Player Matchup

Cernunnos
Cernunnos
BCABruno
Cernunnos
Level 115
God Stats
4W - 3L
1,382 SR
Queue Stats
96W - 66L
1,661 Elo+
Party 1
Agni
Agni
BrayanTMX
Agni
Level 28
God Stats
2W - 1L
1,536 SR
Queue Stats
55W - 56L
1,478 Elo+
Solo
Eset
Eset
HammmyD
Eset
Level 108
God Stats
12W - 2L
1,935 SR
Queue Stats
215W - 161L
1,624 Elo+
Party 1
Sun Wukong
Sun Wukong
Klanz
Sun Wukong
Level 28
God Stats
4W - 0L
1,857 SR
Queue Stats
49W - 18L
1,832 Elo+
Party 1
Tiamat
Tiamat
mizurah
Tiamat
Level 117
God Stats
4W - 4L
1,430 SR
Queue Stats
256W - 196L
1,639 Elo+
Party 1
Team Averages
Level 79
1,628 SR
1,647 Elo+

VS

Team Averages
Level 105
1,552 SR
1,572 Elo+
Vamana
Vamana
DeimonDevilBat21
Vamana
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 64L
1,540 Elo+
Party 2
Amaterasu
Amaterasu
NecroYamanu
Amaterasu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,500 Elo+
Party 2
Apollo
Apollo
prboygarcia13v2
Apollo
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
165W - 121L
1,531 Elo+
Party 2
Khepri
Khepri
ragingfire123
Khepri
Level 155
God Stats
1W - 2L
1,758 SR
Queue Stats
116W - 77L
1,790 Elo+
Party 2
Sobek
Sobek
sanc028
Sobek
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 25L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BCABruno
Cernunnos
16
13 / 2 / 8
9,875
1,097
23,364
10,046
4,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
15
3 / 3 / 16
8,201
911
13,122
6,264
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
HammmyD
Eset
14
0 / 2 / 20
8,252
917
3,765
9,971
11,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Klanz
Sun Wukong
14
3 / 3 / 13
7,906
878
10,353
12,906
11,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
mizurah
Tiamat
14
2 / 1 / 16
7,852
872
8,552
6,433
4,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 10
6,810
757
7,677
13,168
13,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
NecroYamanu
Amaterasu
11
0 / 5 / 10
7,072
786
4,082
16,182
13,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 4 / 5
8,421
936
14,173
11,189
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 4 / 8
7,509
834
4,998
11,701
13,246
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
sanc028
Sobek
12
2 / 5 / 8
7,689
854
6,213
17,790
25,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
51
21
Kills
10
11
Deaths
21
73
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BCABruno
Cernunnos
13
2
8
8.5
W
Agni
3
3
16
3.67
L
0
3
10
1.67
W
Eset
HammmyD
Eset
0
2
20
5
W
Sun Wukong
Klanz
Sun Wukong
3
3
13
3.17
L
Amaterasu
NecroYamanu
Amaterasu
0
5
10
1
W
Tiamat
mizurah
Tiamat
2
1
16
10
L
5
4
5
1.88
L
3
4
8
1.75
L
Sobek
sanc028
Sobek
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,156
Damage
37,143
45,620
Taken
70,030
35,817
Mitigated
72,171
19,152
Healing
25,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BCABruno
Cernunnos
23,364
13,217
497
3,685
10,046
4,529
2,082
2,218
7,828
0
35,501
W
Agni
13,122
1,310
1,690
681
6,264
2,912
1,411
2,097
4,167
24,249
0
L
7,677
2,720
1,013
3,957
13,168
13,429
360
5,433
7,484
0
13,318
W
Eset
HammmyD
Eset
3,765
1,270
3,005
2,200
9,971
11,726
611
2,012
7,959
6,091
0
W
Sun Wukong
Klanz
Sun Wukong
10,353
1,667
643
1,826
12,906
11,718
547
3,545
9,361
0
19,998
L
Amaterasu
NecroYamanu
Amaterasu
4,082
894
873
5,620
16,182
13,783
266
4,830
11,187
0
5,350
W
Tiamat
mizurah
Tiamat
8,552
1,026
2,784
2,141
6,433
4,932
789
1,339
5,094
18,602
0
L
14,173
6,728
909
2,943
11,189
6,412
818
3,739
7,384
0
29,756
L
4,998
425
2,730
1,772
11,701
13,246
323
4,667
6,895
11,726
0
L
Sobek
sanc028
Sobek
6,213
465
2,104
3,159
17,790
25,301
80
6,770
10,884
12,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,086
Gold Earned
37,501
91
Minions Killed
71
0
Camps Cleared
0
839,088
Distance Traveled
822,712
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,875
1,097
28
3
0
157,457
0
W
Agni
8,201
911
25
3
0
166,236
0
L
Vamana
6,810
757
14
2
0
192,727
3
W
Eset
8,252
917
5
1
0
160,551
0
W
Sun Wukong
7,906
878
15
2
0
159,245
1
L
Amaterasu
7,072
786
1
0
0
177,984
0
W
Tiamat
7,852
872
18
2
0
195,599
1
L
Apollo
8,421
936
43
5
0
138,627
1
L
Khepri
7,509
834
6
1
0
147,638
0
L
Sobek
7,689
854
7
1
0
165,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role