Player Matchup

Ymir
Ymir
ProfesaFinessa
Ymir
Level 51
God Stats
5W - 4L
1,669 SR
Queue Stats
25W - 22L
1,279 Elo+
Party 2
Hou Yi
Hou Yi
ShaDeuce
Hou Yi
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
25W - 36L
1,177 Elo+
Party 2
Bacchus
Bacchus
WhyMiio
Bacchus
Level 64
God Stats
1W - 2L
1,261 SR
Queue Stats
44W - 54L
1,193 Elo+
Party 2
Team Averages
Level 44
1,477 SR
1,217 Elo+

VS

Team Averages
Level 54
1,494 SR
1,273 Elo+
Nemesis
Nemesis
AdventureBros20
Nemesis
Level 10
God Stats
1W - 0L
1,554 SR
Queue Stats
1W - 5L
1,081 Elo+
Party 1
Sun Wukong
Sun Wukong
BigHam007
Sun Wukong
Level 102
God Stats
2W - 2L
1,400 SR
Queue Stats
63W - 56L
1,489 Elo+
Solo
Hera
Hera
The Smartt Goat
Hera
Level 49
God Stats
19W - 17L
1,530 SR
Queue Stats
74W - 125L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
10,384
611
6,518
19,722
24,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hou Yi
ShaDeuce
Hou Yi
14
0 / 6 / 3
9,955
586
7,177
12,560
4,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
WhyMiio
Bacchus
15
5 / 5 / 0
10,619
625
8,659
17,752
18,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 10
10,931
643
9,836
13,621
5,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
BigHam007
Sun Wukong
17
8 / 1 / 7
12,689
746
15,886
18,853
18,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 1 / 8
12,443
732
16,473
7,957
2,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
16
16
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
4
10
1.75
W
Sun Wukong
BigHam007
Sun Wukong
8
1
7
11.5
L
0
5
3
0.3
L
Hou Yi
ShaDeuce
Hou Yi
0
6
3
0.25
W
6
1
8
10
L
Bacchus
WhyMiio
Bacchus
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,354
Damage
42,195
50,034
Taken
40,431
47,296
Mitigated
27,565
6,892
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,836
4,216
0
1,909
13,621
5,735
1,061
7,231
6,390
0
29,599
W
Sun Wukong
BigHam007
Sun Wukong
15,886
3,483
0
3,681
18,853
18,961
425
7,770
11,083
5,238
41,422
L
6,518
510
0
2,163
19,722
24,290
0
6,039
13,371
26,714
0
L
Hou Yi
ShaDeuce
Hou Yi
7,177
4,041
0
2,509
12,560
4,664
0
6,864
5,513
0
37,300
W
16,473
4,059
595
1,226
7,957
2,869
503
2,354
5,603
49,780
0
L
Bacchus
WhyMiio
Bacchus
8,659
455
331
1,889
17,752
18,342
0
5,938
11,282
23,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,958
Gold Earned
36,063
114
Minions Killed
144
5
Camps Cleared
8
815,457
Distance Traveled
859,796
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,931
643
34
2
0
286,122
4
W
Sun Wukong
12,689
746
36
2
4
299,900
0
L
Ymir
10,384
611
21
1
2
264,015
4
L
Hou Yi
9,955
586
60
4
2
259,258
2
W
Hera
12,443
732
74
4
4
273,774
3
L
Bacchus
10,619
625
33
2
1
292,184
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role