Player Matchup

Ravana
Ravana
JasonVagabond
Ravana
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
happydudesuplol
Khepri
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
the_shadow_97crf
Zeus
Level 127
God Stats
10W - 14L
1,500 SR
Queue Stats
402W - 480L
1,474 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,491 Elo+

VS

Team Averages
Level 67
1,513 SR
1,740 Elo+
Achilles
Achilles
ClutchGod33
Achilles
Level 109
God Stats
24W - 11L
1,898 SR
Queue Stats
232W - 109L
1,813 Elo+
Party 2
Yu Huang
Yu Huang
MasterBaiter27
Yu Huang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 11L
2,026 Elo+
Party 2
Danzaburou
Danzaburou
PartySnackss
Danzaburou
Level 65
God Stats
12W - 17L
1,140 SR
Queue Stats
471W - 493L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
7,175
652
3,284
8,686
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 2
7,315
665
2,593
8,719
7,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 3 / 0
8,549
777
8,391
7,246
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ClutchGod33
Achilles
13
6 / 2 / 4
9,043
822
8,908
12,247
10,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
12
2 / 2 / 7
8,167
742
6,925
7,285
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PartySnackss
Danzaburou
14
4 / 0 / 6
9,346
850
5,484
5,002
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
12
12
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
ClutchGod33
Achilles
6
2
4
4
L
0
4
3
0.38
W
Yu Huang
2
2
7
2.75
W
Danzaburou
PartySnackss
Danzaburou
4
0
6
7
L
0
5
2
0.2
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,268
Damage
21,317
24,651
Taken
24,534
13,330
Mitigated
14,767
3,401
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ClutchGod33
Achilles
8,908
3,388
0
3,216
12,247
10,539
0
3,987
8,012
0
17,462
L
3,284
579
0
1,121
8,686
3,572
0
2,739
5,947
0
13,514
W
Yu Huang
6,925
500
0
1,918
7,285
2,487
0
4,631
2,436
22,012
0
W
Danzaburou
PartySnackss
Danzaburou
5,484
1,893
0
2,432
5,002
1,741
680
2,122
2,750
0
35,341
L
2,593
535
0
456
8,719
7,501
0
2,102
6,617
5,629
0
L
8,391
735
0
1,824
7,246
2,257
0
2,400
4,846
35,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,039
Gold Earned
26,556
105
Minions Killed
126
3
Camps Cleared
7
520,878
Distance Traveled
594,644
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,043
822
19
2
0
197,138
1
L
Ravana
7,175
652
27
2
1
190,027
1
W
Yu Huang
8,167
742
33
3
2
193,862
1
W
Danzaburou
9,346
850
74
7
5
203,644
9
L
Khepri
7,315
665
9
1
0
154,114
2
L
Zeus
8,549
777
69
6
2
176,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role