Player Matchup

Heimdallr
Heimdallr
BlackBloodX3
Heimdallr
Level 116
God Stats
0W - 1L
1,256 SR
Queue Stats
24W - 20L
1,480 Elo+
Party 1
Achilles
Achilles
MrWildCat16
Achilles
Level 125
God Stats
1W - 1L
1,116 SR
Queue Stats
16W - 14L
1,479 Elo+
Party 1
Cernunnos
Cernunnos
Ragnarsaurus
Cernunnos
Level 47
God Stats
20W - 17L
1,461 SR
Queue Stats
240W - 275L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Rinainbasu
Cthulhu
Level 27
God Stats
0W - 3L
1,477 SR
Queue Stats
4W - 5L
1,411 Elo+
Party 1
Vulcan
Vulcan
xChikenPancakex
Vulcan
Level 155
God Stats
4W - 1L
1,690 SR
Queue Stats
38W - 31L
1,494 Elo+
Party 1
Team Averages
Level 94
1,400 SR
1,467 Elo+

VS

Team Averages
Level 122
1,674 SR
1,717 Elo+
Achilles
Achilles
DHam217
Achilles
Level 120
God Stats
3W - 4L
1,293 SR
Queue Stats
120W - 118L
1,473 Elo+
Solo
Jing Wei
Jing Wei
Deathrow670
Jing Wei
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,476 Elo+
Solo
Sylvanus
Sylvanus
DontHaveBeads
Sylvanus
Level 44
God Stats
2W - 0L
1,695 SR
Queue Stats
39W - 3L
1,963 Elo+
Party 2
Loki
Loki
Psymmetry
Loki
Level 148
God Stats
17W - 3L
1,706 SR
Queue Stats
63W - 54L
1,467 Elo+
Solo
Thoth
Thoth
Ratmilk
Thoth
Level 160
God Stats
31W - 0L
2,178 SR
Queue Stats
121W - 12L
2,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlackBloodX3
Heimdallr
15
1 / 3 / 2
7,846
713
5,112
10,641
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
MrWildCat16
Achilles
13
2 / 3 / 1
7,188
653
4,512
17,153
17,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Ragnarsaurus
Cernunnos
13
1 / 4 / 2
7,335
667
4,630
12,929
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Rinainbasu
Cthulhu
13
0 / 4 / 1
7,091
645
8,886
11,457
8,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 7 / 0
7,471
679
4,392
9,073
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DHam217
Achilles
16
4 / 0 / 6
8,783
798
7,073
8,312
6,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Deathrow670
Jing Wei
14
0 / 1 / 6
7,992
727
6,016
6,103
2,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
DontHaveBeads
Sylvanus
16
4 / 0 / 11
9,670
879
8,505
15,622
22,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
15
3 / 4 / 8
8,581
780
8,337
8,311
3,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Ratmilk
Thoth
19
10 / 0 / 8
10,635
967
23,442
5,383
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
5
Kills
21
21
Deaths
5
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BlackBloodX3
Heimdallr
1
3
2
0.67
W
Achilles
DHam217
Achilles
4
0
6
7
W
Jing Wei
Deathrow670
Jing Wei
0
1
6
3
W
Sylvanus
DontHaveBeads
Sylvanus
4
0
11
9.5
L
Achilles
MrWildCat16
Achilles
2
3
1
0.83
W
Loki
3
4
8
1.75
L
Cernunnos
Ragnarsaurus
Cernunnos
1
4
2
0.5
W
Thoth
Ratmilk
Thoth
10
0
8
14
L
Cthulhu
Rinainbasu
Cthulhu
0
4
1
0.13
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,532
Damage
53,373
61,253
Taken
43,731
34,448
Mitigated
38,119
6,144
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BlackBloodX3
Heimdallr
5,112
1,946
0
839
10,641
2,878
0
7,762
2,879
0
25,077
W
Achilles
DHam217
Achilles
7,073
1,219
0
1,775
8,312
6,679
1,629
3,095
5,019
0
24,308
W
Jing Wei
Deathrow670
Jing Wei
6,016
3,575
0
0
6,103
2,765
440
1,951
4,002
0
24,940
W
Sylvanus
DontHaveBeads
Sylvanus
8,505
2,170
1,042
6,745
15,622
22,798
267
3,484
11,858
15,871
0
L
Achilles
MrWildCat16
Achilles
4,512
1,026
0
509
17,153
17,644
0
8,081
8,881
0
10,201
W
Loki
8,337
787
0
250
8,311
3,064
331
2,446
5,743
0
25,175
L
Cernunnos
Ragnarsaurus
Cernunnos
4,630
1,475
0
2,886
12,929
3,472
0
6,992
5,662
0
21,010
W
Thoth
Ratmilk
Thoth
23,442
1,081
0
182
5,383
2,813
3,397
1,512
3,831
69,509
0
L
Cthulhu
Rinainbasu
Cthulhu
8,886
165
319
845
11,457
8,138
0
3,472
7,713
20,156
0
L
4,392
1,371
0
746
9,073
2,316
0
5,640
3,366
21,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,931
Gold Earned
45,661
161
Minions Killed
249
0
Camps Cleared
0
1,022,887
Distance Traveled
1,152,072
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,846
713
57
5
0
215,397
1
W
Achilles
8,783
798
37
3
0
228,033
2
W
Jing Wei
7,992
727
35
3
0
190,864
4
W
Sylvanus
9,670
879
10
1
0
222,614
2
L
Achilles
7,188
653
12
1
0
222,820
0
W
Loki
8,581
780
40
4
0
251,529
3
L
Cernunnos
7,335
667
31
3
0
205,811
0
W
Thoth
10,635
967
127
12
0
259,032
0
L
Cthulhu
7,091
645
30
3
0
213,646
0
L
Vulcan
7,471
679
31
3
0
165,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role