Player Matchup

Thor
Thor
FatdaddyThiccarm
Thor
Level 104
God Stats
6W - 10L
1,187 SR
Queue Stats
694W - 679L
1,441 Elo+
Solo
Cabrakan
Cabrakan
Mxztt
Cabrakan
Level 57
God Stats
0W - 2L
1,332 SR
Queue Stats
2W - 4L
1,229 Elo+
Party 3
Bacchus
Bacchus
Perfectly Minty
Bacchus
Level 117
God Stats
0W - 3L
1,267 SR
Queue Stats
100W - 97L
1,449 Elo+
Party 3
Ullr
Ullr
SubarcticZeus
Ullr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 98L
1,447 Elo+
Party 3
Scylla
Scylla
albondiga07
Scylla
Level 67
God Stats
7W - 10L
1,517 SR
Queue Stats
45W - 46L
1,577 Elo+
Solo
Team Averages
Level 92
1,361 SR
1,428 Elo+

VS

Team Averages
Level 123
1,612 SR
1,453 Elo+
Ra
Ra
LxTony_
Ra
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,380 Elo+
Party 1
Arachne
Arachne
TheFirstReaper1
Arachne
Level 127
God Stats
13W - 2L
1,920 SR
Queue Stats
363W - 329L
1,496 Elo+
Party 2
Neith
Neith
nathandrake4br
Neith
Level 124
God Stats
9W - 5L
1,532 SR
Queue Stats
119W - 106L
1,455 Elo+
Solo
Xing Tian
Xing Tian
predatorrr28
Xing Tian
Level 120
God Stats
1W - 0L
1,609 SR
Queue Stats
23W - 25L
1,380 Elo+
Party 1
Zhong Kui
Zhong Kui
zombomatic0
Zhong Kui
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
240W - 220L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,953
386
2,682
5,444
2,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Mxztt
Cabrakan
15
5 / 2 / 0
8,905
495
8,668
11,943
8,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 5
7,637
424
7,095
13,958
15,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 4 / 2
8,469
471
4,331
9,945
4,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
13
4 / 7 / 4
8,280
460
8,036
9,033
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 2
10,651
592
8,675
8,086
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 4 / 3
10,828
602
9,098
16,408
6,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 1 / 5
9,439
524
6,096
8,932
3,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
predatorrr28
Xing Tian
12
1 / 1 / 7
8,482
471
4,900
11,211
12,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
zombomatic0
Zhong Kui
16
0 / 4 / 1
9,515
529
6,294
11,921
11,255
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
12
Kills
15
15
Deaths
12
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
6
2
2
3.5
L
Cabrakan
Mxztt
Cabrakan
5
2
0
2.5
L
1
2
5
1.75
L
0
4
2
0.25
W
5
4
3
1.63
L
Scylla
4
7
4
0.86
W
3
1
5
5.5
W
Xing Tian
predatorrr28
Xing Tian
1
1
7
4.5
W
Zhong Kui
zombomatic0
Zhong Kui
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,812
Damage
35,063
50,323
Taken
56,558
33,503
Mitigated
36,401
9,986
Healing
21,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,682
662
0
1,450
5,444
2,717
0
3,361
2,083
0
16,416
W
8,675
526
888
2,449
8,086
2,902
424
4,995
3,091
77,397
0
L
Cabrakan
Mxztt
Cabrakan
8,668
1,557
0
3,324
11,943
8,045
0
5,260
6,683
58,587
0
L
7,095
751
25
3,827
13,958
15,543
0
7,538
6,420
29,185
0
L
4,331
1,306
0
910
9,945
4,200
348
128
9,817
0
62,168
W
9,098
6,142
0
8,167
16,408
6,480
359
5,787
10,597
0
81,593
L
Scylla
8,036
524
0
450
9,033
2,998
48
3,582
5,451
42,378
0
W
6,096
975
0
4,340
8,932
3,529
805
2,584
6,348
0
55,150
W
Xing Tian
predatorrr28
Xing Tian
4,900
316
0
1,177
11,211
12,235
0
6,458
4,753
21,372
0
W
Zhong Kui
zombomatic0
Zhong Kui
6,294
1,104
0
4,221
11,921
11,255
2,574
3,975
7,626
59,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,244
Gold Earned
48,915
376
Minions Killed
530
0
Camps Cleared
0
1,477,615
Distance Traveled
1,745,177
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,953
386
41
2
0
137,469
3
W
Ra
10,651
592
147
8
0
369,710
5
L
Cabrakan
8,905
495
102
6
0
363,193
0
L
Bacchus
7,637
424
33
2
0
347,004
2
L
Ullr
8,469
471
128
7
0
313,681
3
W
Arachne
10,828
602
131
7
0
395,491
0
L
Scylla
8,280
460
72
4
0
316,268
1
W
Neith
9,439
524
103
6
0
328,472
4
W
Xing Tian
8,482
471
24
1
0
361,929
6
W
Zhong Kui
9,515
529
125
7
0
289,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role