Player Matchup

Athena
Athena
EllaNovaStrange
Athena
Level 135
God Stats
11W - 9L
1,439 SR
Queue Stats
65W - 64L
1,500 Elo+
Party 2
Izanami
Izanami
TheWolfiePup
Izanami
Level 28
God Stats
18W - 9L
1,690 SR
Queue Stats
342W - 316L
1,508 Elo+
Party 2
Sol
Sol
dken4159
Sol
Level 124
God Stats
9W - 12L
1,562 SR
Queue Stats
370W - 347L
1,491 Elo+
Party 2
Da Ji
Da Ji
scrappydoo61
Da Ji
Level 153
God Stats
3W - 1L
1,706 SR
Queue Stats
123W - 110L
1,475 Elo+
Party 2
Shiva
Shiva
xOutlaw Envyx
Shiva
Level 157
God Stats
23W - 23L
1,549 SR
Queue Stats
282W - 276L
1,487 Elo+
Party 2
Team Averages
Level 119
1,589 SR
1,492 Elo+

VS

Team Averages
Level 52
1,558 SR
1,495 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
O_Poderoso_Zeus_
Zeus
Level 136
God Stats
329W - 300L
1,636 SR
Queue Stats
472W - 515L
1,475 Elo+
Solo
Mulan
Mulan
ProMaster0522
Mulan
Level 28
God Stats
0W - 3L
1,814 SR
Queue Stats
5W - 16L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Slimeezz
Jing Wei
Level 38
God Stats
0W - 1L
1,140 SR
Queue Stats
6W - 16L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ywachh
Tsukuyomi
Level 29
God Stats
0W - 1L
1,700 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 4
6,952
579
2,322
9,309
6,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
TheWolfiePup
Izanami
14
4 / 0 / 3
8,195
683
9,126
6,236
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 0 / 3
7,434
620
2,931
5,179
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 4 / 3
6,657
555
4,182
9,984
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 0 / 3
8,104
675
9,213
8,724
7,714
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 5 / 0
4,975
415
1,842
9,812
3,719
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
4 / 3 / 1
6,599
550
7,195
6,547
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 2
5,175
431
2,003
8,411
3,075
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Slimeezz
Jing Wei
10
1 / 1 / 2
5,741
478
3,761
6,242
1,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
ywachh
Tsukuyomi
9
0 / 5 / 4
5,477
456
5,119
9,417
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
19
Kills
5
6
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
0
0
W
4
2
4
3
L
4
3
1
1.5
L
0
5
2
0.2
L
Jing Wei
Slimeezz
Jing Wei
1
1
2
2
W
Izanami
TheWolfiePup
Izanami
4
0
3
5.5
W
2
0
3
3.5
W
4
4
3
1.38
W
5
0
3
6.5
L
Tsukuyomi
ywachh
Tsukuyomi
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,774
Damage
19,920
39,432
Taken
40,429
21,567
Mitigated
12,560
13,866
Healing
9,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,842
112
121
1,606
9,812
3,719
0
1,066
8,746
18,995
0
W
2,322
513
1,626
1,630
9,309
6,602
26
2,905
6,373
7,380
0
L
7,195
583
0
2,105
6,547
1,631
0
1,803
4,744
36,805
0
L
2,003
404
0
1,293
8,411
3,075
0
34
8,377
0
19,050
L
Jing Wei
Slimeezz
Jing Wei
3,761
2,868
0
2,141
6,242
1,517
0
674
5,568
0
29,523
W
Izanami
TheWolfiePup
Izanami
9,126
6,005
0
3,769
6,236
2,216
0
1,072
5,164
0
65,708
W
2,931
1,002
0
2,847
5,179
1,785
897
1,703
3,476
44,232
5,685
W
4,182
645
0
2,693
9,984
3,250
0
2,859
7,125
0
35,872
W
9,213
2,470
82
1,219
8,724
7,714
0
498
8,143
0
50,877
L
Tsukuyomi
ywachh
Tsukuyomi
5,119
1,417
0
2,532
9,417
2,618
0
1,428
7,989
0
28,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,342
Gold Earned
27,967
404
Minions Killed
261
0
Camps Cleared
0
1,229,872
Distance Traveled
1,184,994
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,975
415
29
2
0
214,097
0
W
Athena
6,952
579
8
1
0
262,136
4
L
Zeus
6,599
550
68
6
0
218,834
1
L
Mulan
5,175
431
37
3
0
232,797
0
L
Jing Wei
5,741
478
74
6
0
255,718
0
W
Izanami
8,195
683
132
11
0
223,947
6
W
Sol
7,434
620
98
8
0
225,510
2
W
Da Ji
6,657
555
63
5
0
248,944
3
W
Shiva
8,104
675
103
9
0
269,335
5
L
Tsukuyomi
5,477
456
53
4
0
263,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role