Player Matchup

Tiamat
Tiamat
Fraxinim
Tiamat
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
17W - 19L
1,483 Elo+
Party 3
Hou Yi
Hou Yi
Kikiro30
Hou Yi
Level 24
God Stats
2W - 4L
1,131 SR
Queue Stats
4W - 11L
1,240 Elo+
Party 4
Chang'e
Chang'e
Kokora18
Chang'e
Level 33
God Stats
2W - 5L
1,081 SR
Queue Stats
12W - 19L
1,341 Elo+
Party 4
Tsukuyomi
Tsukuyomi
LoneNajt
Tsukuyomi
Level 101
God Stats
5W - 0L
1,737 SR
Queue Stats
231W - 171L
1,547 Elo+
Party 3
Shiva
Shiva
PanE55
Shiva
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,464 Elo+
Party 3
Team Averages
Level 41
1,390 SR
1,415 Elo+

VS

Team Averages
Level 52
1,507 SR
1,409 Elo+
Loki
Loki
Kuroyukihiime
Loki
Level 23
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 6L
1,225 Elo+
Party 1
Chernobog
Chernobog
Kyūketsukiii
Chernobog
Level 3
God Stats
2W - 1L
1,768 SR
Queue Stats
5W - 5L
1,533 Elo+
Party 2
Thor
Thor
MrWillyOrNah
Thor
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 12L
1,648 Elo+
Party 2
Cthulhu
Cthulhu
Panos88
Cthulhu
Level 98
God Stats
8W - 13L
1,485 SR
Queue Stats
551W - 572L
1,417 Elo+
Solo
Chronos
Chronos
ShaShek
Chronos
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fraxinim
Tiamat
20
8 / 5 / 17
15,326
1,179
20,352
18,816
10,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
Kikiro30
Hou Yi
20
11 / 8 / 14
15,741
1,211
21,954
23,714
7,931
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Kokora18
Chang'e
20
1 / 6 / 20
13,731
1,056
12,457
23,916
10,848
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
LoneNajt
Tsukuyomi
20
20 / 8 / 10
18,593
1,430
36,463
23,700
9,308
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
PanE55
Shiva
20
4 / 2 / 30
16,639
1,280
19,155
22,893
37,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

85

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 15 / 14
15,867
1,221
30,591
24,908
8,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Kyūketsukiii
Chernobog
20
3 / 7 / 13
13,800
1,062
10,800
19,123
6,567
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 10 / 15
15,576
1,198
24,948
27,483
9,119
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Panos88
Cthulhu
20
1 / 2 / 20
14,208
1,093
17,316
18,898
18,867
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos
ShaShek
Chronos
20
6 / 10 / 14
14,655
1,127
22,796
28,540
8,380
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
105
44
Kills
29
29
Deaths
44
91
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Fraxinim
Tiamat
8
5
17
3.3
W
Hou Yi
Kikiro30
Hou Yi
11
8
14
2.25
W
Chang'e
Kokora18
Chang'e
1
6
20
1.83
L
10
15
14
1.13
L
Chernobog
Kyūketsukiii
Chernobog
3
7
13
1.36
W
Tsukuyomi
LoneNajt
Tsukuyomi
20
8
10
3.13
L
9
10
15
1.65
W
Shiva
PanE55
Shiva
4
2
30
9.5
L
Cthulhu
Panos88
Cthulhu
1
2
20
5.5
L
Chronos
ShaShek
Chronos
6
10
14
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,381
Damage
106,451
113,039
Taken
118,952
76,466
Mitigated
51,444
27,662
Healing
4,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Fraxinim
Tiamat
20,352
1,298
222
3,181
18,816
10,539
0
4,476
14,340
35,127
0
W
Hou Yi
Kikiro30
Hou Yi
21,954
12,946
0
2,868
23,714
7,931
0
6,413
17,301
0
35,704
W
Chang'e
Kokora18
Chang'e
12,457
270
3,671
4,501
23,916
10,848
0
9,753
14,163
33,405
0
L
30,591
12,648
0
312
24,908
8,511
0
7,772
17,136
0
45,298
L
Chernobog
Kyūketsukiii
Chernobog
10,800
7,190
0
396
19,123
6,567
0
5,663
13,460
0
38,555
W
Tsukuyomi
LoneNajt
Tsukuyomi
36,463
8,722
0
6,177
23,700
9,308
0
9,915
13,785
0
72,974
L
24,948
4,049
0
38
27,483
9,119
0
9,892
17,591
0
43,736
W
Shiva
PanE55
Shiva
19,155
3,397
3,035
4,007
22,893
37,840
0
9,555
13,338
0
33,884
L
Cthulhu
Panos88
Cthulhu
17,316
573
422
2,169
18,898
18,867
0
3,607
15,291
56,126
0
L
Chronos
ShaShek
Chronos
22,796
7,870
0
896
28,540
8,380
0
5,875
22,665
42,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,030
Gold Earned
74,106
234
Minions Killed
247
6
Camps Cleared
12
1,296,060
Distance Traveled
1,295,494
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,326
1,179
50
4
0
276,528
3
W
Hou Yi
15,741
1,211
30
2
1
216,104
0
W
Chang'e
13,731
1,056
47
4
1
236,451
0
L
Loki
15,867
1,221
29
2
8
246,231
2
L
Chernobog
13,800
1,062
58
4
0
217,023
0
W
Tsukuyomi
18,593
1,430
88
7
4
284,365
0
L
Thor
15,576
1,198
32
2
3
254,692
0
W
Shiva
16,639
1,280
19
1
0
282,612
0
L
Cthulhu
14,208
1,093
78
6
0
302,287
0
L
Chronos
14,655
1,127
50
4
1
275,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role