Player Matchup

Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Destrophy
Baron Samedi
Level 68
God Stats
0W - 1L
1,365 SR
Queue Stats
41W - 52L
1,528 Elo+
Party 2
Fenrir
Fenrir
Princeziitap
Fenrir
Level 145
God Stats
5W - 2L
1,723 SR
Queue Stats
16W - 16L
1,464 Elo+
Solo
Vulcan
Vulcan
ReLyKs115
Vulcan
Level 149
God Stats
1W - 4L
1,620 SR
Queue Stats
100W - 98L
1,557 Elo+
Solo
Charybdis
Charybdis
jsaboe81
Charybdis
Level 86
God Stats
1W - 2L
1,457 SR
Queue Stats
102W - 119L
1,556 Elo+
Party 2
Team Averages
Level 110
1,533 SR
1,521 Elo+

VS

Team Averages
Level 101
1,538 SR
1,437 Elo+
Chaac
Chaac
FjordFromNorway
Chaac
Level 87
God Stats
7W - 7L
1,541 SR
Queue Stats
93W - 95L
1,496 Elo+
Party 1
Mulan
Mulan
FloyenFromNorway
Mulan
Level 125
God Stats
4W - 1L
1,651 SR
Queue Stats
272W - 270L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
Riffels
Cthulhu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,327 Elo+
Party 3
Yu Huang
Yu Huang
SnowNebula7
Yu Huang
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
378W - 354L
1,500 Elo+
Solo
Anhur
Anhur
TotalKraken
Anhur
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 2 / 4
7,776
518
6,087
12,072
12,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
Destrophy
Baron Samedi
9
0 / 3 / 3
5,700
380
4,412
9,168
5,615
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
13
5 / 5 / 1
8,192
546
10,190
15,269
5,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
ReLyKs115
Vulcan
11
0 / 7 / 0
6,466
431
6,203
9,423
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
jsaboe81
Charybdis
12
0 / 4 / 0
6,921
461
1,622
8,198
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
8,482
565
8,269
9,586
5,397
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
8 / 2 / 6
9,067
604
13,493
13,969
6,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Riffels
Cthulhu
13
0 / 0 / 12
8,033
536
7,074
10,356
8,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
SnowNebula7
Yu Huang
14
5 / 1 / 4
8,497
566
5,655
6,931
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 1 / 0
9,273
618
7,288
8,590
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
21
21
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
4
1.5
L
Baron Samedi
Destrophy
Baron Samedi
0
3
3
0.5
W
4
2
2
2.5
W
8
2
6
5.5
L
Fenrir
5
5
1
1.1
L
Vulcan
ReLyKs115
Vulcan
0
7
0
0
W
Cthulhu
Riffels
Cthulhu
0
0
12
6
W
Yu Huang
SnowNebula7
Yu Huang
5
1
4
7
W
4
1
0
4
L
Charybdis
jsaboe81
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,514
Damage
41,779
54,130
Taken
49,432
27,815
Mitigated
25,999
13,577
Healing
17,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,087
672
0
1,698
12,072
12,996
0
1,679
10,393
42,155
0
L
Baron Samedi
Destrophy
Baron Samedi
4,412
463
821
1,718
9,168
5,615
0
3,630
5,538
16,863
0
W
8,269
1,443
0
2,471
9,586
5,397
0
2,630
6,792
0
45,951
W
13,493
2,117
0
4,933
13,969
6,308
0
4,701
9,101
0
61,236
L
Fenrir
10,190
2,675
0
5,917
15,269
5,153
0
2,716
12,553
0
38,864
L
Vulcan
ReLyKs115
Vulcan
6,203
2,684
0
968
9,423
2,506
0
4,580
4,843
41,827
0
W
Cthulhu
Riffels
Cthulhu
7,074
698
290
2,271
10,356
8,768
60
4,255
6,040
28,198
0
W
Yu Huang
SnowNebula7
Yu Huang
5,655
723
0
1,754
6,931
2,518
0
2,786
4,145
54,129
0
W
7,288
4,024
0
5,645
8,590
3,008
282
1,830
6,652
0
69,664
L
Charybdis
jsaboe81
Charybdis
1,622
766
0
2,455
8,198
1,545
0
124
8,074
0
43,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,055
Gold Earned
43,352
367
Minions Killed
490
0
Camps Cleared
0
1,338,500
Distance Traveled
1,505,470
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,776
518
92
6
0
267,467
7
L
Baron Samedi
5,700
380
27
2
0
275,550
2
W
Chaac
8,482
565
93
6
0
304,834
1
W
Mulan
9,067
604
102
7
0
329,636
3
L
Fenrir
8,192
546
69
5
0
257,687
4
L
Vulcan
6,466
431
85
6
0
267,506
8
W
Cthulhu
8,033
536
37
2
0
308,039
3
W
Yu Huang
8,497
566
116
8
0
303,912
3
W
Anhur
9,273
618
142
9
0
259,049
5
L
Charybdis
6,921
461
94
6
0
270,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role