Player Matchup

King Arthur
King Arthur
BEAZYNJ
King Arthur
Level 27
God Stats
2W - 0L
1,342 SR
Queue Stats
17W - 33L
1,186 Elo+
Party 1
Zhong Kui
Zhong Kui
FlokiSourMash
Zhong Kui
Level 78
God Stats
6W - 3L
1,549 SR
Queue Stats
17W - 24L
1,203 Elo+
Party 1
Bacchus
Bacchus
Mouszy
Bacchus
Level 21
God Stats
5W - 4L
1,212 SR
Queue Stats
225W - 189L
938 Elo+
Party 1
Team Averages
Level 42
1,368 SR
1,109 Elo+

VS

Team Averages
Level 28
1,282 SR
952 Elo+
Cerberus
Cerberus
Dany_JZ
Cerberus
Level 8
God Stats
2W - 7L
1,131 SR
Queue Stats
4W - 15L
933 Elo+
Party 2
Yu Huang
Yu Huang
First90s
Yu Huang
Level 13
God Stats
0W - 2L
1,284 SR
Queue Stats
4W - 37L
953 Elo+
Party 2
Anhur
Anhur
GeroR05
Anhur
Level 64
God Stats
1W - 1L
1,430 SR
Queue Stats
12W - 64L
971 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BEAZYNJ
King Arthur
11
2 / 1 / 4
7,413
674
4,039
6,417
3,652
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
FlokiSourMash
Zhong Kui
13
5 / 0 / 2
8,565
779
4,978
5,962
3,820
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Mouszy
Bacchus
12
1 / 1 / 5
8,177
743
3,211
6,182
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dany_JZ
Cerberus
10
0 / 3 / 2
6,771
616
1,893
8,815
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
First90s
Yu Huang
10
1 / 2 / 1
6,343
577
3,750
4,052
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
GeroR05
Anhur
10
1 / 3 / 1
6,383
580
3,631
5,105
1,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
2
2
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BEAZYNJ
King Arthur
2
1
4
4
L
Cerberus
Dany_JZ
Cerberus
0
3
2
0.33
L
Yu Huang
First90s
Yu Huang
1
2
1
0.75
W
Zhong Kui
FlokiSourMash
Zhong Kui
5
0
2
6
L
Anhur
GeroR05
Anhur
1
3
1
0.5
W
Bacchus
Mouszy
Bacchus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,228
Damage
9,274
18,561
Taken
17,972
14,030
Mitigated
9,200
7,701
Healing
3,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BEAZYNJ
King Arthur
4,039
496
0
1,691
6,417
3,652
157
2,664
3,753
0
17,106
L
Cerberus
Dany_JZ
Cerberus
1,893
91
0
2,590
8,815
5,756
0
3,481
5,334
17,090
0
L
Yu Huang
First90s
Yu Huang
3,750
429
0
0
4,052
1,461
0
1,789
2,263
12,003
0
W
Zhong Kui
FlokiSourMash
Zhong Kui
4,978
824
0
4,536
5,962
3,820
788
1,291
4,671
40,674
0
L
Anhur
GeroR05
Anhur
3,631
1,654
0
960
5,105
1,983
0
2,919
2,186
0
11,207
W
Bacchus
Mouszy
Bacchus
3,211
276
0
1,474
6,182
6,558
259
2,585
3,597
11,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,155
Gold Earned
19,497
109
Minions Killed
119
8
Camps Cleared
0
602,807
Distance Traveled
545,237
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,413
674
16
1
2
202,348
4
L
Cerberus
6,771
616
87
8
0
195,041
0
L
Yu Huang
6,343
577
14
1
0
176,295
0
W
Zhong Kui
8,565
779
80
7
4
195,325
0
L
Anhur
6,383
580
18
2
0
173,901
3
W
Bacchus
8,177
743
13
1
2
205,134
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role