Player Matchup

Sun Wukong
Sun Wukong
AhahaItzAGiraffe
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Kali
Kali
ChangeeOnlineID
Kali
Level 14
God Stats
0W - 1L
1,421 SR
Queue Stats
17W - 20L
1,256 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gurpartap01
Morgan Le Fay
Level 65
God Stats
2W - 3L
1,421 SR
Queue Stats
15W - 24L
1,256 Elo+
Party 2
Thor
Thor
iz_Dabi
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Atlas
Atlas
noblesse25
Atlas
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 58L
1,351 Elo+
Party 2
Team Averages
Level 27
1,468 SR
1,373 Elo+

VS

Team Averages
Level 61
1,417 SR
1,415 Elo+
Yu Huang
Yu Huang
BellSack
Yu Huang
Level 119
God Stats
9W - 12L
1,371 SR
Queue Stats
305W - 296L
1,537 Elo+
Party 1
Arachne
Arachne
BluexZaddyB
Arachne
Level 67
God Stats
19W - 26L
1,368 SR
Queue Stats
169W - 176L
1,372 Elo+
Party 3
Yemoja
Yemoja
DivineEnergy_xo
Yemoja
Level 29
God Stats
20W - 19L
1,321 SR
Queue Stats
93W - 103L
1,329 Elo+
Party 3
Danzaburou
Danzaburou
UltraQueen
Danzaburou
Level 21
God Stats
11W - 9L
1,417 SR
Queue Stats
63W - 50L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
zzTerdinatorzz
Cthulhu
Level 69
God Stats
5W - 1L
1,610 SR
Queue Stats
68W - 69L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AhahaItzAGiraffe
Sun Wukong
19
2 / 4 / 1
12,138
528
11,368
24,425
21,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 6 / 2
8,720
379
4,371
18,483
6,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
Gurpartap01
Morgan Le Fay
15
1 / 12 / 1
9,542
415
8,618
24,182
7,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
iz_Dabi
Thor
12
1 / 10 / 1
7,886
343
3,439
14,475
4,533
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
13
1 / 5 / 1
8,413
366
8,988
19,580
15,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BellSack
Yu Huang
20
16 / 0 / 2
13,146
572
21,062
12,772
6,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
BluexZaddyB
Arachne
20
9 / 3 / 9
12,421
540
19,103
19,137
9,061
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 11
10,545
458
3,704
12,476
13,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
UltraQueen
Danzaburou
15
5 / 1 / 12
10,580
460
13,893
11,855
5,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 1 / 6
11,883
517
16,514
17,204
26,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
5
Kills
37
37
Deaths
5
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AhahaItzAGiraffe
Sun Wukong
2
4
1
0.63
W
Yu Huang
BellSack
Yu Huang
16
0
2
17
W
Arachne
BluexZaddyB
Arachne
9
3
9
4.5
L
0
6
2
0.17
W
2
0
11
7.5
L
Morgan Le Fay
Gurpartap01
Morgan Le Fay
1
12
1
0.13
W
Danzaburou
UltraQueen
Danzaburou
5
1
12
11
L
Thor
iz_Dabi
Thor
1
10
1
0.15
L
Atlas
1
5
1
0.3
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,784
Damage
74,276
101,145
Taken
73,444
55,202
Mitigated
60,515
17,893
Healing
24,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AhahaItzAGiraffe
Sun Wukong
11,368
3,037
0
10,515
24,425
21,461
0
13,827
9,181
0
88,677
W
Yu Huang
BellSack
Yu Huang
21,062
780
6
4,990
12,772
6,361
204
4,963
7,774
94,911
0
W
Arachne
BluexZaddyB
Arachne
19,103
14,832
0
4,393
19,137
9,061
23
3,981
13,441
0
112,715
L
4,371
2,246
0
1,886
18,483
6,581
0
3,594
14,787
0
68,274
W
3,704
1,337
5,977
3,418
12,476
13,031
1,243
2,889
9,292
27,611
527
L
Morgan Le Fay
Gurpartap01
Morgan Le Fay
8,618
491
63
2,143
24,182
7,626
196
11,567
12,117
58,250
0
W
Danzaburou
UltraQueen
Danzaburou
13,893
4,349
0
2,719
11,855
5,363
3,745
3,869
7,821
0
54,773
L
Thor
iz_Dabi
Thor
3,439
653
0
341
14,475
4,533
0
4,004
10,409
0
20,738
L
Atlas
8,988
2,682
0
2,945
19,580
15,001
0
5,638
13,665
33,247
0
W
16,514
3,035
273
2,424
17,204
26,699
1,155
1,197
15,900
78,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,699
Gold Earned
58,575
452
Minions Killed
559
0
Camps Cleared
0
2,105,736
Distance Traveled
2,204,305
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,138
528
192
8
0
448,126
1
W
Yu Huang
13,146
572
159
7
0
464,845
1
W
Arachne
12,421
540
135
6
0
451,499
6
L
Kali
8,720
379
98
4
0
491,026
0
W
Yemoja
10,545
458
46
2
0
410,274
7
L
Morgan Le Fay
9,542
415
95
4
0
366,368
2
W
Danzaburou
10,580
460
73
3
0
463,007
3
L
Thor
7,886
343
33
1
0
375,790
2
L
Atlas
8,413
366
34
1
0
424,426
0
W
Cthulhu
11,883
517
146
6
0
414,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role