0
32,636
L
Kuzenbo
MulaDeBone
Kuzenbo
5,641
2,213
125
2,738
16,949
16,989
0
8,699
8,250
19,553
0
W
Sun Wukong
QuickOptimus97
Sun Wukong
3,780
962
0
6,122
9,187
5,056
78
3,523
5,664
0
46,052
L
Hades
6,041
552
432
3,896
11,330
5,331
162
3,472
7,858
29,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,395
Gold Earned
32,165
415
Minions Killed
289
0
Camps Cleared
0
1,433,990
Distance Traveled
1,294,529
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,662
690
109
8
0
293,383
1
W
Jing Wei
7,683
549
92
7
0
268,894
1
W
Fenrir
7,279
520
74
5
0
311,117
2
L
Sol
6,893
492
94
7
0
250,854
0
W
Ares
8,569
612
33
2
0
286,934
5
L
Atlas
5,600
400
55
4
0
261,848
6
L
Set
6,271
448
58
4
0
277,328
2
L
Kuzenbo
6,993
500
23
2
0
260,999
2
W
Sun Wukong
8,202
586
107
8
0
273,662
5
L
Hades
6,408
458
59
4
0
243,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role