Player Matchup

Persephone
Persephone
MarvNasty
Persephone
Level 76
God Stats
7W - 6L
1,322 SR
Queue Stats
275W - 271L
1,534 Elo+
Party 4
Gilgamesh
Gilgamesh
OrbitalVswerve
Gilgamesh
Level 40
God Stats
20W - 15L
1,530 SR
Queue Stats
167W - 211L
1,428 Elo+
Party 2
Rama
Rama
TrealJay
Rama
Level 27
God Stats
11W - 13L
1,603 SR
Queue Stats
230W - 252L
1,472 Elo+
Party 4
Tiamat
Tiamat
ZerosRain
Tiamat
Level 27
God Stats
4W - 8L
1,599 SR
Queue Stats
26W - 38L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
o EGSD o
Cthulhu
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 105L
1,479 Elo+
Party 2
Team Averages
Level 53
1,511 SR
1,464 Elo+

VS

Team Averages
Level 51
1,480 SR
1,419 Elo+
Gilgamesh
Gilgamesh
D0n comedia1775
Gilgamesh
Level 44
God Stats
0W - 2L
1,471 SR
Queue Stats
13W - 19L
1,469 Elo+
Party 1
Ymir
Ymir
DarkAvenger018
Ymir
Level 7
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
LOLLYPOPIN OFF
Cupid
Level 100
God Stats
3W - 7L
1,413 SR
Queue Stats
179W - 205L
1,301 Elo+
Party 3
Anubis
Anubis
PlagueMaster420
Anubis
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 148L
1,257 Elo+
Party 3
Thanatos
Thanatos
Thechino2339
Thanatos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MarvNasty
Persephone
19
12 / 1 / 21
12,387
953
23,773
6,190
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
OrbitalVswerve
Gilgamesh
18
10 / 1 / 15
11,673
898
10,074
10,923
9,677
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
19
9 / 3 / 17
11,611
893
10,472
12,525
4,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
ZerosRain
Tiamat
18
7 / 2 / 19
10,879
837
12,287
12,170
9,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
o EGSD o
Cthulhu
19
5 / 2 / 22
11,253
866
10,824
13,347
12,018
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D0n comedia1775
Gilgamesh
14
0 / 9 / 7
8,608
662
8,855
19,238
13,020
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 7 / 4
8,589
661
2,676
16,683
14,569
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 7 / 4
9,782
752
12,434
15,719
5,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 9 / 4
8,920
686
6,321
14,184
5,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Thechino2339
Thanatos
16
5 / 11 / 2
10,997
846
4,620
13,591
5,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
30
43
Kills
9
9
Deaths
43
94
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
D0n comedia1775
Gilgamesh
0
9
7
0.39
L
0
7
4
0.29
L
3
7
4
0.71
W
Persephone
MarvNasty
Persephone
12
1
21
22.5
W
Gilgamesh
OrbitalVswerve
Gilgamesh
10
1
15
17.5
L
1
9
4
0.33
L
Thanatos
Thechino2339
Thanatos
5
11
2
0.55
W
Rama
9
3
17
5.83
W
Tiamat
ZerosRain
Tiamat
7
2
19
8.25
W
Cthulhu
o EGSD o
Cthulhu
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,430
Damage
34,906
55,155
Taken
79,415
37,784
Mitigated
44,348
18,213
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
D0n comedia1775
Gilgamesh
8,855
1,806
0
293
19,238
13,020
408
10,345
8,395
0
16,790
L
2,676
347
0
513
16,683
14,569
90
8,574
7,147
8,342
0
L
12,434
5,479
848
3,201
15,719
5,509
770
9,420
6,009
0
34,602
W
Persephone
MarvNasty
Persephone
23,773
1,187
0
2,182
6,190
2,496
1,500
989
5,200
56,589
0
W
Gilgamesh
OrbitalVswerve
Gilgamesh
10,074
2,925
0
2,669
10,923
9,677
1,133
1,937
8,921
0
27,979
L
6,321
723
228
2,629
14,184
5,415
530
9,508
4,212
36,214
0
L
Thanatos
Thechino2339
Thanatos
4,620
795
0
2,876
13,591
5,835
0
6,922
6,289
0
9,914
W
Rama
10,472
8,117
0
3,228
12,525
4,418
4,396
1,864
10,548
0
37,859
W
Tiamat
ZerosRain
Tiamat
12,287
1,813
592
2,744
12,170
9,175
784
1,951
10,156
34,308
0
W
Cthulhu
o EGSD o
Cthulhu
10,824
384
726
6,072
13,347
12,018
632
2,256
10,996
40,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,803
Gold Earned
46,896
254
Minions Killed
153
0
Camps Cleared
0
1,340,149
Distance Traveled
1,086,419
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,608
662
17
1
0
247,821
0
L
Ymir
8,589
661
17
1
0
197,047
0
L
Cupid
9,782
752
44
3
0
220,485
1
W
Persephone
12,387
953
77
6
0
272,196
2
W
Gilgamesh
11,673
898
31
2
0
278,182
0
L
Anubis
8,920
686
65
5
0
184,977
1
L
Thanatos
10,997
846
10
1
0
236,089
0
W
Rama
11,611
893
47
4
0
254,009
3
W
Tiamat
10,879
837
45
3
0
263,611
3
W
Cthulhu
11,253
866
54
4
0
272,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role