Player Matchup

King Arthur
King Arthur
MeGa ODST
King Arthur
Level 121
God Stats
2W - 2L
1,632 SR
Queue Stats
90W - 114L
1,507 Elo+
Party 1
Camazotz
Camazotz
OUTLAWIII45CAL
Camazotz
Level 118
God Stats
0W - 2L
1,162 SR
Queue Stats
180W - 191L
1,471 Elo+
Party 1
Cernunnos
Cernunnos
PinkMangoMadness
Cernunnos
Level 128
God Stats
4W - 10L
1,742 SR
Queue Stats
177W - 202L
1,414 Elo+
Party 1
Merlin
Merlin
Siren69storm
Merlin
Level 128
God Stats
13W - 10L
1,640 SR
Queue Stats
200W - 224L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
spheredarkangel
Cthulhu
Level 20
God Stats
3W - 2L
1,417 SR
Queue Stats
12W - 13L
1,459 Elo+
Party 1
Team Averages
Level 103
1,518 SR
1,464 Elo+

VS

Team Averages
Level 78
1,591 SR
1,489 Elo+
Kukulkan
Kukulkan
Lerblance
Kukulkan
Level 86
God Stats
2W - 1L
1,678 SR
Queue Stats
79W - 56L
1,508 Elo+
Party 3
Awilix
Awilix
NotBanned9408
Awilix
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 11L
1,484 Elo+
Party 3
Hou Yi
Hou Yi
Qballer44
Hou Yi
Level 125
God Stats
8W - 2L
1,500 SR
Queue Stats
127W - 110L
1,486 Elo+
Party 3
Erlang Shen
Erlang Shen
caltin31
Erlang Shen
Level 103
God Stats
26W - 23L
1,536 SR
Queue Stats
804W - 802L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
the-assasin24013
Gilgamesh
Level 47
God Stats
11W - 4L
1,738 SR
Queue Stats
37W - 30L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MeGa ODST
King Arthur
11
2 / 5 / 0
7,086
506
6,964
14,448
14,540
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
11
3 / 6 / 0
7,130
509
5,719
13,875
4,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
9
0 / 4 / 3
5,726
409
5,155
8,855
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
12
1 / 3 / 1
7,100
507
5,187
8,870
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 3 / 1
6,676
477
5,274
11,319
5,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lerblance
Kukulkan
15
4 / 1 / 3
8,985
642
4,546
6,388
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 1
9,435
674
11,207
11,001
10,434
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
Qballer44
Hou Yi
13
5 / 2 / 4
7,820
559
9,637
7,393
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
caltin31
Erlang Shen
15
7 / 2 / 4
8,742
624
10,206
12,438
6,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
11
0 / 2 / 2
6,212
444
3,919
8,880
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
8
Kills
21
21
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Lerblance
Kukulkan
4
1
3
5.5
L
King Arthur
MeGa ODST
King Arthur
2
5
0
0.4
W
5
2
1
2.75
L
Camazotz
3
6
0
0.5
L
Cernunnos
0
4
3
0.38
W
Hou Yi
Qballer44
Hou Yi
5
2
4
3.5
L
Merlin
1
3
1
0.5
W
Erlang Shen
caltin31
Erlang Shen
7
2
4
4.5
L
2
3
1
0.83
W
Gilgamesh
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,299
Damage
39,515
57,367
Taken
46,100
27,640
Mitigated
25,165
9,111
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Lerblance
Kukulkan
4,546
205
0
1,340
6,388
2,382
0
1,872
4,516
63,192
0
L
King Arthur
MeGa ODST
King Arthur
6,964
1,538
0
2,909
14,448
14,540
0
0
14,448
0
38,109
W
11,207
4,306
0
1,488
11,001
10,434
0
0
11,001
0
63,384
L
Camazotz
5,719
1,373
0
3,542
13,875
4,011
0
1,432
12,443
0
37,879
L
Cernunnos
5,155
912
0
1,025
8,855
1,283
0
0
8,855
0
24,010
W
Hou Yi
Qballer44
Hou Yi
9,637
3,858
0
2,936
7,393
2,272
540
1,898
5,495
0
46,598
L
Merlin
5,187
730
0
374
8,870
2,780
590
2,719
6,151
45,520
0
W
Erlang Shen
caltin31
Erlang Shen
10,206
4,353
0
5,317
12,438
6,904
0
3,048
9,390
0
65,488
L
5,274
209
94
1,167
11,319
5,026
0
395
10,924
21,770
0
W
Gilgamesh
3,919
848
0
1,730
8,880
3,173
196
3,643
5,237
0
21,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,718
Gold Earned
41,194
321
Minions Killed
483
0
Camps Cleared
0
1,310,832
Distance Traveled
1,461,465
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,985
642
124
9
0
298,365
4
L
King Arthur
7,086
506
83
6
0
259,618
0
W
Awilix
9,435
674
131
9
0
267,983
2
L
Camazotz
7,130
509
71
5
0
282,022
1
L
Cernunnos
5,726
409
47
3
0
219,466
4
W
Hou Yi
7,820
559
85
6
0
254,143
1
L
Merlin
7,100
507
86
6
0
279,628
7
W
Erlang Shen
8,742
624
114
8
0
331,165
3
L
Cthulhu
6,676
477
34
2
0
270,098
3
W
Gilgamesh
6,212
444
29
2
0
309,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role