Player Matchup

Fenrir
Fenrir
Austin_Saito_25
Fenrir
Level 26
God Stats
13W - 13L
1,405 SR
Queue Stats
24W - 21L
1,430 Elo+
Party 2
Medusa
Medusa
Ghostemani
Medusa
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 185L
1,464 Elo+
Party 3
Cthulhu
Cthulhu
Jiraiyko
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,061 Elo+
Party 3
Ra
Ra
Rin_Hikaryami_35
Ra
Level 103
God Stats
9W - 10L
1,436 SR
Queue Stats
155W - 141L
1,501 Elo+
Party 2
Bellona
Bellona
Łuxx
Bellona
Level 154
God Stats
7W - 4L
1,897 SR
Queue Stats
39W - 48L
1,563 Elo+
Solo
Team Averages
Level 72
1,547 SR
1,404 Elo+

VS

Team Averages
Level 80
1,347 SR
1,339 Elo+
Danzaburou
Danzaburou
Fabiscano
Danzaburou
Level 68
God Stats
6W - 18L
1,285 SR
Queue Stats
206W - 331L
1,292 Elo+
Party 1
Ravana
Ravana
Franciss_BR_
Ravana
Level 57
God Stats
6W - 13L
1,288 SR
Queue Stats
154W - 244L
1,345 Elo+
Party 1
Horus
Horus
Mael_acr
Horus
Level 99
God Stats
15W - 28L
1,227 SR
Queue Stats
386W - 564L
1,336 Elo+
Party 1
He Bo
He Bo
deno-batman
He Bo
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 401L
1,371 Elo+
Party 1
Gilgamesh
Gilgamesh
juniorleo159
Gilgamesh
Level 87
God Stats
14W - 11L
1,435 SR
Queue Stats
369W - 537L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
5,750
411
2,334
7,299
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Ghostemani
Medusa
12
1 / 2 / 1
6,854
490
4,117
8,063
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Jiraiyko
Cthulhu
5
0 / 3 / 0
4,665
333
215
4,805
1,269
12
2 / 3 / 3
7,503
536
5,387
5,448
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Łuxx
Bellona
11
6 / 2 / 0
7,621
544
9,660
11,738
12,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fabiscano
Danzaburou
14
4 / 1 / 4
8,546
610
7,035
7,729
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
12
0 / 3 / 2
7,008
501
3,461
6,485
3,618
Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Mael_acr
Horus
11
4 / 2 / 4
7,241
517
2,653
7,751
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 2 / 1
7,262
519
4,898
5,911
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
juniorleo159
Gilgamesh
11
1 / 1 / 8
6,917
494
5,799
8,012
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
13
13
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Danzaburou
Fabiscano
Danzaburou
4
1
4
6
W
Ravana
0
3
2
0.33
L
Medusa
Ghostemani
Medusa
1
2
1
0.75
L
Cthulhu
Jiraiyko
Cthulhu
0
3
0
0
W
Horus
Mael_acr
Horus
4
2
4
3
L
2
3
3
1.17
W
4
2
1
2.25
W
Gilgamesh
juniorleo159
Gilgamesh
1
1
8
5
L
Bellona
Łuxx
Bellona
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,713
Damage
23,846
37,353
Taken
35,888
19,664
Mitigated
15,172
10,487
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,334
392
0
2,465
7,299
2,028
0
769
6,530
0
19,675
W
Danzaburou
Fabiscano
Danzaburou
7,035
2,996
0
3,705
7,729
2,706
1,944
524
7,205
0
56,621
W
Ravana
3,461
725
0
1,688
6,485
3,618
0
614
5,871
0
40,417
L
Medusa
Ghostemani
Medusa
4,117
1,277
0
1,905
8,063
2,117
0
317
7,746
0
42,786
L
Cthulhu
Jiraiyko
Cthulhu
215
0
0
190
4,805
1,269
0
202
4,603
5,757
0
W
Horus
Mael_acr
Horus
2,653
1,163
587
2,200
7,751
3,692
0
1,097
6,654
0
14,938
L
5,387
361
890
1,345
5,448
1,595
0
836
4,612
40,506
0
W
4,898
0
0
421
5,911
1,969
130
1,917
3,994
40,222
0
W
Gilgamesh
juniorleo159
Gilgamesh
5,799
1,210
0
656
8,012
3,187
0
1,450
6,562
0
39,903
L
Bellona
Łuxx
Bellona
9,660
3,559
0
3,692
11,738
12,655
696
2,774
8,964
0
40,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,393
Gold Earned
36,974
290
Minions Killed
370
0
Camps Cleared
0
1,237,631
Distance Traveled
1,392,109
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,750
411
41
3
0
290,381
4
W
Danzaburou
8,546
610
105
8
0
241,242
0
W
Ravana
7,008
501
79
6
0
265,758
2
L
Medusa
6,854
490
66
5
0
244,160
3
L
Cthulhu
4,665
333
6
0
0
180,484
0
W
Horus
7,241
517
36
3
0
286,772
1
L
Ra
7,503
536
88
6
0
289,603
4
W
He Bo
7,262
519
79
6
0
278,346
1
W
Gilgamesh
6,917
494
71
5
0
319,991
2
L
Bellona
7,621
544
89
6
0
233,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role