Player Matchup

Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
NE Kiyoko
Thoth
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,499 Elo+
Party 2
Anhur
Anhur
Síns
Anhur
Level 149
God Stats
1W - 0L
1,515 SR
Queue Stats
7W - 5L
1,624 Elo+
Party 2
Baron Samedi
Baron Samedi
T W I Z T I D X
Baron Samedi
Level 160
God Stats
1W - 0L
1,667 SR
Queue Stats
20W - 17L
1,567 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UO Reaper
Tsukuyomi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
324W - 285L
1,466 Elo+
Party 2
Team Averages
Level 123
1,537 SR
1,531 Elo+

VS

Team Averages
Level 106
1,344 SR
1,465 Elo+
Hera
Hera
Jamesjustice
Hera
Level 121
God Stats
5W - 4L
1,585 SR
Queue Stats
320W - 333L
1,483 Elo+
Party 1
Cernunnos
Cernunnos
Mstrshake85
Cernunnos
Level 127
God Stats
3W - 11L
1,062 SR
Queue Stats
627W - 617L
1,522 Elo+
Solo
Olorun
Olorun
OxxRoninxxO
Olorun
Level 105
God Stats
2W - 2L
1,465 SR
Queue Stats
649W - 675L
1,484 Elo+
Party 1
Janus
Janus
Tacticles
Janus
Level 31
God Stats
0W - 3L
1,298 SR
Queue Stats
48W - 53L
1,338 Elo+
Solo
Achilles
Achilles
YOULITTLEBITS
Achilles
Level 147
God Stats
6W - 6L
1,311 SR
Queue Stats
649W - 686L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
1 / 4 / 15
11,048
650
10,631
13,092
13,008
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
NE Kiyoko
Thoth
18
2 / 3 / 16
11,191
658
9,192
10,960
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Síns
Anhur
20
17 / 2 / 13
14,177
834
28,594
16,830
8,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
T W I Z T I D X
Baron Samedi
20
5 / 4 / 16
12,916
760
20,216
21,067
27,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
UO Reaper
Tsukuyomi
20
7 / 4 / 21
12,923
760
14,651
22,608
26,184
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 6
10,307
606
12,333
11,346
2,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Mstrshake85
Cernunnos
19
4 / 4 / 8
12,096
712
12,452
15,608
5,943
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
17
2 / 6 / 8
10,839
638
7,409
14,510
5,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Tacticles
Janus
19
4 / 8 / 5
11,807
695
16,665
14,584
3,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
YOULITTLEBITS
Achilles
20
4 / 6 / 7
13,009
765
16,424
36,003
35,148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
49
32
Kills
15
17
Deaths
32
81
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
4
15
2.13
L
1
8
6
0.5
L
Cernunnos
Mstrshake85
Cernunnos
4
4
8
2
W
Thoth
NE Kiyoko
Thoth
2
3
16
3.33
L
Olorun
2
6
8
1
W
Anhur
Síns
Anhur
17
2
13
11.75
W
Baron Samedi
T W I Z T I D X
Baron Samedi
5
4
16
3.25
L
Janus
Tacticles
Janus
4
8
5
0.81
W
Tsukuyomi
UO Reaper
Tsukuyomi
7
4
21
4.38
L
Achilles
YOULITTLEBITS
Achilles
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,284
Damage
65,283
84,557
Taken
92,051
80,191
Mitigated
52,915
30,483
Healing
33,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,631
3,063
460
1,027
13,092
13,008
1,855
5,546
7,546
0
30,948
L
12,333
3,176
92
665
11,346
2,680
552
3,934
7,412
27,051
0
L
Cernunnos
Mstrshake85
Cernunnos
12,452
4,797
503
3,427
15,608
5,943
1,352
6,129
9,479
0
27,245
W
Thoth
NE Kiyoko
Thoth
9,192
551
1,194
2,398
10,960
5,089
1,347
3,979
6,981
27,239
0
L
Olorun
7,409
3,382
7,173
4,535
14,510
5,529
946
4,624
9,886
16,357
0
W
Anhur
Síns
Anhur
28,594
12,944
927
1,089
16,830
8,431
1,129
7,035
9,795
0
46,754
W
Baron Samedi
T W I Z T I D X
Baron Samedi
20,216
1,013
8,745
9,544
21,067
27,479
827
9,030
12,037
42,260
0
L
Janus
Tacticles
Janus
16,665
1,873
577
1,962
14,584
3,615
614
3,331
11,253
41,442
0
W
Tsukuyomi
UO Reaper
Tsukuyomi
14,651
1,587
1,147
3,952
22,608
26,184
163
10,817
11,791
0
33,527
L
Achilles
YOULITTLEBITS
Achilles
16,424
2,308
162
14,585
36,003
35,148
200
11,390
24,613
0
24,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,255
Gold Earned
58,058
169
Minions Killed
160
0
Camps Cleared
0
1,477,508
Distance Traveled
1,415,279
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,048
650
37
2
0
278,489
0
L
Hera
10,307
606
23
1
0
292,712
1
L
Cernunnos
12,096
712
42
2
0
276,503
0
W
Thoth
11,191
658
35
2
0
255,181
0
L
Olorun
10,839
638
16
1
0
270,026
0
W
Anhur
14,177
834
45
3
0
305,674
0
W
Baron Samedi
12,916
760
33
2
0
304,454
0
L
Janus
11,807
695
68
4
0
257,132
1
W
Tsukuyomi
12,923
760
19
1
0
333,710
0
L
Achilles
13,009
765
11
1
0
318,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role