Player Matchup

Mercury
Mercury
 
Mercury
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ChildishJurcino
Heimdallr
Level 158
God Stats
5W - 6L
1,604 SR
Queue Stats
253W - 266L
1,571 Elo+
Party 2
Scylla
Scylla
JUANL1020
Scylla
Level 105
God Stats
3W - 2L
1,701 SR
Queue Stats
169W - 163L
1,580 Elo+
Solo
Achilles
Achilles
ShadowofIntent4
Achilles
Level 159
God Stats
2W - 1L
1,949 SR
Queue Stats
185W - 189L
1,496 Elo+
Solo
Yemoja
Yemoja
thephord
Yemoja
Level 100
God Stats
3W - 5L
1,442 SR
Queue Stats
162W - 154L
1,580 Elo+
Party 2
Team Averages
Level 135
1,639 SR
1,545 Elo+

VS

Team Averages
Level 126
1,758 SR
1,579 Elo+
Cliodhna
Cliodhna
KingSarch
Cliodhna
Level 156
God Stats
14W - 3L
1,688 SR
Queue Stats
452W - 438L
1,607 Elo+
Party 1
Arachne
Arachne
MrHoarfrost
Arachne
Level 144
God Stats
1W - 2L
1,741 SR
Queue Stats
83W - 89L
1,529 Elo+
Solo
Bacchus
Bacchus
Tous
Bacchus
Level 126
God Stats
7W - 2L
1,633 SR
Queue Stats
187W - 162L
1,642 Elo+
Party 1
Neith
Neith
Unspoken_432
Neith
Level 86
God Stats
1W - 0L
1,803 SR
Queue Stats
91W - 93L
1,460 Elo+
Party 1
Agni
Agni
XcpksniperX
Agni
Level 120
God Stats
23W - 4L
1,927 SR
Queue Stats
126W - 103L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 7 / 0
6,617
473
5,833
11,587
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
ChildishJurcino
Heimdallr
11
2 / 2 / 2
7,052
504
6,452
7,830
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
JUANL1020
Scylla
11
0 / 2 / 0
6,478
463
3,438
7,156
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
10
2 / 6 / 0
7,021
502
4,349
12,246
8,247
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
thephord
Yemoja
8
0 / 3 / 3
6,155
440
3,045
11,002
5,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
KingSarch
Cliodhna
14
8 / 1 / 5
9,136
653
12,993
10,584
5,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
MrHoarfrost
Arachne
14
4 / 0 / 4
8,054
575
6,134
10,303
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Tous
Bacchus
12
2 / 1 / 5
7,418
530
6,294
8,571
7,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 4 / 2
7,348
525
4,105
6,930
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 1 / 4
7,839
560
7,993
4,631
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
20
20
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
7
0
0.43
L
Heimdallr
ChildishJurcino
Heimdallr
2
2
2
1.5
L
Scylla
JUANL1020
Scylla
0
2
0
0
W
Cliodhna
KingSarch
Cliodhna
8
1
5
10.5
W
Arachne
MrHoarfrost
Arachne
4
0
4
6
L
Achilles
2
6
0
0.33
W
Bacchus
Tous
Bacchus
2
1
5
4.5
W
2
4
2
0.75
W
4
1
4
6
L
Yemoja
thephord
Yemoja
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,117
Damage
37,519
49,821
Taken
41,019
21,508
Mitigated
21,366
11,010
Healing
15,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,833
3,321
0
500
11,587
3,467
0
1,671
9,916
0
41,923
L
Heimdallr
ChildishJurcino
Heimdallr
6,452
3,614
0
2,433
7,830
2,685
0
3,375
4,455
0
40,549
L
Scylla
JUANL1020
Scylla
3,438
195
0
1,143
7,156
1,814
28
4,489
2,667
38,663
0
W
Cliodhna
KingSarch
Cliodhna
12,993
1,989
0
5,598
10,584
5,497
0
923
9,661
0
60,869
W
Arachne
MrHoarfrost
Arachne
6,134
4,444
0
4,143
10,303
3,622
0
2,296
8,007
0
58,301
L
Achilles
4,349
729
0
2,908
12,246
8,247
0
1,015
11,231
0
25,293
W
Bacchus
Tous
Bacchus
6,294
1,458
0
1,440
8,571
7,962
122
1,439
7,132
21,757
0
W
4,105
1,223
0
2,501
6,930
2,912
874
755
6,175
0
39,676
W
7,993
627
0
1,454
4,631
1,373
0
1,070
3,561
45,622
0
L
Yemoja
thephord
Yemoja
3,045
568
2,165
1,861
11,002
5,295
0
3,737
7,265
13,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,323
Gold Earned
39,795
316
Minions Killed
400
0
Camps Cleared
0
1,282,139
Distance Traveled
1,493,934
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,617
473
67
5
0
263,780
2
L
Heimdallr
7,052
504
79
6
0
232,041
3
L
Scylla
6,478
463
93
7
0
252,634
2
W
Cliodhna
9,136
653
116
8
0
311,692
5
W
Arachne
8,054
575
91
7
0
344,950
1
L
Achilles
7,021
502
49
4
0
278,695
4
W
Bacchus
7,418
530
23
2
0
279,422
9
W
Neith
7,348
525
83
6
0
282,266
1
W
Agni
7,839
560
87
6
0
275,604
6
L
Yemoja
6,155
440
28
2
0
254,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role