Player Matchup

Ra
Ra
Buhluu
Ra
Level 109
God Stats
10W - 8L
1,613 SR
Queue Stats
255W - 193L
1,575 Elo+
Party 2
Ymir
Ymir
PeppyTho
Ymir
Level 76
God Stats
24W - 6L
1,955 SR
Queue Stats
229W - 169L
1,589 Elo+
Party 2
Izanami
Izanami
SzayelAGrantz
Izanami
Level 57
God Stats
44W - 27L
1,759 SR
Queue Stats
77W - 50L
1,666 Elo+
Party 2
Bellona
Bellona
WhirlLin
Bellona
Level 16
God Stats
3W - 2L
1,443 SR
Queue Stats
34W - 22L
1,572 Elo+
Party 2
Nemesis
Nemesis
xNawai
Nemesis
Level 107
God Stats
10W - 0L
1,913 SR
Queue Stats
252W - 191L
1,575 Elo+
Party 2
Team Averages
Level 73
1,737 SR
1,596 Elo+

VS

Team Averages
Level 69
1,556 SR
1,433 Elo+
Achilles
Achilles
BBQedHeart
Achilles
Level 102
God Stats
2W - 2L
1,293 SR
Queue Stats
116W - 136L
1,378 Elo+
Party 1
Skadi
Skadi
Grimlock knight
Skadi
Level 103
God Stats
6W - 6L
1,521 SR
Queue Stats
87W - 77L
1,459 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Guidel-123
Morgan Le Fay
Level 85
God Stats
0W - 4L
1,683 SR
Queue Stats
90W - 111L
1,422 Elo+
Solo
Athena
Athena
Valo Barron
Athena
Level 15
God Stats
4W - 8L
1,575 SR
Queue Stats
64W - 72L
1,431 Elo+
Party 1
Da Ji
Da Ji
sithlordshady
Da Ji
Level 39
God Stats
1W - 1L
1,706 SR
Queue Stats
94W - 117L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
11 / 0 / 16
13,199
600
16,983
10,855
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
16
4 / 5 / 27
12,045
548
7,890
30,684
30,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
20
9 / 1 / 11
14,096
641
16,271
14,671
6,034
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
WhirlLin
Bellona
17
6 / 2 / 12
11,887
540
8,902
22,687
14,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
xNawai
Nemesis
20
14 / 4 / 19
13,846
629
25,164
21,278
11,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BBQedHeart
Achilles
14
1 / 8 / 1
9,389
427
10,240
18,368
19,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
4 / 7 / 4
11,349
516
15,385
16,690
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Guidel-123
Morgan Le Fay
15
1 / 10 / 5
9,416
428
12,108
13,959
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
14
3 / 10 / 5
9,900
450
8,063
26,043
10,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
2 / 9 / 1
8,384
381
3,612
15,697
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
27
44
Kills
11
12
Deaths
44
85
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
BBQedHeart
Achilles
1
8
1
0.19
W
Ra
11
0
16
19
L
4
7
4
0.86
L
Morgan Le Fay
Guidel-123
Morgan Le Fay
1
10
5
0.35
W
Ymir
4
5
27
3.5
W
Izanami
9
1
11
14.5
L
Athena
3
10
5
0.55
W
Bellona
WhirlLin
Bellona
6
2
12
6
L
2
9
1
0.28
W
Nemesis
xNawai
Nemesis
14
4
19
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,210
Damage
49,408
100,175
Taken
90,757
67,484
Mitigated
41,200
36,563
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BBQedHeart
Achilles
10,240
1,221
0
3,119
18,368
19,105
113
4,274
14,094
11,192
36,647
W
Ra
16,983
2,176
7,508
3,819
10,855
4,779
613
3,810
6,681
89,117
0
L
15,385
6,167
0
2,557
16,690
3,777
55
3,551
13,139
0
78,773
L
Morgan Le Fay
Guidel-123
Morgan Le Fay
12,108
297
0
1,966
13,959
3,063
138
2,839
11,120
54,434
0
W
Ymir
7,890
1,496
2,194
6,084
30,684
30,630
426
5,786
24,423
22,778
1,521
W
Izanami
16,271
9,805
0
6,244
14,671
6,034
5,322
2,407
11,901
0
143,402
L
Athena
8,063
1,477
263
3,680
26,043
10,988
0
10,249
15,794
35,243
3,404
W
Bellona
WhirlLin
Bellona
8,902
1,872
0
6,229
22,687
14,607
1,680
5,003
17,029
354
39,336
L
3,612
365
0
617
15,697
4,267
0
3,599
12,098
0
40,759
W
Nemesis
xNawai
Nemesis
25,164
14,370
0
4,485
21,278
11,434
1,398
4,502
16,103
0
94,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,073
Gold Earned
48,438
555
Minions Killed
429
0
Camps Cleared
0
2,163,459
Distance Traveled
1,897,525
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,389
427
80
4
0
363,218
4
W
Ra
13,199
600
124
6
0
436,887
10
L
Skadi
11,349
516
125
6
0
400,117
4
L
Morgan Le Fay
9,416
428
87
4
0
347,196
8
W
Ymir
12,045
548
29
1
0
396,079
9
W
Izanami
14,096
641
211
10
0
407,647
1
L
Athena
9,900
450
68
3
0
380,126
4
W
Bellona
11,887
540
79
4
0
450,740
1
L
Da Ji
8,384
381
69
3
0
406,868
6
W
Nemesis
13,846
629
112
5
0
472,106
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role