Player Matchup

Jing Wei
Jing Wei
HUGZnKIZZ3Z
Jing Wei
Level 104
God Stats
12W - 10L
1,484 SR
Queue Stats
241W - 239L
1,524 Elo+
Solo
Neith
Neith
Pixiempk
Neith
Level 120
God Stats
3W - 2L
1,691 SR
Queue Stats
14W - 17L
1,454 Elo+
Party 1
Cabrakan
Cabrakan
PlayerOfDeath
Cabrakan
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 70L
1,620 Elo+
Party 2
Hel
Hel
Tsukiriki
Hel
Level 144
God Stats
2W - 0L
1,298 SR
Queue Stats
15W - 20L
1,432 Elo+
Party 1
Chaac
Chaac
XxDamagaZx
Chaac
Level 157
God Stats
8W - 6L
1,585 SR
Queue Stats
115W - 98L
1,535 Elo+
Party 2
Team Averages
Level 136
1,511 SR
1,513 Elo+

VS

Team Averages
Level 124
1,433 SR
1,490 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AlmightyAhiru
Sun Wukong
Level 100
God Stats
0W - 2L
1,227 SR
Queue Stats
87W - 95L
1,523 Elo+
Solo
Merlin
Merlin
MunchyOrphan
Merlin
Level 84
God Stats
8W - 20L
1,208 SR
Queue Stats
387W - 364L
1,466 Elo+
Solo
Atlas
Atlas
NINJAOFH8TRED
Atlas
Level 149
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
WrongFerret2281
Ne Zha
Level 160
God Stats
67W - 61L
1,518 SR
Queue Stats
232W - 287L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HUGZnKIZZ3Z
Jing Wei
15
1 / 2 / 3
8,282
753
5,755
8,793
3,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Pixiempk
Neith
15
0 / 0 / 3
7,786
708
3,377
4,968
1,928
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
PlayerOfDeath
Cabrakan
14
2 / 4 / 8
8,200
745
9,177
13,559
17,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 1 / 5
7,796
709
7,067
9,849
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
16
5 / 0 / 3
8,533
776
12,229
15,639
17,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 0 / 4
7,324
666
8,779
5,531
2,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
AlmightyAhiru
Sun Wukong
13
1 / 2 / 4
7,853
714
7,691
13,263
12,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
15
1 / 1 / 5
8,098
736
4,871
4,304
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 2
7,497
682
9,283
9,852
5,769
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 5 / 5
7,820
711
7,679
12,146
4,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
10
Kills
7
7
Deaths
10
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
4
3
L
Sun Wukong
AlmightyAhiru
Sun Wukong
1
2
4
1.5
W
Jing Wei
HUGZnKIZZ3Z
Jing Wei
1
2
3
1.25
L
Merlin
1
1
5
3.5
L
2
2
2
1.5
W
Neith
Pixiempk
Neith
0
0
3
1.5
W
Cabrakan
PlayerOfDeath
Cabrakan
2
4
8
1.5
W
2
1
5
4.5
L
2
5
5
0.9
W
Chaac
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,605
Damage
38,303
52,808
Taken
45,096
44,086
Mitigated
26,277
25,486
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,779
3,075
0
1,354
5,531
2,123
0
1,878
3,653
0
26,487
L
Sun Wukong
AlmightyAhiru
Sun Wukong
7,691
1,167
1,324
2,405
13,263
12,085
0
4,931
8,332
0
20,372
W
Jing Wei
HUGZnKIZZ3Z
Jing Wei
5,755
3,967
0
2,859
8,793
3,608
856
3,104
5,689
0
36,703
L
Merlin
4,871
287
18
151
4,304
1,605
0
1,813
2,491
28,689
0
L
9,283
3,056
0
0
9,852
5,769
0
3,424
6,428
25,173
0
W
Neith
Pixiempk
Neith
3,377
382
413
1,289
4,968
1,928
1,133
2,175
2,793
0
25,277
W
Cabrakan
PlayerOfDeath
Cabrakan
9,177
911
885
2,109
13,559
17,370
88
3,294
10,265
23,777
0
W
7,067
368
7,930
5,988
9,849
4,054
464
2,157
7,692
18,914
0
L
7,679
1,910
0
3,669
12,146
4,695
0
4,198
7,948
0
29,194
W
Chaac
12,229
1,658
490
3,523
15,639
17,126
620
3,424
12,215
0
47,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,597
Gold Earned
38,592
255
Minions Killed
206
0
Camps Cleared
0
1,148,909
Distance Traveled
1,015,101
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,324
666
59
5
0
169,399
1
L
Sun Wukong
7,853
714
25
2
0
228,916
0
W
Jing Wei
8,282
753
70
6
0
207,625
3
L
Merlin
8,098
736
57
5
0
184,691
3
L
Atlas
7,497
682
30
3
0
215,053
0
W
Neith
7,786
708
55
5
0
228,023
0
W
Cabrakan
8,200
745
26
2
0
224,622
1
W
Hel
7,796
709
37
3
0
236,463
3
L
Ne Zha
7,820
711
35
3
0
217,042
0
W
Chaac
8,533
776
67
6
0
252,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role