Player Matchup

Jing Wei
Jing Wei
Cobra Z33
Jing Wei
Level 60
God Stats
5W - 3L
1,500 SR
Queue Stats
64W - 56L
1,345 Elo+
Party 4
Tsukuyomi
Tsukuyomi
IkeNBake
Tsukuyomi
Level 83
God Stats
4W - 4L
1,500 SR
Queue Stats
58W - 46L
1,345 Elo+
Party 4
Cthulhu
Cthulhu
Kornelkorn
Cthulhu
Level 42
God Stats
1W - 1L
1,720 SR
Queue Stats
2W - 3L
1,463 Elo+
Solo
Sol
Sol
rvela30
Sol
Level 85
God Stats
10W - 13L
1,477 SR
Queue Stats
209W - 241L
1,459 Elo+
Party 3
Bellona
Bellona
velagzz
Bellona
Level 83
God Stats
35W - 53L
1,456 SR
Queue Stats
225W - 270L
1,491 Elo+
Party 3
Team Averages
Level 71
1,531 SR
1,420 Elo+

VS

Team Averages
Level 102
1,489 SR
1,499 Elo+
Mulan
Mulan
 
Mulan
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BeaRie492
Ah Muzen Cab
Level 109
God Stats
4W - 3L
1,167 SR
Queue Stats
30W - 30L
1,402 Elo+
Party 1
Bastet
Bastet
ConstableG
Bastet
Level 109
God Stats
1W - 3L
1,611 SR
Queue Stats
44W - 35L
1,533 Elo+
Party 2
Xing Tian
Xing Tian
GrayPhantom
Xing Tian
Level 65
God Stats
4W - 0L
1,710 SR
Queue Stats
25W - 17L
1,525 Elo+
Party 1
Eset
Eset
kittyfuzz321
Eset
Level 148
God Stats
7W - 7L
1,457 SR
Queue Stats
474W - 451L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cobra Z33
Jing Wei
10
1 / 6 / 0
6,817
426
4,333
10,117
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
IkeNBake
Tsukuyomi
11
2 / 4 / 2
7,410
463
8,734
11,336
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Kornelkorn
Cthulhu
9
0 / 7 / 2
6,205
388
4,693
11,242
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
13
4 / 4 / 0
7,938
496
9,584
12,653
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
velagzz
Bellona
11
2 / 5 / 2
7,538
471
7,341
16,279
12,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 3 / 6
8,792
550
9,895
14,351
9,687
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
BeaRie492
Ah Muzen Cab
14
10 / 2 / 6
9,508
594
15,595
12,982
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
ConstableG
Bastet
14
7 / 2 / 1
8,968
561
6,364
10,307
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
GrayPhantom
Xing Tian
13
5 / 0 / 12
8,922
558
7,602
13,862
12,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 2 / 2
8,906
557
4,088
7,388
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
9
Kills
26
26
Deaths
9
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
3
6
1.67
W
Ah Muzen Cab
BeaRie492
Ah Muzen Cab
10
2
6
6.5
L
Jing Wei
Cobra Z33
Jing Wei
1
6
0
0.17
W
Bastet
ConstableG
Bastet
7
2
1
3.75
W
Xing Tian
GrayPhantom
Xing Tian
5
0
12
11
L
Tsukuyomi
IkeNBake
Tsukuyomi
2
4
2
0.75
L
Cthulhu
Kornelkorn
Cthulhu
0
7
2
0.14
W
2
2
2
1.5
L
Sol
4
4
0
1
L
Bellona
velagzz
Bellona
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,685
Damage
43,544
61,627
Taken
58,890
33,883
Mitigated
32,456
14,821
Healing
23,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,895
2,591
0
5,071
14,351
9,687
532
2,809
11,542
0
51,726
W
Ah Muzen Cab
BeaRie492
Ah Muzen Cab
15,595
8,028
0
7,653
12,982
4,531
2,060
1,501
11,481
0
64,881
L
Jing Wei
Cobra Z33
Jing Wei
4,333
3,066
0
1,209
10,117
2,609
483
1,517
8,600
0
24,813
W
Bastet
ConstableG
Bastet
6,364
1,838
0
4,868
10,307
3,354
0
2,142
8,165
0
42,300
W
Xing Tian
GrayPhantom
Xing Tian
7,602
1,134
358
2,627
13,862
12,576
240
4,113
9,749
17,775
4,921
L
Tsukuyomi
IkeNBake
Tsukuyomi
8,734
2,307
0
3,147
11,336
3,997
0
1,659
9,571
0
33,652
L
Cthulhu
Kornelkorn
Cthulhu
4,693
748
110
464
11,242
10,558
0
2,645
8,523
13,896
0
W
4,088
42
116
2,479
7,388
2,308
0
3,712
3,676
52,287
0
L
Sol
9,584
2,541
0
3,744
12,653
4,076
1,224
3,041
9,346
50,027
0
L
Bellona
velagzz
Bellona
7,341
3,626
84
6,063
16,279
12,643
722
1,657
14,585
0
45,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,908
Gold Earned
45,096
316
Minions Killed
398
0
Camps Cleared
0
1,468,691
Distance Traveled
1,542,117
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,792
550
95
6
0
277,190
7
W
Ah Muzen Cab
9,508
594
98
6
0
291,050
2
L
Jing Wei
6,817
426
51
3
0
285,132
0
W
Bastet
8,968
561
62
4
0
341,660
4
W
Xing Tian
8,922
558
29
2
0
327,275
5
L
Tsukuyomi
7,410
463
53
3
0
320,193
5
L
Cthulhu
6,205
388
30
2
0
293,718
1
W
Eset
8,906
557
114
7
0
304,942
6
L
Sol
7,938
496
95
6
0
285,101
2
L
Bellona
7,538
471
87
5
0
284,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role