Player Matchup

Chiron
Chiron
Briemetz
Chiron
Level 118
God Stats
35W - 36L
1,534 SR
Queue Stats
454W - 483L
1,432 Elo+
Party 1
Aphrodite
Aphrodite
ChocoSuhpreme
Aphrodite
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 388L
1,504 Elo+
Party 1
Arachne
Arachne
GillaBeast
Arachne
Level 45
God Stats
88W - 64L
1,613 SR
Queue Stats
313W - 347L
1,465 Elo+
Solo
Mulan
Mulan
ISO GOD Dior
Mulan
Level 3
God Stats
8W - 10L
1,721 SR
Queue Stats
8W - 12L
1,727 Elo+
Party 1
Scylla
Scylla
KingSmack1020
Scylla
Level 135
God Stats
3W - 5L
1,436 SR
Queue Stats
209W - 277L
1,465 Elo+
Party 1
Team Averages
Level 92
1,561 SR
1,518 Elo+

VS

Team Averages
Level 105
1,474 SR
1,642 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ElChuy291191
Ymir
Level 42
God Stats
3W - 3L
1,337 SR
Queue Stats
102W - 133L
1,471 Elo+
Solo
Shiva
Shiva
ItsV1rusXD
Shiva
Level 160
God Stats
7W - 2L
1,844 SR
Queue Stats
59W - 32L
1,687 Elo+
Party 2
Yu Huang
Yu Huang
Stealth2174
Yu Huang
Level 125
God Stats
1W - 1L
1,188 SR
Queue Stats
19W - 5L
1,824 Elo+
Party 2
Danzaburou
Danzaburou
VibrantPotato69
Danzaburou
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Briemetz
Chiron
18
6 / 5 / 3
12,364
562
16,231
20,631
11,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
ChocoSuhpreme
Aphrodite
14
1 / 5 / 12
9,572
435
12,524
19,966
14,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
GillaBeast
Arachne
15
6 / 9 / 4
11,010
500
16,227
25,805
11,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 9 / 6
9,782
445
7,811
20,780
16,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 7 / 3
9,508
432
7,950
13,250
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
14 / 4 / 5
12,206
555
15,118
18,418
7,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 9
10,348
470
7,424
21,812
26,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
20
10 / 2 / 8
13,003
591
29,986
22,904
25,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Stealth2174
Yu Huang
15
2 / 7 / 7
10,113
460
13,757
13,193
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
VibrantPotato69
Danzaburou
19
6 / 3 / 7
12,172
553
15,133
21,750
8,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
71
18
Kills
35
35
Deaths
18
28
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
14
4
5
4.13
L
Chiron
Briemetz
Chiron
6
5
3
1.5
L
Aphrodite
ChocoSuhpreme
Aphrodite
1
5
12
1.4
W
3
2
9
3.75
L
Arachne
GillaBeast
Arachne
6
9
4
0.89
L
1
9
6
0.44
W
Shiva
10
2
8
7
L
4
7
3
0.79
W
Yu Huang
Stealth2174
Yu Huang
2
7
7
0.79
W
Danzaburou
VibrantPotato69
Danzaburou
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,743
Damage
81,418
100,432
Taken
98,077
57,566
Mitigated
73,953
31,198
Healing
30,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,118
811
2,526
8,567
18,418
7,632
2,065
2,775
15,643
80,933
0
L
Chiron
Briemetz
Chiron
16,231
8,429
612
4,686
20,631
11,505
1,962
5,469
15,162
0
78,646
L
Aphrodite
ChocoSuhpreme
Aphrodite
12,524
2,116
3,718
10,301
19,966
14,820
395
9,337
10,629
39,656
0
W
7,424
663
313
2,443
21,812
26,605
281
4,667
17,145
33,882
0
L
Arachne
GillaBeast
Arachne
16,227
9,410
0
6,242
25,805
11,778
851
9,971
15,834
0
58,727
L
7,811
1,761
0
4,867
20,780
16,157
0
5,591
15,189
0
36,719
W
Shiva
29,986
7,717
168
5,063
22,904
25,454
762
3,806
19,098
0
99,441
L
7,950
251
0
772
13,250
3,306
0
5,931
7,319
37,315
0
W
Yu Huang
Stealth2174
Yu Huang
13,757
749
0
262
13,193
5,494
741
4,362
8,831
60,295
0
W
Danzaburou
VibrantPotato69
Danzaburou
15,133
5,819
0
11,534
21,750
8,768
672
5,202
16,548
0
105,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,236
Gold Earned
57,842
388
Minions Killed
592
0
Camps Cleared
0
1,885,531
Distance Traveled
2,002,590
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,206
555
125
6
0
407,638
1
L
Chiron
12,364
562
130
6
0
392,933
6
L
Aphrodite
9,572
435
54
2
0
373,351
5
W
Ymir
10,348
470
48
2
0
391,664
3
L
Arachne
11,010
500
69
3
0
388,082
3
L
Mulan
9,782
445
75
3
0
361,416
2
W
Shiva
13,003
591
158
7
0
420,066
7
L
Scylla
9,508
432
60
3
0
369,749
6
W
Yu Huang
10,113
460
105
5
0
378,815
0
W
Danzaburou
12,172
553
156
7
0
404,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role