Player Matchup

Janus
Janus
Kal-Drogoh
Janus
Level 86
God Stats
18W - 38L
1,324 SR
Queue Stats
193W - 214L
1,326 Elo+
Solo
Bacchus
Bacchus
MoAlha2711
Bacchus
Level 15
God Stats
6W - 11L
1,596 SR
Queue Stats
15W - 26L
1,439 Elo+
Party 3
Fenrir
Fenrir
OhhBombat
Fenrir
Level 69
God Stats
6W - 8L
1,864 SR
Queue Stats
381W - 357L
1,545 Elo+
Party 3
Medusa
Medusa
YangTerkuat
Medusa
Level 48
God Stats
6W - 6L
1,547 SR
Queue Stats
86W - 127L
1,298 Elo+
Party 2
Nu Wa
Nu Wa
matri9832
Nu Wa
Level 20
God Stats
9W - 14L
1,361 SR
Queue Stats
10W - 28L
1,177 Elo+
Party 2
Team Averages
Level 48
1,538 SR
1,357 Elo+

VS

Team Averages
Level 70
1,513 SR
1,323 Elo+
Ares
Ares
BAC0NBARM
Ares
Level 52
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 8L
1,150 Elo+
Party 1
Loki
Loki
ChorionicDeer90
Loki
Level 78
God Stats
3W - 0L
1,500 SR
Queue Stats
174W - 196L
1,393 Elo+
Party 1
Baron Samedi
Baron Samedi
IPRO leon2004
Baron Samedi
Level 61
God Stats
26W - 14L
1,513 SR
Queue Stats
118W - 152L
1,353 Elo+
Party 1
Shiva
Shiva
Palacz_Kubi
Shiva
Level 45
God Stats
2W - 3L
1,550 SR
Queue Stats
27W - 35L
1,352 Elo+
Solo
Chernobog
Chernobog
TheSinnedGod
Chernobog
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 50L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 4 / 0
6,295
525
2,188
6,250
1,530
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
MoAlha2711
Bacchus
9
0 / 1 / 1
5,104
425
1,395
5,687
3,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
OhhBombat
Fenrir
11
2 / 1 / 1
6,585
549
3,995
10,272
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
9
1 / 7 / 1
5,535
461
3,168
8,852
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
matri9832
Nu Wa
9
0 / 1 / 2
5,536
461
2,647
5,383
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 1 / 5
6,766
564
3,221
4,252
2,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 2 / 1
7,113
593
5,883
7,332
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
IPRO leon2004
Baron Samedi
12
1 / 1 / 2
6,907
576
3,104
5,774
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 1 / 1
7,055
588
4,861
6,398
3,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
TheSinnedGod
Chernobog
12
5 / 0 / 2
7,291
608
6,993
6,136
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
14
14
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
1
1
5
3.5
W
5
2
1
2.75
W
Baron Samedi
IPRO leon2004
Baron Samedi
1
1
2
2
L
Janus
1
4
0
0.25
L
Bacchus
MoAlha2711
Bacchus
0
1
1
0.5
L
Fenrir
OhhBombat
Fenrir
2
1
1
2.5
W
2
1
1
2.5
W
Chernobog
TheSinnedGod
Chernobog
5
0
2
6
L
Medusa
1
7
1
0.21
L
Nu Wa
matri9832
Nu Wa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,393
Damage
24,062
36,444
Taken
29,892
10,656
Mitigated
12,868
9,167
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,221
167
44
1,230
4,252
2,965
375
994
3,224
13,345
0
W
5,883
1,458
0
2,486
7,332
2,275
0
309
6,989
0
38,801
W
Baron Samedi
IPRO leon2004
Baron Samedi
3,104
198
0
1,591
5,774
2,100
446
2,520
3,176
38,888
0
L
Janus
2,188
122
0
1,328
6,250
1,530
360
2,088
4,162
30,740
0
L
Bacchus
MoAlha2711
Bacchus
1,395
120
0
458
5,687
3,080
0
1,021
4,666
9,761
0
L
Fenrir
OhhBombat
Fenrir
3,995
262
0
3,588
10,272
3,151
0
1,213
9,059
0
40,194
W
4,861
403
194
1,677
6,398
3,683
680
1,421
4,739
0
37,379
W
Chernobog
TheSinnedGod
Chernobog
6,993
3,044
20
3,012
6,136
1,845
1,815
568
5,534
0
44,599
L
Medusa
3,168
1,277
0
1,710
8,852
1,835
150
1,995
6,821
0
23,922
L
Nu Wa
matri9832
Nu Wa
2,647
1,130
0
2,083
5,383
1,060
94
184
5,005
20,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,055
Gold Earned
35,132
264
Minions Killed
333
0
Camps Cleared
0
1,069,221
Distance Traveled
1,168,736
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,766
564
24
2
0
220,164
1
W
Loki
7,113
593
79
7
0
264,596
2
W
Baron Samedi
6,907
576
73
6
0
222,463
3
L
Janus
6,295
525
80
7
0
188,087
4
L
Bacchus
5,104
425
25
2
0
217,019
2
L
Fenrir
6,585
549
74
6
0
257,571
3
W
Shiva
7,055
588
70
6
0
244,952
0
W
Chernobog
7,291
608
87
7
0
216,561
0
L
Medusa
5,535
461
46
4
0
201,725
1
L
Nu Wa
5,536
461
39
3
0
204,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role