Player Matchup

Hachiman
Hachiman
Bakachanjordie
Hachiman
Level 102
God Stats
2W - 4L
1,475 SR
Queue Stats
109W - 103L
1,442 Elo+
Party 1
Persephone
Persephone
Frashin
Persephone
Level 22
God Stats
4W - 4L
1,419 SR
Queue Stats
40W - 55L
1,413 Elo+
Party 1
Ravana
Ravana
GeneralBoa
Ravana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
PForeheadZ
Cthulhu
Level 83
God Stats
7W - 10L
1,736 SR
Queue Stats
227W - 239L
1,471 Elo+
Solo
Bellona
Bellona
sogys
Bellona
Level 29
God Stats
3W - 4L
1,372 SR
Queue Stats
77W - 76L
1,416 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,445 Elo+

VS

Team Averages
Level 58
1,504 SR
1,461 Elo+
Poseidon
Poseidon
 
Poseidon
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Hiraethbrain
Erlang Shen
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 92L
1,535 Elo+
Party 2
Chernobog
Chernobog
NoMaidens4Yu
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,426 Elo+
Party 2
Susano
Susano
PufferWuffers
Susano
Level 75
God Stats
0W - 2L
1,581 SR
Queue Stats
42W - 40L
1,483 Elo+
Party 2
Yemoja
Yemoja
evalysiren
Yemoja
Level 28
God Stats
1W - 3L
1,440 SR
Queue Stats
5W - 8L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
5 / 1 / 7
10,122
595
11,050
7,578
2,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Frashin
Persephone
15
5 / 2 / 5
9,334
549
8,450
6,604
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
GeneralBoa
Ravana
15
3 / 5 / 4
9,027
531
6,318
10,788
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
PForeheadZ
Cthulhu
14
4 / 2 / 5
8,815
519
5,101
13,412
10,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
sogys
Bellona
15
3 / 1 / 5
9,217
542
10,320
13,585
13,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
3 / 3 / 3
9,946
585
5,885
8,313
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Hiraethbrain
Erlang Shen
14
3 / 5 / 1
8,458
498
8,991
16,972
14,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
NoMaidens4Yu
Chernobog
11
0 / 6 / 1
7,310
430
4,565
11,852
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 4 / 3
9,051
532
9,533
13,281
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
evalysiren
Yemoja
11
0 / 2 / 2
6,978
410
1,100
5,195
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
20
Kills
10
11
Deaths
20
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
3
3
1.5
W
Hachiman
5
1
7
8.5
W
Persephone
Frashin
Persephone
5
2
5
3.75
W
Ravana
GeneralBoa
Ravana
3
5
4
1
L
Erlang Shen
Hiraethbrain
Erlang Shen
3
5
1
0.7
L
Chernobog
NoMaidens4Yu
Chernobog
0
6
1
0.08
W
Cthulhu
PForeheadZ
Cthulhu
4
2
5
3.25
L
4
4
3
1.38
L
Yemoja
evalysiren
Yemoja
0
2
2
0.5
W
Bellona
sogys
Bellona
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,239
Damage
30,074
51,967
Taken
55,613
34,292
Mitigated
29,150
14,865
Healing
17,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,885
695
0
1,861
8,313
2,904
94
3,341
4,746
76,759
0
W
Hachiman
11,050
6,091
0
3,987
7,578
2,551
586
503
7,069
0
74,196
W
Persephone
Frashin
Persephone
8,450
841
148
1,436
6,604
2,148
1,354
1,422
5,066
46,127
0
W
Ravana
GeneralBoa
Ravana
6,318
2,230
0
741
10,788
5,225
648
1,136
9,538
0
51,819
L
Erlang Shen
Hiraethbrain
Erlang Shen
8,991
4,513
0
6,711
16,972
14,134
0
2,928
13,915
0
40,642
L
Chernobog
NoMaidens4Yu
Chernobog
4,565
2,663
0
2,289
11,852
3,922
1,174
3,537
8,259
0
44,266
W
Cthulhu
PForeheadZ
Cthulhu
5,101
234
1,647
2,351
13,412
10,839
0
2,345
10,902
27,163
0
L
9,533
1,535
0
4,614
13,281
4,624
0
960
12,281
0
60,411
L
Yemoja
evalysiren
Yemoja
1,100
446
1,905
520
5,195
3,566
0
2,256
2,861
6,983
0
W
Bellona
sogys
Bellona
10,320
4,149
0
4,555
13,585
13,529
503
1,141
12,406
0
54,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,515
Gold Earned
41,743
466
Minions Killed
454
0
Camps Cleared
0
1,622,527
Distance Traveled
1,565,430
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,946
585
165
10
0
332,531
2
W
Hachiman
10,122
595
139
8
0
306,372
6
W
Persephone
9,334
549
97
6
0
316,989
2
W
Ravana
9,027
531
91
5
0
316,511
3
L
Erlang Shen
8,458
498
91
5
0
276,366
2
L
Chernobog
7,310
430
79
5
0
296,164
5
W
Cthulhu
8,815
519
32
2
0
326,102
9
L
Susano
9,051
532
101
6
0
329,856
1
L
Yemoja
6,978
410
18
1
0
330,513
0
W
Bellona
9,217
542
107
6
0
356,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role