Player Matchup

Apollo
Apollo
BlueMoonWilds
Apollo
Level 149
God Stats
0W - 1L
1,506 SR
Queue Stats
28W - 46L
1,378 Elo+
Party 1
Chaac
Chaac
Calosoul1
Chaac
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,444 Elo+
Solo
Terra
Terra
Iann08
Terra
Level 107
God Stats
3W - 4L
1,273 SR
Queue Stats
477W - 491L
1,492 Elo+
Solo
Thoth
Thoth
aDeerInTheROAD
Thoth
Level 159
God Stats
1W - 6L
1,225 SR
Queue Stats
99W - 119L
1,378 Elo+
Party 1
Discordia
Discordia
xGEMx Angel
Discordia
Level 160
God Stats
10W - 7L
1,641 SR
Queue Stats
652W - 657L
1,558 Elo+
Solo
Team Averages
Level 135
1,429 SR
1,450 Elo+

VS

Team Averages
Level 125
1,569 SR
1,529 Elo+
Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Nirvannus
Ah Puch
Level 154
God Stats
13W - 0L
1,908 SR
Queue Stats
434W - 456L
1,559 Elo+
Solo
Cerberus
Cerberus
Simple Remedy
Cerberus
Level 112
God Stats
5W - 2L
1,631 SR
Queue Stats
265W - 211L
1,547 Elo+
Solo
Guan Yu
Guan Yu
ricolardo
Guan Yu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,516 Elo+
Solo
Skadi
Skadi
tuprimo
Skadi
Level 110
God Stats
2W - 1L
1,308 SR
Queue Stats
167W - 161L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 8
8,654
666
9,209
15,207
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Calosoul1
Chaac
14
2 / 5 / 4
8,604
662
9,754
21,364
17,329
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
Iann08
Terra
13
0 / 6 / 7
8,462
651
4,641
20,529
14,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
7 / 4 / 4
10,610
816
20,577
9,184
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
xGEMx Angel
Discordia
14
3 / 7 / 6
9,072
698
15,899
11,213
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
6 / 3 / 12
10,701
823
11,918
10,504
5,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Nirvannus
Ah Puch
18
6 / 0 / 15
10,885
837
25,434
9,851
4,457
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
Simple Remedy
Cerberus
19
11 / 3 / 12
12,093
930
15,916
27,037
35,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
ricolardo
Guan Yu
16
1 / 2 / 20
9,607
739
4,326
21,557
22,897
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
tuprimo
Skadi
16
5 / 4 / 11
10,421
802
14,578
14,043
6,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
99
12
Kills
29
29
Deaths
12
29
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
3
12
4
L
0
7
8
0.57
L
Chaac
Calosoul1
Chaac
2
5
4
0.8
L
Terra
Iann08
Terra
0
6
7
0.58
W
Ah Puch
Nirvannus
Ah Puch
6
0
15
13.5
W
Cerberus
Simple Remedy
Cerberus
11
3
12
5.67
L
7
4
4
2.25
W
Guan Yu
ricolardo
Guan Yu
1
2
20
5.5
W
Skadi
tuprimo
Skadi
5
4
11
2.63
L
Discordia
xGEMx Angel
Discordia
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,080
Damage
72,172
77,497
Taken
82,992
42,036
Mitigated
74,467
23,704
Healing
44,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,918
2,214
4,389
1,563
10,504
5,259
3,273
6,118
4,204
0
37,773
L
9,209
4,289
0
1,790
15,207
4,100
0
9,347
5,860
0
20,973
L
Chaac
Calosoul1
Chaac
9,754
1,176
272
5,850
21,364
17,329
0
10,398
10,966
0
24,094
L
Terra
Iann08
Terra
4,641
588
7,069
5,645
20,529
14,744
0
10,516
10,013
10,859
0
W
Ah Puch
Nirvannus
Ah Puch
25,434
282
1,592
4,516
9,851
4,457
942
5,089
4,578
42,974
0
W
Cerberus
Simple Remedy
Cerberus
15,916
903
2,109
9,668
27,037
35,830
111
11,660
14,967
31,882
0
L
20,577
330
629
1,137
9,184
2,806
0
5,088
4,096
35,082
0
W
Guan Yu
ricolardo
Guan Yu
4,326
407
10,965
7,612
21,557
22,897
441
8,635
12,674
0
11,773
W
Skadi
tuprimo
Skadi
14,578
2,966
609
1,240
14,043
6,024
1,673
8,336
5,452
0
23,468
L
Discordia
xGEMx Angel
Discordia
15,899
1,380
668
644
11,213
3,057
0
6,001
5,212
30,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,402
Gold Earned
53,707
134
Minions Killed
144
0
Camps Cleared
0
1,166,125
Distance Traveled
1,340,996
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,701
823
45
3
0
230,556
6
L
Apollo
8,654
666
46
4
0
206,325
2
L
Chaac
8,604
662
15
1
0
254,640
0
L
Terra
8,462
651
13
1
0
235,624
2
W
Ah Puch
10,885
837
35
3
0
284,034
4
W
Cerberus
12,093
930
34
3
0
282,628
3
L
Thoth
10,610
816
37
3
0
253,467
1
W
Guan Yu
9,607
739
18
1
0
298,293
0
W
Skadi
10,421
802
12
1
0
245,485
0
L
Discordia
9,072
698
23
2
0
216,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role