Player Matchup

Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GomahGap
Aphrodite
Level 28
God Stats
0W - 1L
1,745 SR
Queue Stats
44W - 20L
1,410 Elo+
Solo
Mercury
Mercury
H3RO_OMEGAx
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,829 Elo+
Solo
Danzaburou
Danzaburou
Operator0000007
Danzaburou
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
146W - 172L
1,461 Elo+
Solo
Charybdis
Charybdis
ToxicAzon
Charybdis
Level 29
God Stats
6W - 8L
1,500 SR
Queue Stats
317W - 324L
1,500 Elo+
Solo
Team Averages
Level 26
1,549 SR
1,540 Elo+

VS

Team Averages
Level 61
1,823 SR
1,610 Elo+
Ares
Ares
ItchyJoey404911
Ares
Level 102
God Stats
2W - 2L
1,744 SR
Queue Stats
174W - 210L
1,476 Elo+
Solo
Thoth
Thoth
REDEYESDRAGOON
Thoth
Level 29
God Stats
18W - 1L
2,260 SR
Queue Stats
329W - 59L
1,989 Elo+
Party 1
Zhong Kui
Zhong Kui
TheEvilMr9
Zhong Kui
Level 17
God Stats
1W - 0L
1,762 SR
Queue Stats
16W - 18L
1,288 Elo+
Solo
Artio
Artio
theFallen_Rises
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 30L
1,261 Elo+
Solo
Hel
Hel
MonkeyPooPoo
Hel
Level 129
God Stats
3W - 0L
1,847 SR
Queue Stats
259W - 43L
2,037 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 10 / 8
9,234
616
5,873
12,883
2,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
GomahGap
Aphrodite
19
5 / 5 / 14
10,865
724
14,384
18,199
20,448
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
H3RO_OMEGAx
Mercury
18
9 / 10 / 10
12,039
803
14,251
16,821
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Operator0000007
Danzaburou
20
4 / 10 / 13
12,064
804
15,737
18,888
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
ToxicAzon
Charybdis
19
6 / 9 / 9
10,786
719
11,177
16,745
3,983
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 21
11,595
773
5,939
20,204
24,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
28 / 3 / 10
16,004
1,067
43,506
15,582
8,224
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
TheEvilMr9
Zhong Kui
15
2 / 9 / 13
10,795
720
7,142
17,403
10,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 6 / 24
10,882
725
2,635
22,045
28,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
7 / 3 / 23
13,262
884
13,905
16,120
14,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
134
25
Kills
43
44
Deaths
26
54
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
10
8
0.5
L
Aphrodite
GomahGap
Aphrodite
5
5
14
2.4
L
Mercury
H3RO_OMEGAx
Mercury
9
10
10
1.4
W
4
5
21
2.9
L
Danzaburou
Operator0000007
Danzaburou
4
10
13
1.05
W
28
3
10
11
W
Zhong Kui
TheEvilMr9
Zhong Kui
2
9
13
0.94
L
Charybdis
ToxicAzon
Charybdis
6
9
9
1.17
W
2
6
24
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,422
Damage
73,127
83,536
Taken
91,354
33,567
Mitigated
86,818
20,440
Healing
26,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,873
3,845
59
1,060
12,883
2,214
0
11,739
1,144
0
10,819
L
Aphrodite
GomahGap
Aphrodite
14,384
1,781
5,449
7,821
18,199
20,448
21
13,432
4,767
36,393
0
L
Mercury
H3RO_OMEGAx
Mercury
14,251
6,067
335
1,234
16,821
2,709
0
15,698
1,123
0
24,778
W
5,939
282
0
780
20,204
24,666
131
3,893
16,311
12,088
0
L
Danzaburou
Operator0000007
Danzaburou
15,737
8,968
762
2,812
18,888
4,213
1,023
16,910
1,978
0
30,127
W
43,506
589
1,313
1,593
15,582
8,224
3,005
1,321
12,415
77,153
0
W
Zhong Kui
TheEvilMr9
Zhong Kui
7,142
912
683
932
17,403
10,097
984
2,728
14,675
20,405
0
L
Charybdis
ToxicAzon
Charybdis
11,177
5,521
0
908
16,745
3,983
0
15,348
1,397
0
32,233
W
2,635
732
839
2,388
22,045
28,948
24
3,734
18,311
8,249
0
W
13,905
441
10,381
7,302
16,120
14,883
1,075
2,708
10,682
27,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,988
Gold Earned
62,538
137
Minions Killed
140
0
Camps Cleared
0
1,079,313
Distance Traveled
1,403,956
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,234
616
8
1
0
170,641
0
L
Aphrodite
10,865
724
35
2
0
235,451
0
L
Mercury
12,039
803
20
1
0
275,354
0
W
Ares
11,595
773
11
1
0
279,799
0
L
Danzaburou
12,064
804
40
3
0
201,391
3
W
Thoth
16,004
1,067
57
4
0
296,917
0
W
Zhong Kui
10,795
720
26
2
0
242,106
0
L
Charybdis
10,786
719
34
2
0
196,476
0
W
Artio
10,882
725
9
1
0
270,819
1
W
Hel
13,262
884
37
2
0
314,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role