Player Matchup

Shiva
Shiva
Arteeemiiis
Shiva
Level 62
God Stats
4W - 13L
1,477 SR
Queue Stats
211W - 216L
1,259 Elo+
Party 2
Fenrir
Fenrir
EitoPlay
Fenrir
Level 153
God Stats
2W - 6L
1,036 SR
Queue Stats
148W - 151L
1,259 Elo+
Party 2
Apollo
Apollo
OvrLrdNeo
Apollo
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
65W - 92L
1,332 Elo+
Party 3
Bacchus
Bacchus
Tiki_Drawz
Bacchus
Level 66
God Stats
8W - 5L
1,668 SR
Queue Stats
84W - 102L
1,395 Elo+
Party 3
Discordia
Discordia
iamplant
Discordia
Level 64
God Stats
19W - 21L
1,494 SR
Queue Stats
83W - 99L
1,354 Elo+
Party 3
Team Averages
Level 82
1,435 SR
1,320 Elo+

VS

Team Averages
Level 49
1,400 SR
1,360 Elo+
Sol
Sol
 
Sol
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Onin911
Ymir
Level 27
God Stats
2W - 8L
1,028 SR
Queue Stats
15W - 36L
1,209 Elo+
Party 1
Izanami
Izanami
Russ19XX
Izanami
Level 29
God Stats
6W - 7L
1,415 SR
Queue Stats
20W - 40L
1,282 Elo+
Party 1
Arachne
Arachne
ZERODiablo
Arachne
Level 43
God Stats
2W - 1L
1,556 SR
Queue Stats
32W - 56L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,503
450
2,748
7,060
3,187
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
EitoPlay
Fenrir
9
2 / 2 / 1
5,517
552
2,993
6,835
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
OvrLrdNeo
Apollo
8
0 / 3 / 1
5,011
501
2,385
4,837
906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Tiki_Drawz
Bacchus
7
1 / 4 / 0
4,613
461
2,434
7,739
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
iamplant
Discordia
10
0 / 2 / 0
5,378
538
2,148
3,693
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 0
6,203
620
1,531
4,646
1,249
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yu Huang
 
Yu Huang
10
2 / 1 / 2
5,989
599
3,050
4,019
1,232
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
Onin911
Ymir
10
4 / 1 / 3
6,510
651
3,495
5,452
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Russ19XX
Izanami
10
3 / 1 / 4
6,012
601
5,611
5,261
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
ZERODiablo
Arachne
11
5 / 0 / 0
6,406
641
4,265
6,532
1,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
15
15
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
0
1
W
Yu Huang
 
Yu Huang
2
1
2
3
L
0
4
0
0
L
Fenrir
EitoPlay
Fenrir
2
2
1
1.25
W
Ymir
Onin911
Ymir
4
1
3
5.5
L
Apollo
OvrLrdNeo
Apollo
0
3
1
0.17
W
Izanami
Russ19XX
Izanami
3
1
4
5
L
Bacchus
Tiki_Drawz
Bacchus
1
4
0
0.25
W
Arachne
ZERODiablo
Arachne
5
0
0
5
L
Discordia
iamplant
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,708
Damage
17,952
30,164
Taken
25,910
11,672
Mitigated
10,321
4,843
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,531
373
0
2,732
4,646
1,249
1,292
1,470
2,852
36,634
0
W
Yu Huang
 
Yu Huang
3,050
497
0
608
4,019
1,232
654
0
4,019
28,951
0
L
2,748
574
0
244
7,060
3,187
0
2,673
4,387
0
17,603
L
Fenrir
EitoPlay
Fenrir
2,993
739
0
2,304
6,835
2,330
0
587
6,248
0
22,746
W
Ymir
Onin911
Ymir
3,495
651
95
1,114
5,452
4,118
145
1,317
4,135
14,795
0
L
Apollo
OvrLrdNeo
Apollo
2,385
1,023
0
256
4,837
906
30
779
4,058
0
21,926
W
Izanami
Russ19XX
Izanami
5,611
4,279
0
1,808
5,261
1,766
730
1,117
4,144
0
34,618
L
Bacchus
Tiki_Drawz
Bacchus
2,434
142
0
826
7,739
4,166
0
2,506
5,233
9,995
0
W
Arachne
ZERODiablo
Arachne
4,265
2,845
0
1,407
6,532
1,956
0
302
6,178
0
35,634
L
Discordia
iamplant
Discordia
2,148
58
0
1,213
3,693
1,083
0
1,531
2,162
32,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,022
Gold Earned
31,120
225
Minions Killed
311
0
Camps Cleared
0
923,820
Distance Traveled
959,572
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,203
620
86
9
0
173,840
0
W
Yu Huang
5,989
599
61
6
0
176,235
0
L
Shiva
4,503
450
35
4
0
190,339
0
L
Fenrir
5,517
552
53
5
0
201,814
3
W
Ymir
6,510
651
26
3
0
187,802
7
L
Apollo
5,011
501
49
5
0
185,587
0
W
Izanami
6,012
601
66
7
0
173,912
4
L
Bacchus
4,613
461
11
1
0
157,532
1
W
Arachne
6,406
641
72
7
0
247,783
1
L
Discordia
5,378
538
77
8
0
188,548
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role