Player Matchup

He Bo
He Bo
 
He Bo
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
MondoMedicinals
Cerberus
Level 48
God Stats
7W - 14L
1,366 SR
Queue Stats
180W - 293L
1,344 Elo+
Party 1
Guan Yu
Guan Yu
haydodian
Guan Yu
Level 116
God Stats
12W - 9L
1,548 SR
Queue Stats
78W - 99L
1,493 Elo+
Solo
Team Averages
Level 88
1,471 SR
1,445 Elo+

VS

Team Averages
Level 102
1,526 SR
1,569 Elo+
Ra
Ra
 
Ra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
PrinceOfDead
Jing Wei
Level 23
God Stats
22W - 8L
1,694 SR
Queue Stats
32W - 11L
1,687 Elo+
Party 2
Sobek
Sobek
xKades
Sobek
Level 145
God Stats
1W - 2L
1,383 SR
Queue Stats
34W - 32L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 5 / 2
7,239
603
7,310
8,963
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
11
0 / 2 / 4
6,987
582
6,065
11,586
8,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
haydodian
Guan Yu
11
3 / 4 / 1
7,692
641
5,318
10,577
10,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 1 / 6
8,748
729
6,602
3,069
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
PrinceOfDead
Jing Wei
12
3 / 4 / 7
8,714
726
9,132
10,657
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
xKades
Sobek
13
4 / 0 / 7
9,578
798
7,497
13,551
16,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
11
11
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
5
2
0.6
W
Ra
 
Ra
4
1
6
7
L
Cerberus
0
2
4
1
W
Jing Wei
PrinceOfDead
Jing Wei
3
4
7
1.63
L
Guan Yu
haydodian
Guan Yu
3
4
1
0.88
W
Sobek
xKades
Sobek
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,693
Damage
23,231
31,126
Taken
27,277
21,976
Mitigated
20,105
9,020
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,310
239
0
2,006
8,963
3,065
0
4,809
4,154
20,855
0
W
Ra
 
Ra
6,602
256
1,499
1,525
3,069
1,105
802
2,007
999
37,768
0
L
Cerberus
6,065
331
0
1,265
11,586
8,701
0
4,724
6,862
20,397
0
W
Jing Wei
PrinceOfDead
Jing Wei
9,132
8,636
0
761
10,657
2,911
1,596
5,231
5,163
0
30,540
L
Guan Yu
haydodian
Guan Yu
5,318
234
2,278
3,471
10,577
10,210
0
4,800
5,777
0
18,567
W
Sobek
xKades
Sobek
7,497
511
0
5,745
13,551
16,089
91
6,566
6,570
15,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,918
Gold Earned
27,040
95
Minions Killed
122
3
Camps Cleared
5
659,189
Distance Traveled
700,696
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,239
603
25
2
1
210,108
2
W
Ra
8,748
729
73
6
4
240,917
4
L
Cerberus
6,987
582
42
4
1
221,285
0
W
Jing Wei
8,714
726
39
3
1
225,841
2
L
Guan Yu
7,692
641
28
2
1
227,796
1
W
Sobek
9,578
798
10
1
0
233,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role