Player Matchup

Chang'e
Chang'e
Cakelisha
Chang'e
Level 148
God Stats
20W - 14L
1,458 SR
Queue Stats
375W - 339L
1,572 Elo+
Party 3
Bastet
Bastet
JonnyBoy_10_
Bastet
Level 147
God Stats
12W - 3L
1,756 SR
Queue Stats
354W - 316L
1,588 Elo+
Party 3
Shiva
Shiva
Rbel_KingsRant
Shiva
Level 100
God Stats
4W - 2L
1,571 SR
Queue Stats
8W - 15L
1,481 Elo+
Party 1
Geb
Geb
TristenTBC222000
Geb
Level 69
God Stats
6W - 2L
1,711 SR
Queue Stats
29W - 21L
1,661 Elo+
Party 1
Chiron
Chiron
UnlikeAnyHero
Chiron
Level 136
God Stats
4W - 4L
1,544 SR
Queue Stats
235W - 197L
1,615 Elo+
Party 1
Team Averages
Level 120
1,608 SR
1,584 Elo+

VS

Team Averages
Level 121
1,480 SR
1,557 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
CJReel
Bacchus
Level 128
God Stats
0W - 2L
1,312 SR
Queue Stats
112W - 120L
1,608 Elo+
Party 4
Nu Wa
Nu Wa
RAMDEUTER1600
Nu Wa
Level 52
God Stats
0W - 3L
1,500 SR
Queue Stats
192W - 196L
1,577 Elo+
Solo
Gilgamesh
Gilgamesh
SFA ILLusive
Gilgamesh
Level 125
God Stats
6W - 5L
1,473 SR
Queue Stats
81W - 86L
1,554 Elo+
Party 4
Fenrir
Fenrir
Wiis_1021
Fenrir
Level 160
God Stats
1W - 5L
1,616 SR
Queue Stats
247W - 226L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cakelisha
Chang'e
10
1 / 2 / 3
5,785
526
4,151
5,262
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
11
7 / 1 / 3
6,831
621
9,941
8,150
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 1
5,449
495
1,524
4,576
1,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 0 / 3
5,564
506
2,626
6,180
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 1
7,242
658
6,202
7,260
1,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 4 / 0
5,229
475
3,354
7,136
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
CJReel
Bacchus
8
0 / 3 / 0
5,173
470
2,444
6,658
3,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 2
5,261
478
4,437
5,345
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SFA ILLusive
Gilgamesh
7
0 / 3 / 1
4,774
434
2,716
8,713
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fenrir
Wiis_1021
Fenrir
11
5 / 2 / 0
6,967
633
4,333
8,444
3,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
15
Kills
5
6
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
0
0
L
Bacchus
CJReel
Bacchus
0
3
0
0
W
Chang'e
Cakelisha
Chang'e
1
2
3
1.25
W
Bastet
7
1
3
8.5
L
0
3
2
0.33
W
1
3
1
0.5
L
Gilgamesh
SFA ILLusive
Gilgamesh
0
3
1
0.17
W
1
0
3
2.5
W
5
0
1
5.5
L
Fenrir
Wiis_1021
Fenrir
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,444
Damage
17,284
31,428
Taken
36,296
12,420
Mitigated
12,747
10,692
Healing
8,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,354
606
0
1,573
7,136
1,885
0
361
6,775
0
27,512
L
Bacchus
CJReel
Bacchus
2,444
495
0
1,244
6,658
3,651
0
2,220
4,438
12,822
0
W
Chang'e
Cakelisha
Chang'e
4,151
424
873
1,874
5,262
1,532
141
1,151
4,027
33,423
0
W
Bastet
9,941
2,992
0
1,420
8,150
2,448
0
1,791
6,263
0
38,845
L
4,437
1,145
0
952
5,345
1,121
0
1,121
4,224
29,878
0
W
1,524
117
234
980
4,576
1,835
111
609
3,907
0
15,616
L
Gilgamesh
SFA ILLusive
Gilgamesh
2,716
770
0
1,347
8,713
2,435
0
2,352
6,298
0
20,980
W
2,626
431
339
1,218
6,180
4,749
70
2,356
3,636
14,480
0
W
6,202
2,973
121
3,633
7,260
1,856
0
526
6,714
0
54,065
L
Fenrir
Wiis_1021
Fenrir
4,333
861
0
3,316
8,444
3,655
352
723
7,562
0
37,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,871
Gold Earned
27,404
308
Minions Killed
261
0
Camps Cleared
0
1,115,204
Distance Traveled
1,075,669
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,229
475
49
4
0
190,065
3
L
Bacchus
5,173
470
12
1
0
227,641
1
W
Chang'e
5,785
526
78
7
0
213,744
5
W
Bastet
6,831
621
65
6
0
242,327
0
L
Nu Wa
5,261
478
73
7
0
195,084
2
W
Shiva
5,449
495
38
3
0
228,793
2
L
Gilgamesh
4,774
434
48
4
0
241,129
5
W
Geb
5,564
506
19
2
0
221,339
3
W
Chiron
7,242
658
108
10
0
209,001
3
L
Fenrir
6,967
633
79
7
0
221,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role