Player Matchup

Horus
Horus
 
Horus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
FireWolfKing
Hou Yi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,457 Elo+
Party 2
Discordia
Discordia
GovernorToast
Discordia
Level 129
God Stats
19W - 30L
1,470 SR
Queue Stats
167W - 144L
1,557 Elo+
Solo
Shiva
Shiva
JustThatWay
Shiva
Level 128
God Stats
2W - 0L
1,712 SR
Queue Stats
9W - 14L
1,681 Elo+
Party 2
Hades
Hades
Psychidelex
Hades
Level 149
God Stats
5W - 1L
1,901 SR
Queue Stats
113W - 102L
1,617 Elo+
Party 3
Team Averages
Level 140
1,617 SR
1,562 Elo+

VS

Team Averages
Level 110
1,554 SR
1,570 Elo+
Set
Set
Darkangel123430
Set
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 162L
1,619 Elo+
Party 1
Hachiman
Hachiman
Fr0z3nArc
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
OrdinaryRhiem
Zhong Kui
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 148L
1,602 Elo+
Party 1
Atlas
Atlas
Theblackdude1
Atlas
Level 100
God Stats
1W - 3L
1,674 SR
Queue Stats
31W - 26L
1,573 Elo+
Party 1
Cu Chulainn
Cu Chulainn
football god333
Cu Chulainn
Level 108
God Stats
0W - 2L
1,596 SR
Queue Stats
43W - 36L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
4 / 1 / 12
8,880
807
10,430
11,757
9,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
17
5 / 0 / 9
9,109
828
7,623
6,963
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
GovernorToast
Discordia
16
4 / 3 / 12
9,238
840
13,056
7,571
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 2 / 9
8,655
787
6,175
8,132
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 0 / 12
9,339
849
12,752
13,247
7,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 2
7,867
715
6,739
14,486
5,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Fr0z3nArc
Hachiman
14
1 / 4 / 1
7,743
704
7,878
10,262
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
OrdinaryRhiem
Zhong Kui
16
3 / 4 / 0
8,372
761
10,892
10,272
7,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 3 / 2
7,709
701
5,800
14,246
11,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
football god333
Cu Chulainn
13
0 / 4 / 0
7,215
656
3,730
12,421
6,252
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
23
Kills
6
6
Deaths
23
54
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
12
10
L
2
8
2
0.38
W
Hou Yi
5
0
9
9.5
L
Hachiman
Fr0z3nArc
Hachiman
1
4
1
0.38
W
Discordia
GovernorToast
Discordia
4
3
12
3.33
W
4
2
9
4.25
L
Zhong Kui
OrdinaryRhiem
Zhong Kui
3
4
0
0.75
W
6
0
12
12
L
0
3
2
0.33
L
Cu Chulainn
football god333
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,036
Damage
35,039
47,670
Taken
61,687
28,998
Mitigated
34,788
17,999
Healing
5,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,430
4,199
3,526
4,140
11,757
9,166
48
4,206
7,551
0
15,038
L
6,739
2,127
0
1,616
14,486
5,990
0
4,988
9,045
0
17,044
W
Hou Yi
7,623
3,574
0
2,313
6,963
2,204
957
3,116
3,847
0
36,538
L
Hachiman
Fr0z3nArc
Hachiman
7,878
3,142
0
1,022
10,262
3,893
0
5,654
4,537
0
32,000
W
Discordia
GovernorToast
Discordia
13,056
1,363
0
673
7,571
2,544
330
1,706
5,865
35,743
0
W
6,175
605
303
1,223
8,132
7,382
89
2,677
5,455
0
13,898
L
Zhong Kui
OrdinaryRhiem
Zhong Kui
10,892
521
0
2,035
10,272
7,193
0
4,005
6,045
32,182
0
W
12,752
1,584
1,047
4,774
13,247
7,702
805
5,026
8,221
33,290
0
L
5,800
2,196
0
1,099
14,246
11,460
0
6,344
7,622
17,399
0
L
Cu Chulainn
football god333
Cu Chulainn
3,730
139
0
150
12,421
6,252
0
4,817
7,302
1,850
18,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,221
Gold Earned
38,906
192
Minions Killed
173
0
Camps Cleared
0
1,141,188
Distance Traveled
1,087,740
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,880
807
14
1
0
250,428
5
L
Set
7,867
715
40
4
0
200,754
0
W
Hou Yi
9,109
828
69
6
0
218,096
2
L
Hachiman
7,743
704
33
3
0
203,626
4
W
Discordia
9,238
840
47
4
0
225,453
0
W
Shiva
8,655
787
11
1
0
214,738
0
L
Zhong Kui
8,372
761
56
5
0
203,677
0
W
Hades
9,339
849
51
5
0
232,473
1
L
Atlas
7,709
701
16
1
0
239,916
0
L
Cu Chulainn
7,215
656
28
3
0
239,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role