Player Matchup

Sylvanus
Sylvanus
Azeok
Sylvanus
Level 71
God Stats
5W - 4L
1,435 SR
Queue Stats
29W - 30L
1,427 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RoxasReborn
Morgan Le Fay
Level 26
God Stats
7W - 13L
1,291 SR
Queue Stats
33W - 34L
1,508 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
StrawHatZero
Ah Muzen Cab
Level 105
God Stats
1W - 1L
1,746 SR
Queue Stats
81W - 76L
1,496 Elo+
Party 2
Chaac
Chaac
Xcoolerh20x
Chaac
Level 100
God Stats
27W - 32L
1,538 SR
Queue Stats
695W - 681L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
dorvil
Baron Samedi
Level 67
God Stats
21W - 15L
1,442 SR
Queue Stats
235W - 241L
1,465 Elo+
Party 1
Team Averages
Level 74
1,490 SR
1,467 Elo+

VS

Team Averages
Level 106
1,526 SR
1,464 Elo+
Bastet
Bastet
Lucas3211
Bastet
Level 146
God Stats
5W - 3L
1,579 SR
Queue Stats
31W - 35L
1,434 Elo+
Party 3
Shiva
Shiva
Majestick2000
Shiva
Level 105
God Stats
8W - 7L
1,408 SR
Queue Stats
190W - 190L
1,428 Elo+
Party 3
Agni
Agni
MessiCR7
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,582 Elo+
Party 3
Thor
Thor
ivaneltopo16
Thor
Level 108
God Stats
11W - 18L
1,317 SR
Queue Stats
118W - 143L
1,406 Elo+
Party 3
Medusa
Medusa
karenzita
Medusa
Level 156
God Stats
2W - 1L
1,824 SR
Queue Stats
145W - 166L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Azeok
Sylvanus
12
0 / 8 / 4
7,769
370
7,084
21,426
15,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
RoxasReborn
Morgan Le Fay
15
2 / 4 / 2
9,736
464
9,054
10,403
4,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
StrawHatZero
Ah Muzen Cab
13
3 / 6 / 1
8,653
412
5,860
12,199
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 5 / 1
10,225
487
12,420
18,566
10,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
dorvil
Baron Samedi
17
0 / 1 / 2
10,357
493
4,352
10,460
11,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Lucas3211
Bastet
16
9 / 3 / 12
11,126
530
15,709
16,619
12,159
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 1 / 6
10,854
517
9,017
11,905
10,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
15
2 / 2 / 2
9,328
444
3,401
6,289
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 1 / 6
9,967
475
4,465
12,688
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
karenzita
Medusa
18
7 / 3 / 10
11,882
566
17,058
17,308
5,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
10
Kills
24
24
Deaths
10
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Azeok
Sylvanus
0
8
4
0.25
W
Bastet
Lucas3211
Bastet
9
3
12
5
W
3
1
6
6
W
Agni
2
2
2
1.5
L
Morgan Le Fay
RoxasReborn
Morgan Le Fay
2
4
2
0.75
L
Ah Muzen Cab
StrawHatZero
Ah Muzen Cab
3
6
1
0.58
L
5
5
1
1.1
L
Baron Samedi
dorvil
Baron Samedi
0
1
2
1
W
3
1
6
6
W
Medusa
karenzita
Medusa
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,770
Damage
49,650
73,054
Taken
64,809
45,209
Mitigated
34,069
20,164
Healing
17,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Azeok
Sylvanus
7,084
1,854
311
3,853
21,426
15,097
32
0
21,382
21,053
11,893
W
Bastet
Lucas3211
Bastet
15,709
2,476
0
2,079
16,619
12,159
0
6,115
10,144
0
46,743
W
9,017
1,189
0
4,295
11,905
10,543
0
4,203
7,664
0
62,287
W
Agni
3,401
213
0
811
6,289
1,314
730
1,215
4,574
35,243
0
L
Morgan Le Fay
RoxasReborn
Morgan Le Fay
9,054
387
0
391
10,403
4,386
492
449
9,869
58,282
0
L
Ah Muzen Cab
StrawHatZero
Ah Muzen Cab
5,860
2,315
0
4,245
12,199
3,677
110
0
12,156
0
44,593
L
12,420
2,352
0
7,190
18,566
10,211
0
2,569
15,853
0
76,692
L
Baron Samedi
dorvil
Baron Samedi
4,352
293
110
4,064
10,460
11,838
696
383
9,600
65,604
0
W
4,465
1,261
0
3,535
12,688
4,261
0
3,552
8,870
0
55,964
W
Medusa
karenzita
Medusa
17,058
8,167
0
6,765
17,308
5,792
3,710
3,863
13,383
0
84,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,740
Gold Earned
53,157
558
Minions Killed
475
0
Camps Cleared
0
1,721,933
Distance Traveled
1,888,584
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,769
370
57
3
0
304,208
4
W
Bastet
11,126
530
61
3
0
431,785
9
W
Shiva
10,854
517
123
6
0
430,462
1
W
Agni
9,328
444
63
3
0
254,571
4
L
Morgan Le Fay
9,736
464
128
6
0
350,593
6
L
Ah Muzen Cab
8,653
412
69
3
0
319,905
1
L
Chaac
10,225
487
144
7
0
399,715
3
L
Baron Samedi
10,357
493
160
8
0
347,512
5
W
Thor
9,967
475
88
4
0
412,888
4
W
Medusa
11,882
566
140
7
0
358,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role