Player Matchup

Arachne
Arachne
Silver IV
HabileAegis
Arachne
Silver IV
Level 125
God Stats
4W - 3L
1,577 SR
Queue Stats
79W - 83L
1,326 MMR
Solo
Geb
Geb
Gold V
LMVS Xcrat
Geb
Gold V
Level 89
God Stats
1W - 2L
1,290 SR
Queue Stats
144W - 142L
1,374 MMR
Solo
Chaac
Chaac
Gold V
M3ATCASTL3
Chaac
Gold V
Level 126
God Stats
2W - 2L
1,399 SR
Queue Stats
246W - 243L
1,391 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
TheLegendofEXPO2
Baron Samedi
Silver I
Level 147
God Stats
1W - 1L
1,287 SR
Queue Stats
56W - 63L
1,285 MMR
Party 2
Danzaburou
Danzaburou
Silver II
thecounterman
Danzaburou
Silver II
Level 129
God Stats
1W - 1L
1,830 SR
Queue Stats
11W - 16L
1,455 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,477 SR
1,366 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,462 SR
1,366 MMR
Tsukuyomi
Tsukuyomi
Gold IV
GearthWurm
Tsukuyomi
Gold IV
Level 149
God Stats
1W - 3L
1,441 SR
Queue Stats
70W - 77L
1,414 MMR
Party 1
Kukulkan
Kukulkan
Silver I
IndigoJam316140
Kukulkan
Silver I
Level 107
God Stats
13W - 11L
1,500 SR
Queue Stats
134W - 143L
1,376 MMR
Solo
Hachiman
Hachiman
Gold V
JumpMasterHero
Hachiman
Gold V
Level 141
God Stats
0W - 1L
1,518 SR
Queue Stats
22W - 27L
1,365 MMR
Party 1
Tyr
Tyr
Gold V
TKF Ludens
Tyr
Gold V
Level 119
God Stats
3W - 2L
1,619 SR
Queue Stats
222W - 231L
1,352 MMR
Solo
Hercules
Hercules
Gold V
nucky6
Hercules
Gold V
Level 157
God Stats
0W - 2L
1,231 SR
Queue Stats
406W - 408L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HabileAegis
Arachne
15
5 / 6 / 3
9,826
517
13,619
17,307
7,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 1 / 4
9,669
509
6,559
12,959
12,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
19
3 / 1 / 2
11,377
599
14,333
15,509
15,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
TheLegendofEXPO2
Baron Samedi
16
3 / 2 / 2
10,081
531
10,431
12,141
6,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
thecounterman
Danzaburou
14
1 / 2 / 5
9,239
486
10,671
12,717
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesBastetCliodhna

VS

Bans
BellonaKumbhakarnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GearthWurm
Tsukuyomi
14
4 / 4 / 1
8,757
461
8,732
16,750
6,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
13
3 / 5 / 3
8,296
437
10,291
13,173
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
13
1 / 4 / 4
8,166
430
8,032
13,162
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 0
9,715
511
8,993
15,884
15,526
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
nucky6
Hercules
14
2 / 3 / 5
8,967
472
6,464
18,693
10,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
16
Kills
12
12
Deaths
17
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
GearthWurm
Tsukuyomi
4
4
1
1.13
W
Arachne
HabileAegis
Arachne
5
6
3
1.08
L
Kukulkan
3
5
3
0.9
L
Hachiman
1
4
4
0.75
W
4
1
4
6
W
Chaac
3
1
2
4
L
2
1
0
2
W
Baron Samedi
TheLegendofEXPO2
Baron Samedi
3
2
2
2
L
Hercules
nucky6
Hercules
2
3
5
1.5
W
Danzaburou
thecounterman
Danzaburou
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,613
Damage
42,512
70,633
Taken
77,662
46,753
Mitigated
41,365
30,524
Healing
27,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
GearthWurm
Tsukuyomi
8,732
1,536
0
6,045
16,750
6,190
1,217
4,440
12,104
0
48,258
W
Arachne
HabileAegis
Arachne
13,619
9,188
0
5,890
17,307
7,854
326
4,071
13,236
0
66,088
L
Kukulkan
10,291
822
0
1,113
13,173
4,637
271
5,515
7,307
54,323
0
L
Hachiman
8,032
3,877
0
3,890
13,162
4,463
420
1,511
11,608
0
48,529
W
6,559
1,035
399
3,787
12,959
12,628
0
1,676
11,062
25,977
6,172
W
Chaac
14,333
2,882
0
10,793
15,509
15,233
1,107
1,683
13,826
0
90,389
L
8,993
2,096
0
4,597
15,884
15,526
0
1,141
14,700
9,110
63,185
W
Baron Samedi
TheLegendofEXPO2
Baron Samedi
10,431
877
181
4,810
12,141
6,290
1,301
3,347
8,794
61,869
0
L
Hercules
nucky6
Hercules
6,464
1,876
2,645
8,789
18,693
10,549
0
3,287
15,268
0
30,649
W
Danzaburou
thecounterman
Danzaburou
10,671
4,308
0
4,664
12,717
4,748
440
750
11,967
0
60,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,192
Gold Earned
43,901
540
Minions Killed
478
0
Camps Cleared
0
1,872,578
Distance Traveled
1,784,125
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,757
461
84
4
0
376,661
3
W
Arachne
9,826
517
97
5
0
404,177
2
L
Kukulkan
8,296
437
110
6
0
340,912
5
L
Hachiman
8,166
430
82
4
0
318,529
3
W
Geb
9,669
509
53
3
0
428,179
5
W
Chaac
11,377
599
177
9
0
376,181
4
L
Tyr
9,715
511
155
8
0
376,305
6
W
Baron Samedi
10,081
531
113
6
0
340,946
1
L
Hercules
8,967
472
47
2
0
371,718
8
W
Danzaburou
9,239
486
100
5
0
323,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role