Player Matchup

Hades
Hades
BeerCrushin
Hades
Level 106
God Stats
20W - 15L
1,446 SR
Queue Stats
63W - 69L
1,340 Elo+
Party 1
Sun Wukong
Sun Wukong
CUBBADIVER
Sun Wukong
Level 18
God Stats
5W - 7L
1,249 SR
Queue Stats
67W - 49L
1,481 Elo+
Party 1
Vulcan
Vulcan
KC_UpInSmoke
Vulcan
Level 69
God Stats
2W - 4L
1,321 SR
Queue Stats
167W - 169L
1,422 Elo+
Party 1
Artemis
Artemis
RoyalChiefers
Artemis
Level 103
God Stats
18W - 9L
1,506 SR
Queue Stats
178W - 195L
1,383 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TwoStonedFuzzy
Kumbhakarna
Level 11
God Stats
28W - 43L
1,653 SR
Queue Stats
32W - 57L
1,317 Elo+
Party 1
Team Averages
Level 61
1,435 SR
1,389 Elo+

VS

Team Averages
Level 52
1,426 SR
1,402 Elo+
Sol
Sol
ComboTheGreat
Sol
Level 53
God Stats
5W - 7L
1,507 SR
Queue Stats
5W - 10L
1,343 Elo+
Party 2
Kukulkan
Kukulkan
GoldenStreaker
Kukulkan
Level 120
God Stats
2W - 4L
1,305 SR
Queue Stats
52W - 53L
1,450 Elo+
Solo
Skadi
Skadi
T3kN3il2nd
Skadi
Level 8
God Stats
2W - 4L
1,406 SR
Queue Stats
5W - 9L
1,343 Elo+
Party 2
Cthulhu
Cthulhu
UnitaryEar6991
Cthulhu
Level 44
God Stats
4W - 6L
1,411 SR
Queue Stats
83W - 105L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
Vinvere
Baron Samedi
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 11
11,985
1,199
15,428
11,568
5,831
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
CUBBADIVER
Sun Wukong
17
3 / 0 / 17
10,876
1,088
10,247
9,679
8,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
17
4 / 0 / 12
11,673
1,167
21,477
6,135
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
18
11 / 1 / 12
12,788
1,279
20,509
9,053
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kumbhakarna
TwoStonedFuzzy
Kumbhakarna
17
2 / 0 / 13
10,410
1,041
4,106
10,431
17,398
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

269

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
9,964
996
8,278
13,297
4,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
16
1 / 1 / 2
10,959
1,096
11,507
8,457
2,756
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
15
0 / 9 / 1
9,228
923
6,149
16,289
4,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 1
10,172
1,017
8,396
20,480
17,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Vinvere
Baron Samedi
15
1 / 7 / 1
9,683
968
5,730
15,994
6,081
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
10
28
Kills
3
3
Deaths
28
65
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
2
11
6.75
W
Sun Wukong
CUBBADIVER
Sun Wukong
3
0
17
11.5
L
0
5
2
0.2
L
Kukulkan
1
1
2
2
W
Vulcan
4
0
12
10
W
Artemis
11
1
12
17
L
Skadi
0
9
1
0.06
W
Kumbhakarna
TwoStonedFuzzy
Kumbhakarna
2
0
13
8.5
L
1
6
1
0.25
L
Baron Samedi
Vinvere
Baron Samedi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,767
Damage
40,060
46,866
Taken
74,517
38,265
Mitigated
35,271
9,712
Healing
4,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,428
1,227
136
2,707
11,568
5,831
0
8,215
2,874
39,318
0
W
Sun Wukong
CUBBADIVER
Sun Wukong
10,247
1,111
0
3,941
9,679
8,197
0
7,346
2,167
0
20,854
L
8,278
1,562
135
883
13,297
4,085
0
7,632
5,665
34,538
0
L
Kukulkan
11,507
556
0
0
8,457
2,756
0
4,129
4,328
49,458
0
W
Vulcan
21,477
9,234
0
0
6,135
2,585
0
4,648
1,345
48,453
0
W
Artemis
20,509
11,483
0
2,928
9,053
4,254
0
5,918
3,059
0
39,326
L
Skadi
6,149
2,745
0
0
16,289
4,855
0
8,088
8,201
0
15,006
W
Kumbhakarna
TwoStonedFuzzy
Kumbhakarna
4,106
539
0
0
10,431
17,398
0
6,882
3,210
8,024
0
L
8,396
284
0
828
20,480
17,494
0
11,200
9,280
26,110
0
L
Baron Samedi
Vinvere
Baron Samedi
5,730
1,678
1,286
1,682
15,994
6,081
0
9,962
6,032
18,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,732
Gold Earned
50,006
193
Minions Killed
217
10
Camps Cleared
4
989,110
Distance Traveled
857,746
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,985
1,199
58
6
3
190,230
2
W
Sun Wukong
10,876
1,088
17
2
0
220,180
0
L
Sol
9,964
996
56
6
0
176,452
0
L
Kukulkan
10,959
1,096
79
8
2
212,793
1
W
Vulcan
11,673
1,167
72
7
1
220,699
0
W
Artemis
12,788
1,279
34
3
4
183,446
0
L
Skadi
9,228
923
17
2
0
127,015
0
W
Kumbhakarna
10,410
1,041
12
1
2
174,555
0
L
Cthulhu
10,172
1,017
37
4
2
205,125
2
L
Baron Samedi
9,683
968
28
3
0
136,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role