Player Matchup

Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BigBeetle69
Baron Samedi
Level 79
God Stats
5W - 2L
1,275 SR
Queue Stats
176W - 216L
1,420 Elo+
Party 1
Camazotz
Camazotz
Clowngang6969
Camazotz
Level 105
God Stats
46W - 69L
1,442 SR
Queue Stats
687W - 721L
1,469 Elo+
Party 1
Vamana
Vamana
ForgottenWraith
Vamana
Level 89
God Stats
9W - 7L
1,647 SR
Queue Stats
130W - 125L
1,431 Elo+
Party 2
Nu Wa
Nu Wa
NameChanged3046
Nu Wa
Level 96
God Stats
7W - 7L
1,482 SR
Queue Stats
127W - 120L
1,518 Elo+
Party 2
Team Averages
Level 87
1,469 SR
1,468 Elo+

VS

Team Averages
Level 48
1,490 SR
1,434 Elo+
Olorun
Olorun
DeweyDanger
Olorun
Level 28
God Stats
0W - 3L
1,290 SR
Queue Stats
60W - 76L
1,403 Elo+
Party 3
Bakasura
Bakasura
JackieRabbitLeg
Bakasura
Level 81
God Stats
22W - 14L
1,437 SR
Queue Stats
370W - 379L
1,504 Elo+
Solo
Sobek
Sobek
JustKumo
Sobek
Level 25
God Stats
2W - 1L
1,797 SR
Queue Stats
12W - 23L
1,362 Elo+
Party 3
Danzaburou
Danzaburou
Sahlooteh_
Danzaburou
Level 83
God Stats
6W - 11L
1,426 SR
Queue Stats
75W - 79L
1,407 Elo+
Party 3
Mulan
Mulan
Wolfygobyby
Mulan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 4 / 2
5,762
524
5,217
8,867
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
BigBeetle69
Baron Samedi
9
1 / 2 / 3
5,697
518
4,483
6,933
4,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Clowngang6969
Camazotz
12
6 / 0 / 5
6,992
636
7,972
8,456
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 2 / 3
6,736
612
4,616
8,841
6,347
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
6 / 2 / 4
7,029
639
9,677
6,363
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
2 / 6 / 0
5,383
489
5,473
10,657
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
9
2 / 3 / 1
5,477
498
3,563
9,680
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
JustKumo
Sobek
9
2 / 2 / 3
5,880
535
4,474
10,786
7,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Sahlooteh_
Danzaburou
9
2 / 2 / 2
5,279
480
4,943
7,831
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 4 / 1
6,019
547
5,350
7,912
6,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
17
Kills
9
10
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
4
2
0.75
W
Baron Samedi
BigBeetle69
Baron Samedi
1
2
3
1.25
W
Camazotz
Clowngang6969
Camazotz
6
0
5
8.5
L
Olorun
2
6
0
0.33
W
2
2
3
1.75
L
Bakasura
2
3
1
0.83
L
Sobek
JustKumo
Sobek
2
2
3
1.75
W
6
2
4
4
L
Danzaburou
Sahlooteh_
Danzaburou
2
2
2
1.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,965
Damage
23,803
39,460
Taken
46,866
18,465
Mitigated
22,474
14,096
Healing
15,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,217
2,275
0
3,129
8,867
2,480
787
1,728
6,974
0
31,640
W
Baron Samedi
BigBeetle69
Baron Samedi
4,483
877
342
1,891
6,933
4,291
156
2,682
4,251
15,960
0
W
Camazotz
Clowngang6969
Camazotz
7,972
1,545
0
5,004
8,456
3,275
159
2,096
5,855
0
33,296
L
Olorun
5,473
3,127
0
3,254
10,657
2,973
634
4,505
6,152
30,515
0
W
4,616
2,038
0
1,815
8,841
6,347
192
0
8,445
0
29,830
L
Bakasura
3,563
2,368
0
2,976
9,680
3,067
0
3,360
6,320
0
20,569
L
Sobek
JustKumo
Sobek
4,474
720
311
4,281
10,786
7,961
102
3,186
7,600
13,382
0
W
9,677
2,601
0
1,915
6,363
2,072
725
3,441
2,889
40,912
0
L
Danzaburou
Sahlooteh_
Danzaburou
4,943
2,186
0
3,446
7,831
2,392
264
2,103
5,728
0
29,204
L
5,350
916
0
1,057
7,912
6,081
0
1,006
6,906
0
23,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
28,038
262
Minions Killed
224
0
Camps Cleared
0
1,037,984
Distance Traveled
1,049,764
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,762
524
57
5
0
186,598
1
W
Baron Samedi
5,697
518
24
2
0
179,505
0
W
Camazotz
6,992
636
47
4
0
263,356
3
L
Olorun
5,383
489
47
4
0
179,882
0
W
Vamana
6,736
612
68
6
0
203,612
1
L
Bakasura
5,477
498
54
5
0
255,764
5
L
Sobek
5,880
535
20
2
0
218,493
3
W
Nu Wa
7,029
639
66
6
0
204,913
4
L
Danzaburou
5,279
480
40
4
0
197,743
3
L
Mulan
6,019
547
63
6
0
197,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role