Player Matchup

Hera
Hera
Gold V
AceOfDubss
Hera
Gold V
Level 153
God Stats
1W - 0L
1,744 SR
Queue Stats
7W - 2L
1,636 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
KrakenKnuckles
Gilgamesh
Silver II
Level 105
God Stats
2W - 0L
1,469 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Medusa
Medusa
Silver II
Vanitas_Exp
Medusa
Silver II
Level 112
God Stats
2W - 0L
1,590 SR
Queue Stats
7W - 2L
1,625 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,601 SR
1,587 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,689 SR
1,552 MMR
Hou Yi
Hou Yi
Gold II
TheLystro
Hou Yi
Gold II
Level 85
God Stats
11W - 7L
1,749 SR
Queue Stats
44W - 37L
1,851 MMR
Party 1
Guan Yu
Guan Yu
Silver I
dudecoolstuff
Guan Yu
Silver I
Level 106
God Stats
6W - 3L
1,687 SR
Queue Stats
64W - 75L
1,505 MMR
Solo
Vulcan
Vulcan
Silver I
notmikeoochie
Vulcan
Silver I
Level 100
God Stats
1W - 1L
1,632 SR
Queue Stats
60W - 67L
1,301 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
8,819
802
10,020
5,546
1,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
KrakenKnuckles
Gilgamesh
12
1 / 2 / 6
7,793
708
5,186
8,991
6,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
14
4 / 2 / 3
9,037
822
8,823
7,709
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
BastetAh Muzen CabThothShivaCliodhna

VS

Bans
AtlasSolScyllaZeusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
TheLystro
Hou Yi
11
2 / 3 / 1
7,141
649
3,076
7,819
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
12
1 / 1 / 3
7,471
679
7,593
12,565
13,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 4 / 0
6,992
636
4,223
7,341
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
3
4
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Gilgamesh
KrakenKnuckles
Gilgamesh
1
2
6
2
L
Hou Yi
TheLystro
Hou Yi
2
3
1
0.83
W
Medusa
4
2
3
2.75
L
Guan Yu
1
1
3
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,029
Damage
14,892
22,246
Taken
27,725
10,628
Mitigated
19,263
4,737
Healing
4,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,020
2,146
0
1,779
5,546
1,860
999
1,674
3,628
43,086
0
W
Gilgamesh
KrakenKnuckles
Gilgamesh
5,186
1,150
0
1,504
8,991
6,737
206
1,631
7,068
0
13,199
L
Hou Yi
TheLystro
Hou Yi
3,076
694
0
589
7,819
3,347
204
2,795
4,958
0
15,980
W
Medusa
8,823
3,066
0
1,454
7,709
2,031
640
1,205
6,166
0
39,113
L
Guan Yu
7,593
539
967
2,362
12,565
13,302
0
4,894
7,298
0
17,333
L
4,223
2,258
0
534
7,341
2,614
72
2,453
4,864
31,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,649
Gold Earned
21,604
143
Minions Killed
120
4
Camps Cleared
6
665,243
Distance Traveled
616,752
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,819
802
75
7
2
220,384
2
W
Gilgamesh
7,793
708
16
1
0
225,902
3
L
Hou Yi
7,141
649
32
3
2
181,723
2
W
Medusa
9,037
822
52
5
2
218,957
4
L
Guan Yu
7,471
679
20
2
1
231,173
0
L
Vulcan
6,992
636
68
6
3
203,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role