Player Matchup

King Arthur
King Arthur
DarkHawk404
King Arthur
Level 140
God Stats
2W - 4L
1,674 SR
Queue Stats
123W - 87L
1,610 Elo+
Party 2
Khepri
Khepri
Phanfic
Khepri
Level 119
God Stats
2W - 3L
1,548 SR
Queue Stats
90W - 79L
1,613 Elo+
Party 3
Janus
Janus
Silky0Sullivan
Janus
Level 144
God Stats
8W - 8L
1,616 SR
Queue Stats
80W - 67L
1,693 Elo+
Party 2
Ullr
Ullr
Sinistrality
Ullr
Level 129
God Stats
5W - 4L
1,662 SR
Queue Stats
57W - 38L
1,682 Elo+
Party 3
Shiva
Shiva
heyitsjasminee
Shiva
Level 123
God Stats
12W - 7L
1,702 SR
Queue Stats
90W - 77L
1,623 Elo+
Party 3
Team Averages
Level 131
1,640 SR
1,644 Elo+

VS

Team Averages
Level 148
1,541 SR
1,610 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Jesuze
Chiron
Level 118
God Stats
6W - 0L
1,496 SR
Queue Stats
95W - 110L
1,629 Elo+
Solo
Awilix
Awilix
Keegurth
Awilix
Level 153
God Stats
15W - 11L
1,594 SR
Queue Stats
380W - 354L
1,658 Elo+
Solo
Ganesha
Ganesha
alexvga1909
Ganesha
Level 160
God Stats
7W - 3L
1,728 SR
Queue Stats
194W - 110L
1,674 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xWhiteHombrex
Cu Chulainn
Level 149
God Stats
1W - 4L
1,390 SR
Queue Stats
248W - 247L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkHawk404
King Arthur
14
1 / 4 / 3
8,297
519
6,579
17,309
9,558
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Phanfic
Khepri
8
0 / 6 / 1
6,125
383
2,550
11,170
6,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 3 / 1
8,794
550
6,356
8,555
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 5 / 1
7,066
442
4,946
11,698
3,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 1
8,275
517
7,424
12,552
7,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
6 / 1 / 7
9,839
615
9,554
5,130
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Jesuze
Chiron
17
4 / 2 / 5
10,701
669
10,045
10,225
3,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
Keegurth
Awilix
16
6 / 0 / 6
9,861
616
11,522
10,824
6,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
alexvga1909
Ganesha
13
0 / 0 / 14
9,020
564
4,616
12,550
9,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
xWhiteHombrex
Cu Chulainn
16
6 / 2 / 5
10,356
647
12,775
14,454
12,559
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
5
Kills
22
22
Deaths
5
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
1
7
9.5
L
King Arthur
DarkHawk404
King Arthur
1
4
3
0.63
W
Chiron
Jesuze
Chiron
4
2
5
3.25
W
Awilix
Keegurth
Awilix
6
0
6
9
L
Khepri
Phanfic
Khepri
0
6
1
0.08
L
2
3
1
0.83
L
0
5
1
0.1
W
Ganesha
alexvga1909
Ganesha
0
0
14
7
L
2
4
1
0.63
W
Cu Chulainn
xWhiteHombrex
Cu Chulainn
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,855
Damage
48,512
61,284
Taken
53,183
29,798
Mitigated
34,701
11,476
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,554
1,025
0
776
5,130
2,462
414
1,119
3,969
62,052
0
L
King Arthur
DarkHawk404
King Arthur
6,579
283
0
3,372
17,309
9,558
0
4,391
12,918
0
49,256
W
Chiron
Jesuze
Chiron
10,045
3,279
292
3,583
10,225
3,489
1,656
1,203
8,922
0
79,639
W
Awilix
Keegurth
Awilix
11,522
4,997
0
500
10,824
6,215
845
2,075
8,067
0
83,143
L
Khepri
Phanfic
Khepri
2,550
855
0
1,128
11,170
6,662
0
5,270
5,900
13,194
0
L
6,356
377
0
1,138
8,555
2,917
0
1,240
7,315
67,104
0
L
4,946
1,791
0
1,903
11,698
3,102
0
1,300
10,398
0
48,195
W
Ganesha
alexvga1909
Ganesha
4,616
511
2,786
3,779
12,550
9,976
164
2,457
9,957
19,384
3,396
L
7,424
1,739
161
3,774
12,552
7,559
0
3,410
9,142
0
49,514
W
Cu Chulainn
xWhiteHombrex
Cu Chulainn
12,775
1,300
0
3,139
14,454
12,559
514
1,516
12,850
7,327
54,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,557
Gold Earned
49,777
446
Minions Killed
531
0
Camps Cleared
0
1,584,724
Distance Traveled
1,726,167
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,839
615
142
9
0
332,034
3
L
King Arthur
8,297
519
109
7
0
332,404
3
W
Chiron
10,701
669
166
10
0
326,784
2
W
Awilix
9,861
616
117
7
0
383,858
4
L
Khepri
6,125
383
18
1
0
264,961
12
L
Janus
8,794
550
139
9
0
319,950
5
L
Ullr
7,066
442
91
6
0
312,316
7
W
Ganesha
9,020
564
3
0
0
343,714
5
L
Shiva
8,275
517
89
6
0
355,093
3
W
Cu Chulainn
10,356
647
103
6
0
339,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role