Player Matchup

Hun Batz
Hun Batz
JustStiizyAgain
Hun Batz
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
StaiCyy
Medusa
Level 118
God Stats
1W - 0L
1,359 SR
Queue Stats
2W - 2L
1,223 Elo+
Party 1
Baron Samedi
Baron Samedi
XEN Phenomenal
Baron Samedi
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 124L
1,407 Elo+
Solo
Jormungandr
Jormungandr
Zyprog
Jormungandr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,223 Elo+
Party 1
Chronos
Chronos
xabittoo
Chronos
Level 120
God Stats
1W - 5L
1,174 SR
Queue Stats
353W - 363L
1,436 Elo+
Solo
Team Averages
Level 96
1,407 SR
1,358 Elo+

VS

Team Averages
Level 74
1,547 SR
1,474 Elo+
Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BeerDTrono
Merlin
Level 62
God Stats
0W - 7L
1,500 SR
Queue Stats
531W - 529L
1,428 Elo+
Solo
Thor
Thor
darthlox
Thor
Level 69
God Stats
1W - 1L
1,733 SR
Queue Stats
32W - 39L
1,421 Elo+
Solo
Olorun
Olorun
n00bg4nk3rZZ
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
8 / 1 / 18
12,147
759
12,919
11,708
4,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
StaiCyy
Medusa
20
9 / 4 / 12
13,013
813
18,402
14,937
4,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
XEN Phenomenal
Baron Samedi
20
8 / 2 / 15
12,652
791
23,509
11,669
4,870
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Zyprog
Jormungandr
18
3 / 4 / 22
12,051
753
7,536
18,760
19,232
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
xabittoo
Chronos
19
3 / 2 / 15
11,724
733
5,911
10,935
5,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
4 / 4 / 3
11,266
704
9,898
11,361
4,290
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
 
Ganesha
19
1 / 7 / 10
10,009
626
12,168
18,412
9,292
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
BeerDTrono
Merlin
16
2 / 6 / 4
9,294
581
10,187
12,099
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
16
3 / 8 / 4
9,599
600
11,071
15,834
7,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
19
3 / 6 / 2
10,627
664
5,711
15,315
6,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
36
31
Kills
13
13
Deaths
31
82
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
4
3
1.38
L
Ganesha
 
Ganesha
1
7
10
0.86
L
Merlin
BeerDTrono
Merlin
2
6
4
0.67
W
Hun Batz
8
1
18
17
W
Medusa
StaiCyy
Medusa
9
4
12
3.75
W
Baron Samedi
XEN Phenomenal
Baron Samedi
8
2
15
7.75
W
Jormungandr
Zyprog
Jormungandr
3
4
22
3.5
L
Thor
3
8
4
0.63
L
Olorun
3
6
2
0.67
W
Chronos
xabittoo
Chronos
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,277
Damage
49,035
68,009
Taken
73,021
39,247
Mitigated
32,487
26,172
Healing
18,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
9,898
172
1,027
2,972
11,361
4,290
0
6,493
4,868
28,165
0
L
Ganesha
 
Ganesha
12,168
144
689
920
18,412
9,292
0
7,097
11,315
21,010
0
L
Merlin
BeerDTrono
Merlin
10,187
230
1,564
896
12,099
4,691
0
8,484
3,615
21,444
0
W
Hun Batz
12,919
2,106
607
1,280
11,708
4,314
477
6,109
5,411
0
19,501
W
Medusa
StaiCyy
Medusa
18,402
6,717
1,327
2,887
14,937
4,977
3,305
9,565
5,241
0
48,873
W
Baron Samedi
XEN Phenomenal
Baron Samedi
23,509
309
5,994
5,183
11,669
4,870
249
7,870
3,779
51,806
0
W
Jormungandr
Zyprog
Jormungandr
7,536
2,649
235
3,046
18,760
19,232
320
8,404
9,915
15,691
0
L
Thor
11,071
441
1,576
2,230
15,834
7,880
0
6,417
9,417
0
21,224
L
Olorun
5,711
2,384
2,496
4,244
15,315
6,334
0
8,465
6,850
23,642
0
W
Chronos
xabittoo
Chronos
5,911
448
2,594
3,019
10,935
5,854
1,035
6,016
4,773
22,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,587
Gold Earned
50,795
177
Minions Killed
134
0
Camps Cleared
0
1,583,820
Distance Traveled
1,298,228
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,266
704
63
4
0
239,363
0
L
Ganesha
10,009
626
0
0
0
264,569
0
L
Merlin
9,294
581
15
1
0
257,784
0
W
Hun Batz
12,147
759
17
1
0
357,383
0
W
Medusa
13,013
813
60
4
0
308,565
0
W
Baron Samedi
12,652
791
57
4
0
281,081
0
W
Jormungandr
12,051
753
16
1
0
301,160
1
L
Thor
9,599
600
23
1
0
277,061
5
L
Olorun
10,627
664
33
2
0
259,451
0
W
Chronos
11,724
733
27
2
0
335,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role