Player Matchup

Yemoja
Yemoja
AphroditeOurania
Yemoja
Level 8
God Stats
1W - 1L
1,317 SR
Queue Stats
2W - 6L
1,119 Elo+
Party 1
Nu Wa
Nu Wa
BRseraph
Nu Wa
Level 124
God Stats
6W - 5L
1,729 SR
Queue Stats
231W - 215L
1,532 Elo+
Party 1
Nike
Nike
MissStellaBell
Nike
Level 48
God Stats
38W - 32L
1,497 SR
Queue Stats
162W - 163L
1,500 Elo+
Party 1
Arachne
Arachne
Spantik
Arachne
Level 140
God Stats
22W - 9L
1,697 SR
Queue Stats
237W - 215L
1,526 Elo+
Party 1
Izanami
Izanami
Thormadn3ss
Izanami
Level 127
God Stats
7W - 8L
1,587 SR
Queue Stats
228W - 180L
1,559 Elo+
Party 1
Team Averages
Level 89
1,565 SR
1,447 Elo+

VS

Team Averages
Level 69
1,582 SR
1,478 Elo+
Odin
Odin
Great_WT_Moose
Odin
Level 49
God Stats
4W - 7L
1,703 SR
Queue Stats
250W - 274L
1,513 Elo+
Party 3
Kali
Kali
IxBethel
Kali
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 32L
1,410 Elo+
Party 2
Ganesha
Ganesha
JellyD23
Ganesha
Level 122
God Stats
2W - 3L
1,470 SR
Queue Stats
332W - 306L
1,557 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
WuTangJax
Ah Muzen Cab
Level 107
God Stats
13W - 14L
1,562 SR
Queue Stats
123W - 130L
1,496 Elo+
Party 3
Raijin
Raijin
moto0ga
Raijin
Level 50
God Stats
6W - 11L
1,674 SR
Queue Stats
253W - 300L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
7,290
521
2,508
5,652
3,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
BRseraph
Nu Wa
13
2 / 2 / 7
7,895
564
7,597
5,217
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 1 / 1
7,880
563
3,565
9,460
5,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
Spantik
Arachne
15
7 / 1 / 4
9,287
663
8,430
10,308
3,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Thormadn3ss
Izanami
14
6 / 1 / 4
9,036
645
8,370
8,160
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,461
533
3,757
7,235
3,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kali
11
2 / 3 / 1
6,595
471
3,527
10,452
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
JellyD23
Ganesha
9
0 / 3 / 1
6,169
441
2,478
11,060
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
WuTangJax
Ah Muzen Cab
12
1 / 6 / 0
7,202
514
4,111
10,390
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
moto0ga
Raijin
10
1 / 6 / 1
6,292
449
5,216
7,824
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
18
Kills
5
5
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Nu Wa
BRseraph
Nu Wa
2
2
7
2.75
L
1
1
1
1.5
L
Kali
2
3
1
0.83
L
Ganesha
JellyD23
Ganesha
0
3
1
0.17
W
2
1
1
2.5
W
Arachne
Spantik
Arachne
7
1
4
9
W
Izanami
Thormadn3ss
Izanami
6
1
4
8
L
Ah Muzen Cab
WuTangJax
Ah Muzen Cab
1
6
0
0.17
L
Raijin
moto0ga
Raijin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,470
Damage
19,089
38,797
Taken
46,961
16,830
Mitigated
17,546
14,666
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,508
892
3,159
1,934
5,652
3,397
0
999
4,653
13,986
0
W
Nu Wa
BRseraph
Nu Wa
7,597
1,261
0
832
5,217
1,701
125
2,926
2,291
48,041
0
L
3,757
1,283
0
2,186
7,235
3,558
0
1,095
6,140
0
38,071
L
Kali
3,527
1,462
0
1,789
10,452
3,687
0
1,756
8,696
0
42,774
L
Ganesha
JellyD23
Ganesha
2,478
92
0
1,745
11,060
5,712
0
2,827
8,233
19,671
0
W
3,565
795
0
1,855
9,460
5,039
252
1,567
7,893
0
43,090
W
Arachne
Spantik
Arachne
8,430
6,094
0
2,669
10,308
3,927
529
888
9,420
0
69,689
W
Izanami
Thormadn3ss
Izanami
8,370
5,689
2
4,215
8,160
2,766
85
1,314
6,846
0
68,764
L
Ah Muzen Cab
WuTangJax
Ah Muzen Cab
4,111
1,518
0
3,192
10,390
2,640
0
1,512
8,878
0
42,902
L
Raijin
moto0ga
Raijin
5,216
472
0
590
7,824
1,949
0
2,915
4,909
36,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,388
Gold Earned
33,719
459
Minions Killed
355
0
Camps Cleared
0
1,373,184
Distance Traveled
1,295,160
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,290
521
20
1
0
264,625
7
W
Nu Wa
7,895
564
79
6
0
267,827
1
L
Odin
7,461
533
84
6
0
266,125
1
L
Kali
6,595
471
84
6
0
310,773
0
L
Ganesha
6,169
441
12
1
0
247,953
0
W
Nike
7,880
563
105
8
0
248,418
3
W
Arachne
9,287
663
118
8
0
347,141
1
W
Izanami
9,036
645
137
10
0
245,173
5
L
Ah Muzen Cab
7,202
514
97
7
0
233,428
3
L
Raijin
6,292
449
78
6
0
236,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role