Player Matchup

Hou Yi
Hou Yi
KnightofJema
Hou Yi
Level 103
God Stats
1W - 2L
1,286 SR
Queue Stats
31W - 54L
1,145 Elo+
Solo
Merlin
Merlin
SAY3O
Merlin
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 124L
1,470 Elo+
Party 1
Ares
Ares
SOLOxMERCxSTYLE
Ares
Level 105
God Stats
5W - 2L
1,399 SR
Queue Stats
119W - 153L
1,359 Elo+
Party 1
Hera
Hera
carramrod3
Hera
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,392 Elo+
Solo
Serqet
Serqet
sum4u2nv
Serqet
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 128L
1,398 Elo+
Solo
Team Averages
Level 108
1,437 SR
1,353 Elo+

VS

Team Averages
Level 83
1,410 SR
1,479 Elo+
Pele
Pele
FlappyJoe69
Pele
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,550 Elo+
Party 2
Awilix
Awilix
StretchyGOODZ
Awilix
Level 129
God Stats
11W - 19L
1,341 SR
Queue Stats
810W - 864L
1,403 Elo+
Solo
Athena
Athena
WolfLink13247
Athena
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 18L
1,401 Elo+
Party 2
Eset
Eset
XIaMxPaiNX
Eset
Level 123
God Stats
0W - 1L
1,210 SR
Queue Stats
30W - 33L
1,524 Elo+
Party 2
Kuzenbo
Kuzenbo
xXRosieXx6337
Kuzenbo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
8 / 4 / 13
9,689
969
9,747
8,533
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
SAY3O
Merlin
16
3 / 2 / 25
8,964
896
14,770
7,406
3,494
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 1 / 24
8,796
880
7,902
9,324
8,841
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
10 / 2 / 12
9,534
953
13,266
6,308
2,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
sum4u2nv
Serqet
16
5 / 3 / 20
8,846
885
6,496
9,356
6,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 5
6,608
661
2,654
10,207
4,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
6 / 5 / 4
8,682
868
7,428
10,925
5,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 7 / 2
6,910
691
2,330
13,693
10,604
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
3 / 5 / 7
8,876
888
13,283
10,814
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
12
1 / 6 / 3
7,418
742
5,126
12,926
12,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
33
30
Kills
12
12
Deaths
30
94
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
Hou Yi
8
4
13
3.63
W
Merlin
SAY3O
Merlin
3
2
25
7.75
W
4
1
24
16
L
6
5
4
1.6
L
2
7
2
0.43
L
3
5
7
1.3
W
10
2
12
8
W
Serqet
sum4u2nv
Serqet
5
3
20
5
L
Kuzenbo
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,181
Damage
30,821
40,927
Taken
58,565
24,732
Mitigated
36,284
10,495
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,654
679
676
1,121
10,207
4,209
0
6,089
3,699
0
7,451
W
Hou Yi
9,747
4,902
1,246
1,050
8,533
3,473
1,730
5,948
2,428
0
17,729
W
Merlin
SAY3O
Merlin
14,770
1,659
333
871
7,406
3,494
723
4,250
3,115
28,106
0
W
7,902
320
790
1,075
9,324
8,841
422
3,517
5,562
11,304
0
L
7,428
1,708
992
1,660
10,925
5,280
0
5,556
5,334
0
13,075
L
2,330
630
808
954
13,693
10,604
313
9,321
4,289
4,454
0
L
13,283
682
1,642
2,673
10,814
3,930
368
6,577
3,568
31,649
0
W
13,266
6,046
212
896
6,308
2,683
924
3,229
2,906
32,142
0
W
Serqet
sum4u2nv
Serqet
6,496
1,628
1,039
2,983
9,356
6,241
1,145
3,795
5,247
0
10,777
L
Kuzenbo
5,126
1,298
0
432
12,926
12,261
351
8,395
4,281
10,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,829
Gold Earned
38,494
96
Minions Killed
73
0
Camps Cleared
0
896,810
Distance Traveled
779,747
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,608
661
11
1
0
167,366
0
W
Hou Yi
9,689
969
18
2
0
151,984
0
W
Merlin
8,964
896
28
3
0
175,329
0
W
Ares
8,796
880
2
0
0
206,065
0
L
Awilix
8,682
868
9
1
0
157,750
0
L
Athena
6,910
691
2
0
0
144,103
0
L
Eset
8,876
888
43
4
0
160,071
0
W
Hera
9,534
953
35
4
0
178,688
0
W
Serqet
8,846
885
13
1
0
184,744
1
L
Kuzenbo
7,418
742
8
1
0
150,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role