Player Matchup

Chaac
Chaac
Friend1ySniper
Chaac
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 45L
1,585 Elo+
Party 1
Discordia
Discordia
JeffyBear92
Discordia
Level 120
God Stats
1W - 0L
1,300 SR
Queue Stats
92W - 96L
1,671 Elo+
Solo
Zeus
Zeus
TopTierGarbage
Zeus
Level 146
God Stats
5W - 2L
1,734 SR
Queue Stats
71W - 60L
1,638 Elo+
Party 1
Team Averages
Level 121
1,511 SR
1,631 Elo+

VS

Team Averages
Level 103
1,485 SR
1,613 Elo+
Ullr
Ullr
BulgyDinosaur92
Ullr
Level 145
God Stats
2W - 4L
1,484 SR
Queue Stats
114W - 96L
1,523 Elo+
Solo
King Arthur
King Arthur
Ez_-One
King Arthur
Level 37
God Stats
4W - 8L
1,471 SR
Queue Stats
35W - 30L
1,648 Elo+
Solo
Chang'e
Chang'e
Tutoria1 Bot
Chang'e
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 42L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 9
10,139
780
11,384
14,944
13,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
JeffyBear92
Discordia
15
4 / 4 / 11
10,072
775
9,198
7,696
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 3 / 9
10,261
789
18,625
12,968
5,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
8,509
655
7,820
13,014
4,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Ez_-One
King Arthur
12
1 / 8 / 6
8,569
659
6,592
16,568
12,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Tutoria1 Bot
Chang'e
13
8 / 6 / 0
10,627
817
11,147
14,837
6,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
18
Kills
10
10
Deaths
18
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
L
King Arthur
Ez_-One
King Arthur
1
8
6
0.5
W
7
3
9
3.83
W
Discordia
JeffyBear92
Discordia
4
4
11
2.38
W
7
3
9
3.83
L
Chang'e
Tutoria1 Bot
Chang'e
8
6
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,207
Damage
25,559
35,608
Taken
44,419
21,644
Mitigated
23,302
9,576
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,820
1,444
0
591
13,014
4,187
83
8,317
4,304
0
26,224
L
King Arthur
Ez_-One
King Arthur
6,592
476
0
1,202
16,568
12,138
0
9,718
6,515
0
13,586
W
11,384
2,784
0
5,849
14,944
13,745
357
5,376
9,300
209
23,220
W
Discordia
JeffyBear92
Discordia
9,198
801
0
1,419
7,696
2,623
270
2,324
5,242
35,802
0
W
18,625
5,295
435
1,873
12,968
5,276
193
4,301
8,459
48,593
0
L
Chang'e
Tutoria1 Bot
Chang'e
11,147
503
1,072
3,072
14,837
6,977
117
10,097
4,464
28,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,472
Gold Earned
27,705
153
Minions Killed
99
10
Camps Cleared
1
689,145
Distance Traveled
666,123
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,509
655
43
3
1
239,366
4
L
King Arthur
8,569
659
21
2
0
208,912
1
W
Chaac
10,139
780
26
2
0
253,737
2
W
Discordia
10,072
775
64
5
4
234,391
4
W
Zeus
10,261
789
63
5
6
201,017
4
L
Chang'e
10,627
817
35
3
0
217,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role