Player Matchup

Tyr
Tyr
Jared129
Tyr
Level 64
God Stats
1W - 2L
1,712 SR
Queue Stats
8W - 14L
1,081 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ruby63
Tsukuyomi
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 86L
1,381 Elo+
Party 1
Zhong Kui
Zhong Kui
imaG_Austin
Zhong Kui
Level 34
God Stats
2W - 12L
997 SR
Queue Stats
22W - 52L
891 Elo+
Solo
Team Averages
Level 47
1,403 SR
1,118 Elo+

VS

Team Averages
Level 43
1,426 SR
1,437 Elo+
Gilgamesh
Gilgamesh
CanineSnake957
Gilgamesh
Level 28
God Stats
0W - 3L
1,384 SR
Queue Stats
8W - 9L
1,443 Elo+
Party 2
Hera
Hera
EdirLupos
Hera
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 163L
1,500 Elo+
Solo
Charybdis
Charybdis
NLMBninjafox
Charybdis
Level 38
God Stats
3W - 7L
1,394 SR
Queue Stats
12W - 17L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 6
11,990
749
12,681
18,801
15,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
Ruby63
Tsukuyomi
17
5 / 6 / 6
12,918
807
8,577
17,162
5,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
imaG_Austin
Zhong Kui
16
3 / 6 / 4
11,216
701
12,770
12,114
6,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CanineSnake957
Gilgamesh
17
10 / 3 / 4
11,951
747
14,030
18,924
13,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
14
2 / 6 / 9
10,453
653
8,165
7,756
2,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
NLMBninjafox
Charybdis
15
3 / 5 / 11
11,003
688
13,976
13,116
4,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
14
Kills
15
15
Deaths
14
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CanineSnake957
Gilgamesh
10
3
4
4
L
Hera
2
6
9
1.08
W
6
3
6
3
L
Charybdis
NLMBninjafox
Charybdis
3
5
11
1.7
W
Tsukuyomi
Ruby63
Tsukuyomi
5
6
6
1.33
W
Zhong Kui
imaG_Austin
Zhong Kui
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,028
Damage
36,171
48,077
Taken
39,796
26,706
Mitigated
20,454
14,009
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CanineSnake957
Gilgamesh
14,030
3,377
259
2,945
18,924
13,203
222
7,555
11,037
0
28,316
L
Hera
8,165
3,059
23
274
7,756
2,788
0
989
6,441
24,752
0
W
12,681
1,649
721
6,121
18,801
15,070
429
4,735
13,482
0
34,081
L
Charybdis
NLMBninjafox
Charybdis
13,976
7,345
0
1,719
13,116
4,463
866
4,449
8,450
0
49,895
W
Tsukuyomi
Ruby63
Tsukuyomi
8,577
1,935
463
3,456
17,162
5,015
1,066
2,867
14,197
0
48,089
W
Zhong Kui
imaG_Austin
Zhong Kui
12,770
1,290
0
3,248
12,114
6,621
396
2,145
9,773
48,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,124
Gold Earned
33,407
179
Minions Killed
165
8
Camps Cleared
6
908,409
Distance Traveled
789,142
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,951
747
33
2
3
296,680
3
L
Hera
10,453
653
36
2
0
234,793
0
W
Tyr
11,990
749
41
3
1
331,057
3
L
Charybdis
11,003
688
96
6
3
257,669
4
W
Tsukuyomi
12,918
807
64
4
5
306,051
0
W
Zhong Kui
11,216
701
74
5
2
271,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role