Player Matchup

Vamana
Vamana
Bronze V
GoBakToSeaWorld
Vamana
Bronze V
Level 68
God Stats
3W - 6L
1,513 SR
Queue Stats
18W - 46L
1,276 MMR
Solo
Horus
Horus
Silver IV
KENNECKZ
Horus
Silver IV
Level 100
God Stats
71W - 80L
1,483 SR
Queue Stats
415W - 409L
1,148 MMR
Solo
Nox
Nox
Silver II
MajinLover
Nox
Silver II
Level 64
God Stats
1W - 2L
1,577 SR
Queue Stats
36W - 46L
1,203 MMR
Solo
Medusa
Medusa
Gold IV
Ragm09
Medusa
Gold IV
Level 160
God Stats
9W - 16L
1,474 SR
Queue Stats
228W - 238L
1,280 MMR
Solo
Mercury
Mercury
Silver II
XxVoltage19xX
Mercury
Silver II
Level 96
God Stats
0W - 1L
1,884 SR
Queue Stats
36W - 40L
1,272 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,586 SR
1,236 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,570 SR
1,238 MMR
Chaac
Chaac
Gold IV
Martinez973
Chaac
Gold IV
Level 129
God Stats
6W - 6L
1,462 SR
Queue Stats
294W - 300L
1,269 MMR
Solo
Izanami
Izanami
Silver I
SHIN1GAMI LO12D
Izanami
Silver I
Level 157
God Stats
5W - 3L
1,519 SR
Queue Stats
280W - 289L
1,109 MMR
Solo
Arachne
Arachne
Gold III
SN4KEY J4KE
Arachne
Gold III
Level 158
God Stats
8W - 7L
1,730 SR
Queue Stats
724W - 741L
1,301 MMR
Solo
Discordia
Discordia
Gold V
TeratoidPlate4
Discordia
Gold V
Level 119
God Stats
25W - 19L
1,604 SR
Queue Stats
179W - 196L
1,306 MMR
Solo
Fafnir
Fafnir
Gold V
sloot711
Fafnir
Gold V
Level 147
God Stats
9W - 8L
1,533 SR
Queue Stats
377W - 378L
1,203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,892
459
3,421
12,419
4,845
Horus
KENNECKZ
Horus
12
2 / 1 / 2
7,323
488
3,231
7,673
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 2
6,868
458
3,252
8,194
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Ragm09
Medusa
12
2 / 2 / 1
7,036
469
7,220
9,956
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
13
0 / 3 / 4
7,187
479
4,791
10,070
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AtlasArtioLokiSun Wukong

VS

Bans
GilgameshCharybdisUllrBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 0
9,806
654
10,513
7,869
5,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
2 / 2 / 2
9,134
609
6,225
7,100
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
SN4KEY J4KE
Arachne
14
2 / 2 / 3
8,360
557
2,532
12,313
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
TeratoidPlate4
Discordia
13
0 / 1 / 5
8,023
535
7,673
7,172
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
sloot711
Fafnir
13
3 / 0 / 7
8,881
592
6,482
9,819
10,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
5
Kills
12
12
Deaths
5
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Horus
KENNECKZ
Horus
2
1
2
3
L
1
4
2
0.5
W
5
0
0
5
L
Medusa
Ragm09
Medusa
2
2
1
1.25
W
2
2
2
1.5
W
Arachne
SN4KEY J4KE
Arachne
2
2
3
1.75
W
Discordia
TeratoidPlate4
Discordia
0
1
5
2.5
L
Mercury
0
3
4
0.67
W
Fafnir
sloot711
Fafnir
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,915
Damage
33,425
48,312
Taken
44,273
19,202
Mitigated
25,530
9,213
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,421
1,476
0
1,964
12,419
4,845
520
1,554
10,865
0
40,685
L
Horus
KENNECKZ
Horus
3,231
570
660
2,661
7,673
4,759
0
1,953
5,720
0
19,911
L
3,252
198
0
625
8,194
2,979
0
4,956
3,238
39,380
0
W
10,513
1,442
0
3,422
7,869
5,776
326
0
7,869
0
67,695
L
Medusa
Ragm09
Medusa
7,220
3,158
0
2,713
9,956
3,186
0
2,906
7,050
0
52,254
W
6,225
2,548
0
1,642
7,100
2,970
3,432
0
7,100
0
75,916
W
Arachne
SN4KEY J4KE
Arachne
2,532
1,421
0
3,851
12,313
4,104
0
495
11,818
0
52,512
W
Discordia
TeratoidPlate4
Discordia
7,673
192
0
410
7,172
2,086
96
1,384
5,788
46,810
0
L
Mercury
4,791
956
0
590
10,070
3,433
0
2,786
7,284
0
52,278
W
Fafnir
sloot711
Fafnir
6,482
1,167
0
5,156
9,819
10,594
213
1,373
8,446
26,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,306
Gold Earned
44,204
388
Minions Killed
505
0
Camps Cleared
0
1,472,644
Distance Traveled
1,516,199
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,892
459
89
6
0
310,192
0
L
Horus
7,323
488
37
2
0
319,028
3
L
Nox
6,868
458
66
4
0
256,254
2
W
Chaac
9,806
654
134
9
0
294,512
3
L
Medusa
7,036
469
83
6
0
266,034
1
W
Izanami
9,134
609
146
10
0
265,468
3
W
Arachne
8,360
557
92
6
0
356,711
1
W
Discordia
8,023
535
89
6
0
299,206
2
L
Mercury
7,187
479
113
8
0
321,136
7
W
Fafnir
8,881
592
44
3
0
300,302
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role