Player Matchup

Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Xiers
Bacchus
Level 152
God Stats
4W - 4L
1,287 SR
Queue Stats
611W - 600L
1,543 Elo+
Party 1
Artemis
Artemis
datboiReckless
Artemis
Level 71
God Stats
9W - 6L
1,490 SR
Queue Stats
100W - 83L
1,546 Elo+
Solo
Team Averages
Level 123
1,426 SR
1,530 Elo+

VS

Team Averages
Level 144
1,439 SR
1,522 Elo+
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ScarlettUwu
Izanami
Level 149
God Stats
1W - 2L
1,318 SR
Queue Stats
24W - 23L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
6 / 2 / 3
8,800
800
9,902
3,361
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Xiers
Bacchus
13
2 / 1 / 7
8,845
804
4,323
8,906
10,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 2 / 4
7,855
714
7,880
5,451
2,084
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 4 / 2
7,730
703
4,329
11,401
8,610
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
 
Ra
11
1 / 3 / 4
7,473
679
4,810
7,301
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ScarlettUwu
Izanami
11
1 / 4 / 4
7,299
664
3,007
8,274
2,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
11
Kills
5
5
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
2
3
3.75
L
Chaac
 
Chaac
3
4
2
1
L
Ra
 
Ra
1
3
4
1
L
Izanami
ScarlettUwu
Izanami
1
4
4
0.75
W
Bacchus
Xiers
Bacchus
2
1
7
5.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,105
Damage
12,146
17,718
Taken
26,976
13,417
Mitigated
13,547
2,704
Healing
5,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,902
1,273
0
694
3,361
1,188
180
900
2,373
32,232
0
L
Chaac
 
Chaac
4,329
989
0
1,906
11,401
8,610
0
4,817
6,584
0
23,316
L
Ra
 
Ra
4,810
170
1,120
1,870
7,301
2,148
0
4,442
2,859
23,342
0
L
Izanami
ScarlettUwu
Izanami
3,007
1,649
0
956
8,274
2,789
0
5,064
3,210
0
10,964
W
Bacchus
Xiers
Bacchus
4,323
543
0
1,292
8,906
10,145
0
1,527
6,824
12,049
0
W
7,880
3,180
0
718
5,451
2,084
477
2,240
3,041
0
34,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,500
Gold Earned
22,502
135
Minions Killed
112
6
Camps Cleared
4
615,608
Distance Traveled
606,696
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,800
800
57
5
2
192,147
1
L
Chaac
7,730
703
26
2
1
198,174
3
L
Ra
7,473
679
56
5
2
226,329
3
L
Izanami
7,299
664
30
3
1
182,193
3
W
Bacchus
8,845
804
10
1
0
235,836
4
W
Artemis
7,855
714
68
6
4
187,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role